Wondrous Item, very rare
Inside this heavy cloth bag is an equal distribution of 2d4 colored mints of 6 varieties. The bag weighs 1/2 pound plus 1/4 pound for each mint it contains.
To pull a mint from the bag, roll a d6 and consult the table below to determine the color of the mint drawn.
A DC 15 Intelligence (Investigation) check allows you to choose which color bean is drawn.
d6 | Mint color and Effect |
---|---|
1 | You pull a red mint out of the bag. This mint has a spicy taste to it. Eating this mint grants a single use Fire breath weapon, allowing you to spew fire in a 15ft. cone, dealing 3d6 fire damage. |
2 | You pull a blue mint out of the bag. This mint has a sour taste to it. Eating this mint grants a single use Lightning breath weapon, allowing you to spew lightning in a 30ft. line, dealing 3d6 lightning damage. |
3 | You pull a white mint out of the bag. This mint has a cool taste to it. Eating this mint grants a single use Cold breath weapon, allowing you to spew icy breath in a 15ft. cone, dealing 3d6 cold damage. |
4 | You pull a green mint out of the bag. This mint has a sickly sweet taste to it. Eating this mint grants a single use Poison breath weapon, allowing you to spew poison in a 15ft. cone, dealing 3d6 poison damage. |
5 | You pull a yellow mint out of the bag. This mint has a bitter taste to it. Eating this mint grants a single use Acid breath weapon, allowing you to spew acid in a 15ft. cone, dealing 3d6 acid damage. |
6 | You pull a black mint out of the bag. This mint tastes like licorice. Eating this mint grants a single use Necrotic breath weapon, allowing you to spew necrotic energy in a 15ft. cone, dealing 3d6 necrotic damage. |
Notes: Damage, Control, Utility, Combat
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