Hydration is important. Most would consider it an essential element of survival. But what about those of us who are not content with simply consuming water? What if we won't be satisfied until we unleash our inner Katara and truly bend the wave to our will? If you're looking to make such a splash in your Dungeons & Dragons campaign, maybe it's time to dip your toes into the shape water cantrip found in Xanathar's Guide to Everything!
- What Does Shape Water Do?
- How to Use Shape Water
- Who Can Cast Shape Water?
- Why We Love This Spell
- FAQ: Shape Water
What Does Shape Water Do?
A transmutation cantrip, shape water does exactly what it says on the tin. This useful cantrip allows you to redirect the flow of water that you can see up to 5 feet in any direction. You can even form it into simple animated shapes that will last up to an hour without concentration. These changes aren't just limited to the shape or direction of the water. You can also freeze it or even change its color and opacity, creating ice sculptures or elaborate, literal water ballets.
Deeper Dive
Shape water is a non-combat cantrip, which means that none of its effects can directly be used to damage enemies. The redirected flow doesn't have enough strength to harm an opponent, and the freezing effects cannot trap enemies in a block of ice. This certainly doesn't mean it isn't an extremely useful cantrip to have in your toolbox.
Seafaring adventurers will absolutely appreciate shape water when their ship starts taking on water. The spell's instantaneous casting time means a few somatic casting motions can turn you into a one-being bucket brigade, directing that overflow back out to the sea pronto.
How to Use Shape Water
The more advanced uses, freezing, shaping, or changing color, can only have up to two effects active at a time. These abilities open up a whole well of potential roleplaying options:
- Dungeon delvers could use a nearby puddle to leave a liquid message for folks following behind you, such as an arrow or a warning.
- You could make a block of ice to temporarily plug a leak until a more permanent solution can be found.
- A spellcaster could carry a small waterskin in order to pour water into locks, then freeze it to burst them open. Your DM may ask for a skill check using your spellcasting ability modifier to determine whether this succeeds.
- You could leave a slick, slippery surface behind you, forcing enemies to make a DC 10 Dexterity (Acrobatics) check to avoid falling prone. You could even have some hidden icy spikes to cause a more damaging hazard. Your DM would be the judge of how much damage the spikes would do.
- If you're suspicious that a creature lurks inside a murky puddle, you could use the cantrip to reveal them by lifting the water out. An even more subtle approach would be attempting to freeze it to see if the presence of a creature bars you from doing so.
- If you're in a situation where you have to check your weapons to enter a location, prepping a water container ahead of time could provide you with two frozen improvised weapons or shields if you need them.
- If your DM allows you to use the cantrip to make temporary weapons out of holy water, the cantrip's last effect could be a fairly powerful ambush to spring on a vampire.
- If you're a squishy spellcaster caught in the middle of a tough battle, you could make yourself some cover with a chunk of opaque ice. The amount of available water and space could determine if you get half, three-quarters, or full cover according to the cover rules in the Player's Handbook.
- Similarly, if you're trying to create a safer haven to have a short rest, you could make a door out of ice to keep the creepy crawlies of a given dungeon out until naptime is over or at least give you a tiny bit of warning before they invade.
- You could unleash your inner Kevin McCallister and drop or slide a giant block of ice onto your foes.
Who Can Cast Shape Water?
With their connection to the primal magic of the world, druids are a natural fit for shape water. It's also accessible to sorcerers and wizards at character creation. Because it's on the wizard's spell list, a high elf can also select shape water as their cantrip of choice at character creation.
For those thinking outside the bucket, a feat such as Magic Initiate also allows access to shape water. It can also be added via the use of magic items that grant the ability to access a cantrip from any spell list, such as the artificer's all-purpose tool.
Why We Love This Spell
Shape water falls firmly in the bucket of cantrips that have an excellent blend of form and function. Like we said above, it's got some pretty practical applications for use in the game, but it also just begs to be used in ways that flavor the moment and your own character in the process. If you're playing a character who feels drawn to the water, it gives them the ability to craft their own personal World of Color or dancing fountains. It can do a lot to establish a history of having honed their water shaping into an art form.
The aforementioned artificer may have spent their morning analyzing the elemental nature of water in order to properly align their tool to allow themselves to manipulate it. There's a lot of versatility to how you can shape your water to best fit your character, which makes it one of the more aesthetically interesting spells in the game.
FAQ: Shape Water
Can shape water be used to shape other liquids, such as blood or alcohol?
The spell description specifically states water as the target of the spell and not other liquids that may or may not have water as part of their base. However, the opposite is possible. You could use the ability to change the water's opacity or color to trick someone into thinking there has been a bloodbath of a crime scene or by remaining secretly sober while others drink themselves into loosened tongue territory.
Can you use shape water to breathe underwater?
You could use shape water to create a temporary bubble of air around yourself or others in order to pass through a watery space by displacing the water around you. However, you would not be able to create new oxygen once within the bubble, so this would not be a long-term solution or a replacement for higher-level spells to breathe underwater.
Can you unfreeze ice or boil water into steam using shape water?
