Wondrous Item, very rare

Inside this heavy cloth bag is an equal distribution of 2d4 colored mints of 6 varieties. The bag weighs 1/2 pound plus 1/4 pound for each mint it contains.

To pull a mint from the bag, roll a d6 and consult the table below to determine the color of the mint drawn.

A DC 15 Intelligence (Investigation) check allows you to choose which color bean is drawn.

d6 Mint color and Effect
        1 You pull a red mint out of the bag. This mint has a spicy taste to it. Eating this mint grants a single use Fire breath weapon, allowing you to spew fire in a 15ft. cone, dealing 3d6 fire damage.
        2 You pull a blue mint out of the bag. This mint has a sour taste to it. Eating this mint grants a single use Lightning breath weapon, allowing you to spew lightning in a 30ft. line, dealing 3d6 lightning damage.
        3 You pull a white mint out of the bag. This mint has a cool taste to it. Eating this mint grants a single use Cold breath weapon, allowing you to spew icy breath in a 15ft. cone, dealing 3d6 cold damage.
        4 You pull a green mint out of the bag. This mint has a sickly sweet taste to it. Eating this mint grants a single use Poison breath weapon, allowing you to spew poison in a 15ft. cone, dealing 3d6 poison damage.
        5 You pull a yellow mint out of the bag. This mint has a bitter taste to it. Eating this mint grants a single use Acid breath weapon, allowing you to spew acid in a 15ft. cone, dealing 3d6 acid damage.
        6 You pull a black mint out of the bag. This mint tastes like licorice. Eating this mint grants a single use Necrotic breath weapon, allowing you to spew necrotic energy in a 15ft. cone, dealing 3d6 necrotic damage.

Notes: Damage, Control, Utility, Combat

Item Tags: Damage Control Utility Combat

AdamtheAtomizer

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