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Returning 35 results for 'beasts before dividing channel reflected'.
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Equipment
The hulking plainscow is an exceptionally sturdy beast of burden native to the Dividing Plains and used by the people of central Tal’Dorei for centuries. Though many wild herds still roam the
plains, domesticated plainscows are more common, used as mounts, pack animals, and livestock. Plainscows are unusually empathetic for beasts, and often bond with a rider for life. They stand 6 feet
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Gruul Creatures Many dangerous creatures haunt the rubblebelts and other places the Gruul Clans inhabit. Beasts Gruul territory is full of beasts of all sizes. Herds of giant boars (see the Monster
spotted amid tended groves and gardens. Any beast described in this source or in the Monster Manual can roam the rubblebelts. The Gruul can bring out the fury in these beasts, turning them into
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Gruul Creatures Many dangerous creatures haunt the rubblebelts and other places the Gruul Clans inhabit. Beasts Gruul territory is full of beasts of all sizes. Herds of giant boars (see the Monster
spotted amid tended groves and gardens. Any beast described in this source or in the Monster Manual can roam the rubblebelts. The Gruul can bring out the fury in these beasts, turning them into
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Gruul Creatures Many dangerous creatures haunt the rubblebelts and other places the Gruul Clans inhabit. Beasts Gruul territory is full of beasts of all sizes. Herds of giant boars (see the Monster
spotted amid tended groves and gardens. Any beast described in this source or in the Monster Manual can roam the rubblebelts. The Gruul can bring out the fury in these beasts, turning them into
Compendium
- Sources->Dungeons & Dragons->Monster Manual
animal lords exist for beasts of all types. Some animal lords even embody creatures that are rare or extinct on Material Plane worlds, like megafauna or dinosaurs. Using their divine might, animal
lords can summon spectral animals, channel spiritual energy, and exhibit powers associated with one of three broad groups: foragers, hunters, or sages. These powers are tied to an animal lord’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
animal lords exist for beasts of all types. Some animal lords even embody creatures that are rare or extinct on Material Plane worlds, like megafauna or dinosaurs. Using their divine might, animal
lords can summon spectral animals, channel spiritual energy, and exhibit powers associated with one of three broad groups: foragers, hunters, or sages. These powers are tied to an animal lord’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual
animal lords exist for beasts of all types. Some animal lords even embody creatures that are rare or extinct on Material Plane worlds, like megafauna or dinosaurs. Using their divine might, animal
lords can summon spectral animals, channel spiritual energy, and exhibit powers associated with one of three broad groups: foragers, hunters, or sages. These powers are tied to an animal lord’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Faunel Gate Destination: Wilderness of the Beastlands Primary Citizens: Awakened Beasts Ruler: None The Faunel the Outlands once knew is gone, its roar so mighty that the gate-town was absorbed by
with dew. Beasts are returning to Faunel, but who among them will rise to the top of the food chain? Three factions of awakened Beasts vie for control of the animal kingdom. The following leaders, all
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Faunel Gate Destination: Wilderness of the Beastlands Primary Citizens: Awakened Beasts Ruler: None The Faunel the Outlands once knew is gone, its roar so mighty that the gate-town was absorbed by
with dew. Beasts are returning to Faunel, but who among them will rise to the top of the food chain? Three factions of awakened Beasts vie for control of the animal kingdom. The following leaders, all
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Faunel Gate Destination: Wilderness of the Beastlands Primary Citizens: Awakened Beasts Ruler: None The Faunel the Outlands once knew is gone, its roar so mighty that the gate-town was absorbed by
with dew. Beasts are returning to Faunel, but who among them will rise to the top of the food chain? Three factions of awakened Beasts vie for control of the animal kingdom. The following leaders, all
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
attacking each other. Low Cunning. Steeders are intelligent enough to learn simple hand signals and vocal commands, but even a domesticated steeder can turn against its handler. Training these beasts requires
a rider to bond with the steeder, a process that begins shortly after the creature hatches. The rider stays with the steeder as it grows to full size, working throughout that time to channel the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
being a defender is core to your identity as a ranger. As a member of Acquisitions Incorporated, you channel your natural proclivity for protectiveness into a razor-sharp focus on the franchise. Pure
