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Returning 35 results for 'before bark during class recently'.
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Spells
Player’s Handbook
You touch a willing creature. Until the spell ends, the target’s skin assumes a bark-like appearance, and the target has an Armor Class of 17 if its AC is lower than that.
Monsters
The Book of Many Things
, class features, or proficiencies.
The possession lasts until the target drops to 0 hit points, Gremorly ends it as a bonus action, or Gremorly is turned or forced out by an effect like the Dispel Evil
came to investigate the seemingly abandoned keep, Gremorly murdered them and trapped their ghosts. But fortune recently turned against Gremorly when a behir entered the keep seeking a nest. It slew
Monsters
Curse of Strahd
capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.No creature in Barovia is older than the master of the Abbey of Saint Markovia in Krezk. This
in reuniting Strahd with his lost love and, in so doing, ending Barovia's curse. The Abbot has recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
ends, the target’s skin assumes a bark-like appearance, and the target has an Armor Class of 17 if its AC is lower than that.
Barkskin Level 2 Transmutation (Druid, Ranger) Casting Time: Bonus Action
Range: Touch
Component: V, S, M (a handful of bark)
Duration: 1 hour
You touch a willing creature. Until the spell
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
ends, the target’s skin assumes a bark-like appearance, and the target has an Armor Class of 17 if its AC is lower than that.
Barkskin Level 2 Transmutation (Druid, Ranger) Casting Time: Bonus Action
Range: Touch
Component: V, S, M (a handful of bark)
Duration: 1 hour
You touch a willing creature. Until the spell
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
-orange buds still flowering. The doorway through which you’ve just emerged is a deep, dark furrow in the tree’s bark.
The fourth piece of the Rod of Seven Parts points to another tree on a nearby
hill. That massive tree’s ashen bark and leafless branches suggest it is dying.
The fourth rod piece points its wielder to a dying peylon tree. This peylon tree grew to a titanic height thanks to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
organization recently used the pool to seek out their ritual site. Garalel initiates combat by animating trees, following up with her Glimpse of the Beyond feature. Characters can see that her bark is
covered in dark, foul-smelling moss. A successful DC 12 Intelligence (Arcana or Nature) check identifies the bark as magically tainted. Dealing damage to Garalel harms her but also breaks off large
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Barkburr Barkburrs are animate, poisonous Plants that spontaneously grow from trees when a spark of nature’s magic takes root in the wood. They appear as limpet-like knots of bark and wood
the creature into a tree.
Matias Tapia A barkburr lignifies a
dwarf adventurer
Barkburr Small Plant, Unaligned
Armor Class 16 (natural armor)
Hit Points 52 (8d6 + 24)
Speed 10 ft
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, spells, and class features can have their source in the power of dragons. A character of any class can have strong ties to dragonkind. The Draconic Character Ties table provides ideas you might draw on
, rogue, sorcerer, warlock)
5 I use my class features to take on draconic characteristics. (Barbarian, sorcerer)
6 I have a dragon tooth, horn, claw, or scale that I use as a focus for my
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
tones as they march through the forest. They haven’t noticed you yet.
