Weapon (crossbow, hand), legendary (requires attunement by a character spending one hit die.)

The weapon is Red and Green and covered it in a snake motif with one red snake and one green snake intertwining, in the shape of a hand crossbow.

  • You have a +1 bonus to attack and damage rolls made with this magic weapon.
  • Stheno's Revenge deals 1d6 piercing damage and 1d6 poison damage. If two 1's are rolled for damage, then roll an additional 1d6 piercing and 1d6 poison damage.
  • Stheno's Revenge does not use ammunition, instead Stheno's Revenge expends charges when making attacks. If found it has zero charges unless someone had previously charged it. To recharge Stheno's Revenge,  use an action and spend a hit die and the number charges becomes equal to the size of the hit die plus the user's constitution modifier.

To attune Stheno's Revenge, expend 1 hit die, this hit die is not regained as long as Stheno's Revenge is attuned.

  • Once attuned, the user adds their proficiency modifier to the damage rolls.
  • The attuned user may spend one hit die to change the damage type from an attack to radiant and add the spent hit die + the constitution modifier to the damage.

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Piercing, Bonus: Magic, Damage: Poison, character spending one hit die., Damage, Combat, Ammunition, Light, Loading, Range, Vex

Previous Versions

Name Date Modified Views Adds Version Actions
11/19/2018 2:48:10 PM
11
1
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11/19/2018 5:32:53 PM
10
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1.1
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11/19/2018 5:33:53 PM
11
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11/20/2018 1:44:46 PM
330
3
1.2
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11/20/2018 1:57:57 PM
24
1
2.0
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11/20/2018 2:20:34 PM
41
2
2.1
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Item Tags: Damage Combat

Teraxe

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