are their own thriving ecosystem. As a ranger who spends part of your time in urban settings, you quickly learn to seek out the companionship of some of the many beasts that inhabit those settings
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
attacking each other. Low Cunning. Steeders are intelligent enough to learn simple hand signals and vocal commands, but even a domesticated steeder can turn against its handler. Training these beasts requires
a rider to bond with the steeder, a process that begins shortly after the creature hatches. The rider stays with the steeder as it grows to full size, working throughout that time to channel the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
attacking each other. Low Cunning. Steeders are intelligent enough to learn simple hand signals and vocal commands, but even a domesticated steeder can turn against its handler. Training these beasts requires
a rider to bond with the steeder, a process that begins shortly after the creature hatches. The rider stays with the steeder as it grows to full size, working throughout that time to channel the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
being a defender is core to your identity as a ranger. As a member of Acquisitions Incorporated, you channel your natural proclivity for protectiveness into a razor-sharp focus on the franchise. Pure
are their own thriving ecosystem. As a ranger who spends part of your time in urban settings, you quickly learn to seek out the companionship of some of the many beasts that inhabit those settings
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
being a defender is core to your identity as a ranger. As a member of Acquisitions Incorporated, you channel your natural proclivity for protectiveness into a razor-sharp focus on the franchise. Pure
are their own thriving ecosystem. As a ranger who spends part of your time in urban settings, you quickly learn to seek out the companionship of some of the many beasts that inhabit those settings
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
home to massive beasts, lycanthropes, elementals, and other things that reflect the power of nature. Mabar: The Endless Night. Mabar is the darkness that hungers to consume light and life. It is the
Shavarath since the dawn of time, asserting that their struggles are reflected in the balance of good and evil across all reality. Syrania: The Azure Sky. Crystal spires float in a perfect blue sky. Farms
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Structured Society The goal of every yuan-ti is to transform itself into the ideal combination of snake and humanoid. This attitude is reflected in yuan-ti society by a caste system, with status
, charmed or trained beasts, and even undead or conjured minions. Regardless of their nature, all are treated as slaves: no creature that is not a yuan-ti is fit for anything other than menial labor and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Structured Society The goal of every yuan-ti is to transform itself into the ideal combination of snake and humanoid. This attitude is reflected in yuan-ti society by a caste system, with status
, charmed or trained beasts, and even undead or conjured minions. Regardless of their nature, all are treated as slaves: no creature that is not a yuan-ti is fit for anything other than menial labor and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
home to massive beasts, lycanthropes, elementals, and other things that reflect the power of nature. Mabar: The Endless Night. Mabar is the darkness that hungers to consume light and life. It is the
Shavarath since the dawn of time, asserting that their struggles are reflected in the balance of good and evil across all reality. Syrania: The Azure Sky. Crystal spires float in a perfect blue sky. Farms
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
home to massive beasts, lycanthropes, elementals, and other things that reflect the power of nature. Mabar: The Endless Night. Mabar is the darkness that hungers to consume light and life. It is the
Shavarath since the dawn of time, asserting that their struggles are reflected in the balance of good and evil across all reality. Syrania: The Azure Sky. Crystal spires float in a perfect blue sky. Farms
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Structured Society The goal of every yuan-ti is to transform itself into the ideal combination of snake and humanoid. This attitude is reflected in yuan-ti society by a caste system, with status
, charmed or trained beasts, and even undead or conjured minions. Regardless of their nature, all are treated as slaves: no creature that is not a yuan-ti is fit for anything other than menial labor and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fate. Baphomet The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, rules over minotaurs and other savage creatures. If he had his way, civilization would crumble and all