Three Hobgoblin Warriors were recently separated from their squadron after a bitter defeat. The Hostile hobgoblins are ornery
Map: Tamarack Stand (Hobgoblin Patrol)
Pine Seeds Two types of trees grow in this area: one with russet bark and ruby-red pinecones, and another with gray bark and green pinecones. Squirrels and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Wolf-in-Sheep’s-Clothing A wolf-in-sheep’s-clothing is a predatory plant that resembles a tree stump. It hides in areas of thick vegetation and has a bark-like hide, eyestalks like vines or withered
, smiling frog with a little top hat 4 Fluffy kitten 5 Fox with adorably large ears 6 Spunky, dancing crawfish Eric Belisle
Wolf-in-Sheep’s-Clothing Medium Plant, Unaligned
Armor Class 16
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Drink Cost
Stiff
Ale 1 GP
Honey Mead 1 GP
Wine 1 GP
Dry
Bark Tea 1 GP
Cider 1 GP
Food Food Cost
Bottomless Soup 1 GP
Cheese and Fruit
Rumor
1 “Bree-yark” is a goblin phrase that means “we surrender!” (False)
2 The keep’s banker, Quink, has been having trouble with break-ins recently. (True)
3 For the right price
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
lets them discern what other creatures have been in the area recently. Geonids use this ability to track prey and to determine whether other creatures have trespassed in their territory. The
information gleaned is imprecise and doesn’t include the specific identities of such creatures or the precise times when they passed nearby. Geonid
Small elemental, neutral
Armor Class 17 (natural)
Hit
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
against dangerous and wild forces, particularly unnatural creatures. Of the options in the Sacred Oath class feature, the Oath of the Crown (described below) and the Oath of Devotion (described in the
ventured forth from Helm’s Hold to do the order’s work in the wider world. Of the options in the Sacred Oath class feature in the Player’s Handbook, paladins of the Gilded Eye most often follow the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Lichen Lich Lichen liches are the undead remnants of powerful druids. A lichen lich looks like a skeleton covered with fungi and bark-like lichen. A lichen lich has vines writhing within its chest
cavity. These vines exude viscid and poisonous black fluid. Lichen Lich
Medium undead
Armor Class 20 (natural armor)
Hit Points 225 (30d8 + 90)
Speed 30 ft.
STR
11 (+0)
DEX
16
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
such trees in secret groves as they draw near the moment of their awakening. During the long process of awakening, a tree acquires face-like features in its bark, a division of the lower trunk into legs
careless with fire, those who poison the forest, and those who destroy great trees, especially a tree close to awakening, face the treant’s wrath. Treant
Huge plant, chaotic good
Armor Class 16
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
D13. Big Barkless Several holes dot the trunk of a gnarled old tree that grows on the shore of the lake. The tree has lost all its bark, and a few withered leaves cling to the ends of its twisted
garments fall into the lake. The line can support up to 200 pounds of additional weight. Tree Blight Huge Plant, Typically Neutral Evil
Armor Class 15 (natural armor)
Hit Points 92 (8d12 + 40)
Speed
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
recently fought a number of lizardfolk and lost one of its teeth. Angered and hungry, it sulks in its lair, lost in primal dreams of rending and tearing. It is found in the deep marshes in Danger at
Dunwater. Thousand Teeth
Large monstrosity, neutral evil
Armor Class 12 (natural armor)
Hit Points 93 (11d10 + 33)
Speed 30 ft., swim 50 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Underneath her makeup, her flesh is textured like rotten bark and infested with wood lice and fungus. The windup key sticking out of her back is a part of her body and no easier to remove than one of her
sees when she awakens after a long rest. See the stat block for details. Skabatha Nightshade
Medium Fey (Hag), Neutral Evil
Armor Class 16 (natural armor)
Hit Points 150 (20d8 + 60)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
through a pixie’s glade might never see the creatures, yet hear the occasional giggle, gasp, or sigh. Pixie
Tiny fey, neutral good
Armor Class 15
Hit Points 1 (1d4 − 1)
Speed 10 ft., fly 30 ft
that sparkle like moonlight on a pond. Some dress in acorns, leaves, bark, and the pelts of tiny woodland beasts. They take great pride in their regalia and beam with joy when they are complimented on
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
L1. Stele Forest Towering over you is a gate with two carved stone columns and a gabled roof made from bark tiles. Above the gateway hangs a wooden plaque painted with a white lotus on a black circle
Crane carries a red wooden key that unlocks the door to area L3. Steel Crane Medium humanoid (human)
Armor Class 17 (Unarmored Defense)
Hit Points 76 (9d8 + 36)
Speed 40 ft.
STR
13 (+1
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
him as honest, optimistic, and extraordinarily lucky. Until recently, he was a member of Force Grey and reported directly to the Blackstaff. In recent months, Meloon has spent much of his time at the
Medium humanoid (human), neutral evil
Armor Class 18 (plate)
Hit Points 143 (22d8 + 44)
Speed 30 ft.
