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  • Kate Welch on Why D&D is so Memorable
    Apr 24, 2018 by Todd Kenreck

    We speak to the newest member of the Dungeons & Dragons crew about the popularity of the game and why it has such an impact on players.

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  • Wizard 101: A Beginner’s Guide to the Arcane Arts
    Apr 23, 2018 by James Haeck

    Learn how to play your first wizard, how to pick out spells for your spellbook, and how to fill different roles in your party with this beginner's guide to D&D wizardry!

    Read More
  • Critical Role Recap: Episode 15
    Apr 20, 2018 by James Haeck

    Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

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  • Chris Perkins on Writing your own Adventures
    Apr 19, 2018 by Todd Kenreck

    Chris Perkins talks about some of the most important elements to consider when writing your own adventures for a larger audience.

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  • Spell Spotlight: Healing Spirit
    Apr 18, 2018 by James Haeck

    Healing spirit is the most criticized new spell in Xanathar’s Guide to Everything. Let’s take a look at the spell—where it succeeds, where it fails, and how you can change it to fit your game.

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  • 'Dice, Camera, Action' Season Finale and Beyond
    Apr 17, 2018 by Todd Kenreck

    "Dice, Camera, Action" is wrapping up their third season of the show, so we sat down with Chris Perkins to find out what is next for the Waffle Crew.

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  • Fighting Dirty: Cinematic Combat Stunts
    Apr 16, 2018 by James Haeck

    Use these special house rule underhanded combat stunts to gain the upper hand in battle. Because fighting fair is for paladins.

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  • Critical Role Recap: Episode 14
    Apr 13, 2018 by James Haeck

    Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

    Read More
  • Running your own One-Shot D&D Adventures
    Apr 13, 2018 by Todd Kenreck

    We spoke with Mike Mearls about how he designs one-shot adventures for Dungeons & Dragons.

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  • A New DM's Guide For Building Combat Encounters
    Apr 12, 2018 by Michael Shea

    In the final installment of our 'Getting Started Dungeon Mastering' series, special guest Mike Shea discusses options for building combat encounters.

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  • Rogue 101: A Beginner’s Guide to Stealth and Subterfuge
    Apr 11, 2018 by James Haeck

    Learn how to fight dirty with this guide to playing a low-level rogue. 

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  • Why you Should be Watching 'The Mike Mearls Happy Fun Hour' on D&D Design
    Apr 11, 2018 by Todd Kenreck

    Mike Mearls talks about the realities of game design and why creating content is essential. 

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  • Design Workshop: Spells
    Apr 10, 2018 by James Introcaso
    Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew spell in D&D Beyond.

     

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  • Perfect Adventures for the New Dungeon Master
    Apr 9, 2018 by James Haeck

    The most important thing you can prepare for your first game is an adventure that helps your players have fun. We have suggestions.

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  • Critical Role Recap: Episode 13
    Apr 6, 2018 by James Haeck

    Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!

    Read More
  • A New Dungeon Master’s Guide to Miniatures
    Apr 5, 2018 by Michael Shea

    What sort of options do you have for representing heroes and monsters at your game? Let's find out in the next installment of our 'Getting Started Dungeon Mastering' series!

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  • How to Play a Kraken like a Force of Nature
    Apr 4, 2018 by James Haeck

    Playing a monster with as many powerful abilities as a kraken can be overwhelming. Learn how to play a kraken effectively in combat and how to integrate this titanic creature into your campaign world!

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  • Krakens in the D&D Multiverse
    Apr 3, 2018 by Todd Kenreck

    Learn more about the legendary an ancient krakens and how they came to exist in the Dungeons & Dragons multiverse.

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  • Design Workshop: Races
    Apr 3, 2018 by James Introcaso
    Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew race in D&D Beyond.

     

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  • Fighter 101: A Beginner’s Guide to Heroic Combat
    Apr 2, 2018 by James Haeck

    Playing a fighter may seem simple on the surface, but you can make your warrior even more powerful by learning some simple tactics.

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  • [April Fool's Day] D&D Beyond Branding Change
    Apr 1, 2018 by Adam Bradford

    Learn about the recent re-branding initiative from D&D Beyond to Handy Dandy D&D Beyond from product director Adam Bradford.

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  • Critical Role Recap: Episode 12
    Mar 30, 2018 by James Haeck

    In this episode, a three-part heist went perfectl—haha, who are we kidding? This heist was a beautiful disaster!

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  • Dwarves in Dungeons & Dragons Multiverse Part 2
    Mar 30, 2018 by Todd Kenreck

    Delve deeper into the nature of dwarves in the Dungeons & Dragons multiverse in 'Mordenkainen's Tome of Foes.'

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  • Tools for the New D&D Dungeon Master
    Mar 29, 2018 by Michael Shea

    In this fourth part of the Getting Started Dungeon Mastering series with special guest Mike Shea, explore some of the best tools to help you run Dungeons & Dragons games.

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  • Spell Spotlight: Prismatic Wall
    Mar 28, 2018 by James Haeck

    Prismatic wall is one of D&D's best-designed spells, and one you've likely never even used. It can vex players, annihilate villains, and even become the basis of an entire campaign!

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  • Beholders in Dungeons & Dragons and why they are Iconic
    Mar 27, 2018 by Todd Kenreck

    Learn more about one of Dungeons & Dragons' most infamous monsters and why Beholders might be the most strange creatures in the D&D multiverse. 

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  • Design Workshop: Monsters
    Mar 27, 2018 by James Introcaso
    Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew monster in D&D Beyond.

     

    Read More
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