The cantrip doesn't have the ability to turn water into vapor or melt ice that wasn't created by the spell itself. However, teamwork makes the dream work, and perhaps partnering with a fellow party member utilizing create bonfire or fire bolt could still lead to a 5-foot cube of boiling water that is now at your beck and call.
Can you create snow with shape water?
Using the freeze feature, you could create snow from falling rain or water pouring down from above. Of course, you would have to keep casting the spell as the water moved in and out of the area, and the water you had previously frozen would then unfreeze due to the two-at-a-time active effects restriction on that ability. But it would certainly look cool.
Riley Silverman (@rileyjsilverman) is a contributing writer to D&D Beyond, Nerdist, and SYFY Wire. She DMs the Theros-setDice Ex Machinafor the Saving Throw Show, and has been a player on the Wizards of the Coast-sponsoredThe Broken Pact. Riley also played as Braga in the official tabletop adaptation of theRat Queenscomic for HyperRPG, and currently plays as The Doctor on the Doctor Who RPG podcastThe Game of Rassilon. She currently lives in Los Angeles.
It’s a real shame that tempest clerics/open sea paladins don’t get this.
This article didn’t mention playing pranks on fellow party members. Tabaxi characters be warned.
"A spellcaster could carry a small waterskin in order to pour water into locks, then freeze it to burst them open."
No. This way lies chaos. There's already a spell for opening locked doors - Knock. Once you open the door to "real-world physics arguably allow this, so those should apply to magic spells too" it never closes.
Such a shame you're taking this away from Water Genasi. They are the only race that puts me closest to playable mermaid (I don't really feel Tritons), but now they have nothing of the water element with them. Instead of Water Walk they should get Blight at this rate.
Good looking out for creative uses for magical professions, but still makes me sad thinking about genasis.
2 other uses I have done for this, tell me if either don't work. 1 is getting a 5 foot "flying speed" by swimming, the 2nd is deflecting rain.
Knock doesn't break the lock and leave it unusable. This has its downsides and isn't game breaking, I would let my players do this because it's a relatively creative use of the spell and by your logic of their already being a spell for it, why should there be multiple healing spells? Cure wounds already does that.
Besides I don't even really think this would actually work very effectively, anyway. Based on a quick google search, most people who talk about 'freezing a lock to break it open' cite using liquid nitrogen, and whose to say that a mere Cantrip would be able to freeze liquid to the same level of intensity as liquid nitrogen??? I suppose if you were a higher-level spellcaster you could justify being to apply a more-intense freezing power to this spell, but if you're a higher-level spellcaster, chances are you have far better options for opening mundane locks in different ways to begin with. So assuming most characters who would have any motivation to pull off this trick for a practical purpose are lower-level spellcasters, e.g. trying to open a locked door in a city or open an average locked chest, if anything freezing a lock would make it harder to open. At this point you're better off just getting the STR player(s) in your party to just brute-force the lock.
Right, but there's not a cantrip that does it.
Friend of mine once used this to make an emergency raft for us.
Shape Water is a cool spell. One of my players (a chemistry teacher IRL) once used it to refine seawater into potable water, which I thought was clever.
At first I wondered why you wouldn't include the actual spell description at the beginning of the article. Then I read the article and realized that including the actual spell description would have made it too obvious that most of your suggestions are not remotely covered by the spell. For example, you can shape water OR you can freeze water. No where does it suggest that you can do both simultaneously. So no ice spikes and no ice doors. And you can momentarily move water 5 feet. Maybe you could stop a boat from sinking but a ship??
This is what I expect from random bloggers or youtubers who basically encourage you to break the rules and push beyond what was the obvious intent. To find this stuff on the official site is seriously disappointing. As a DM I've stopped expecting any support from WotC. But it would be nice if they weren't actively trying to make my job harder...
Knock is a second level spell that comes with a significant downside. Everyone nearby is alerted every time you use it. So you're suggesting there's no problem allowing a cantrip to do a better job than a second level spell?? I'll have to disagree with that.
It says very clearly that you can have two effects at the same time. So yeah you can do both shape and freeze at once.
Direct water from your waterskin into a lock until it is overflowing. Freeze the water. Water expands from liquid to solid
My water genasi druid once used this to push a block of ice through a black pudding that had them cornered in a cave. It would create a temporary hole in ooze and the rest of the party could make a dex saving throw to jump through the hole. After several castings of the spell, the whole party escaped and it probably prevented a total party kill.
He has also used it to make decoys by shaping the water to a humanoid shape and causing it to walk through dangerous territory.
Could you draw water vapor or tiny water droplets out of the air and shape that? You can shape any water within 30 feet as long as the volume of the water does not exceed 5 cubic feet. So it should work, right?
We added some clarifying text to the section about locks. When I added that I was thinking of it as an alternative to thieves' tools for parties without a rogue. Put a suggestion for a possible skill check to make it less like a cantrip-level knock spell. Hope this helps.
Agreed. When you pour water into a lock, all you get is a wet lock. Since locks have an opening, if you shape and freeze water it just expands out the key hole, it doesn't burst anything.
My party had a low level fight against bandits in a sewer. The enemy did not like the sorcerer using shape water to splash the sewer water (and some caught up poo) into their faces 😂
Could you trap a person in a 5ft cube to suffocate or used the water in a Aliens movie style