STR
20(+5)
DEX
15(+2)
CON
14(+2)
INT
10(+0)
WIS
14(+2
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, almost ghostly, appearance of its flesh, which provides a grotesque window into the virulent refuse the otyugh recently consumed. Otyugh Mutate Large Aberration, Typically Neutral
Armor Class 16
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
open defiance of the Kings of Coin. The Bloodletters’ attacks upon the Court of Flowers and sabotage of the jeli gardens make the group a frequent target of the Silent Verse. Class Divide Zinda has a
stark class divide. The city’s wealthy citizens live in large homes and revere academia, a strong work ethic, and wealth. Members of less affluent families sleep together in cramped quarters and often
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
evil
Armor Class 17 (natural armor)
Hit Points 75 (10d10 + 20)
Speed 40 ft.
STR
21(+5)
DEX
12(+1)
CON
14(+2)
INT
13(+1)
WIS
14(+2)
CHA
15(+2
has frozen to death. Her hair is pale white, and she is emaciated, as if she were a person who had survived winter by eating bark and leather. Her eyes are pale and surrounded by dark, bruise-colored
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
into a bipedal form. This new body, armored in tough bark and bearing a gnarled club and shield, is at once ready to perform its duty. The one who performed the ritual sets the wood woad to its task
serving a kindred guardian. Wood Woad
Medium Plant, Typically Lawful Neutral
Armor Class 18 (natural armor, shield)
Hit Points 75 (10d8 + 30)
Speed 30 ft., climb 30 ft.
STR
18 (+4
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
?”
Until recently, Liara Portyr commanded a Flaming Fist outpost called Fort Beluarian on the distant tropical peninsula of Chult. Her uncle is Duke Dillard Portyr of Baldur’s Gate, one of the city’s two
Medium humanoid (human), lawful evil
Armor Class 15 (studded leather, shield)
Hit Points 84 (13d8 + 26)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
14 (+2
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
humanoid creature that has recently suffered a violent death. Such a fragment of woe becomes a specter, spiteful of all that lives.
Wraiths sometimes rule the legions of the dead, plotting the
and withered that those who live there often starve and die. Undead Nature. A wraith doesn’t require air, food, drink, or sleep. Wraith
Medium undead, neutral evil
Armor Class 13
Hit Points 67
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
The Black Viper The Black Viper was a notorious burglar, pickpocket, mugger, and assassin who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently
Class 16 (studded leather)
Hit Points 84 (13d8 + 26)
Speed 30 ft.
STR
11(+0)
DEX
18(+4)
CON
14(+2)
INT
11(+0)
WIS
11(+0)
CHA
12(+1)
Saving Throws
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
students all recently visited Bow’s End Tavern—they met for breakfast before the day’s work started. If the characters miss this clue, a student whom a character is acquainted with shares this observation a
class occupying a prominent space behind her desk. If the characters persist in their questioning, Dean Tullus brushes off any implication of impropriety and mentions that the Strixhaven administration
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a sprout emerges from the ground at the base of the tree and swiftly grows into a humanoid form. This new body, armored in tough bark and bearing a gnarled club and shield, is at once ready to
that find renewed purpose in the domain of a kindred guardian. Wood Woad
Medium plant, lawful neutral
Armor Class 18 (natural armor, shield)
Hit Points 75 (10d8 + 30)
Speed 30 ft., climb 30 ft
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
to commit to fighting the Cult of the Dragon. She understands their hesitation, however. The Harpers’ have only recently been reformed, and the cause of their near-destruction was the decision to act
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
to commit to fighting the Cult of the Dragon. She understands their hesitation, however. The Harpers’ have only recently been reformed, and the cause of their near-destruction was the decision to act
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Mount Hotenow. Lava from the volcano flowed toward the coast, laying waste to Neverwinter. The city is still rebuilding in the wake of that catastrophe. The fire giant duke Zalto recently sent a team of
Class 16
Hit Points 341 (22d20 + 110)
Speed 50 ft.
STR
21 (+5)
DEX
22 (+6)
CON
20 (+5)
INT
10 (+0)
WIS
10 (+0)
CHA
19 (+4)
Saving Throws Con
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
long passed on to another plane, the ritual fails. The ritual invoked to create a crawling claw works best with a hand recently severed from a murderer. To this end, ritualists and their servants
frequent public executions to gain possession of suitable hands, or make bargains with assassins and torturers. Crawling Claw
Tiny undead, neutral evil
Armor Class 12
Hit Points 2 (1d4)
Speed 20