races would embrace their base animal savagery. The Prince of Beasts appears as a huge, black-furred minotaur with iron horns, red eyes, and a blood-soaked mouth. His iron crown is topped with the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fate. Baphomet The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, rules over minotaurs and other savage creatures. If he had his way, civilization would crumble and all
races would embrace their base animal savagery. The Prince of Beasts appears as a huge, black-furred minotaur with iron horns, red eyes, and a blood-soaked mouth. His iron crown is topped with the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fate. Baphomet The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, rules over minotaurs and other savage creatures. If he had his way, civilization would crumble and all
races would embrace their base animal savagery. The Prince of Beasts appears as a huge, black-furred minotaur with iron horns, red eyes, and a blood-soaked mouth. His iron crown is topped with the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
next to one of them. A torch-bearing figure trudges up the stairs on the column nearest to the rowboat. Eight winged beasts with antlers shout and howl with laughter as they circle and wheel around it
open flame. If Alagarthas is allowed to light all eight beacons by himself, read: Beneath the light of all the beacons, you see reflected in the mirror-like surface of the lake a forest of ancient trees
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
next to one of them. A torch-bearing figure trudges up the stairs on the column nearest to the rowboat. Eight winged beasts with antlers shout and howl with laughter as they circle and wheel around it
open flame. If Alagarthas is allowed to light all eight beacons by himself, read: Beneath the light of all the beacons, you see reflected in the mirror-like surface of the lake a forest of ancient trees
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
next to one of them. A torch-bearing figure trudges up the stairs on the column nearest to the rowboat. Eight winged beasts with antlers shout and howl with laughter as they circle and wheel around it
open flame. If Alagarthas is allowed to light all eight beacons by himself, read: Beneath the light of all the beacons, you see reflected in the mirror-like surface of the lake a forest of ancient trees
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
: Thanatos Known as the Demon Prince of Undeath and the Blood Lord, the demon lord Orcus is worshiped by Undead and by living creatures that channel the power of undeath. A brooding and nihilistic entity
release in the Gnoll Lord’s realm. Layer 600: The Endless Maze The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, embodies bestial bloodlust. If he had his way, civilization
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
: Thanatos Known as the Demon Prince of Undeath and the Blood Lord, the demon lord Orcus is worshiped by Undead and by living creatures that channel the power of undeath. A brooding and nihilistic entity
release in the Gnoll Lord’s realm. Layer 600: The Endless Maze The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, embodies bestial bloodlust. If he had his way, civilization
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
: Thanatos Known as the Demon Prince of Undeath and the Blood Lord, the demon lord Orcus is worshiped by Undead and by living creatures that channel the power of undeath. A brooding and nihilistic entity
release in the Gnoll Lord’s realm. Layer 600: The Endless Maze The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, embodies bestial bloodlust. If he had his way, civilization
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
west alcoves of this landing. They are loyal to Nafik and fight to the death.
Center Landing. A 30-foot-tall, 50-foot-wide wall of flame erupts from the floor in the middle of this landing, dividing
-wide channel beneath the frothy rapids. It flows out through sturdy grates in the northern ledge face, eventually emerging from the lion’s head spout in area P33. P57: Pillar of Athis A ten-foot
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
west alcoves of this landing. They are loyal to Nafik and fight to the death.
Center Landing. A 30-foot-tall, 50-foot-wide wall of flame erupts from the floor in the middle of this landing, dividing
-wide channel beneath the frothy rapids. It flows out through sturdy grates in the northern ledge face, eventually emerging from the lion’s head spout in area P33. P57: Pillar of Athis A ten-foot
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
west alcoves of this landing. They are loyal to Nafik and fight to the death.
Center Landing. A 30-foot-tall, 50-foot-wide wall of flame erupts from the floor in the middle of this landing, dividing
-wide channel beneath the frothy rapids. It flows out through sturdy grates in the northern ledge face, eventually emerging from the lion’s head spout in area P33. P57: Pillar of Athis A ten-foot
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legion that is reflected in the power of its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank. Rank
stables and dens to hold the legion’s animals and beasts. Legions that have need of such amenities also set aside space for a library, which can double as a school and training facility for spellcasters