You can use a bonus action to toss this magic sword into the air. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls and immediately returns to the attuned wielders empty hand. If a hand is not empty it will immediately drop to the ground and the saber will return inside the hilt.
Those wielding the lightsaber must be trained in its use or else will receive disadvantage when attacking with the weapon.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: The Lightsaber can only be wielded by those trained to wield the weapon., Jedi Knight, Sith , Damage, Combat, Versatile, Sap
Comments