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Returning 6 results for 'before been defies could rolling'.
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
senses and defies attempts to map it accurately. Standard cartographic methods are useless, since distances in Avernus are impossible to gauge and locations sometimes shift supernaturally. As such, the
character must make a DC 15 Wisdom saving throw. On a failed save, the character contracts a random form of madness determined by rolling on the Short-Term Madness table in chapter 8 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
senses and defies attempts to map it accurately. Standard cartographic methods are useless, since distances in Avernus are impossible to gauge and locations sometimes shift supernaturally. As such, the
character must make a DC 15 Wisdom saving throw. On a failed save, the character contracts a random form of madness determined by rolling on the Short-Term Madness table in chapter 8 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
senses and defies attempts to map it accurately. Standard cartographic methods are useless, since distances in Avernus are impossible to gauge and locations sometimes shift supernaturally. As such, the
character must make a DC 15 Wisdom saving throw. On a failed save, the character contracts a random form of madness determined by rolling on the Short-Term Madness table in chapter 8 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the grapple.
Rolling Hills (Recharge 6). The cradle magically creates a wave of dirt that extends from a point on the ground within 120 feet of itself. The wave is up to 30 feet long, up to 30 feet
their lives to find rich veins of ore in a scion’s volcano, or misguided fire cultists offer sacrifices meant to appease or awaken the volcano, and the awakened cradle defies all their expectations
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the grapple.
Rolling Hills (Recharge 6). The cradle magically creates a wave of dirt that extends from a point on the ground within 120 feet of itself. The wave is up to 30 feet long, up to 30 feet
their lives to find rich veins of ore in a scion’s volcano, or misguided fire cultists offer sacrifices meant to appease or awaken the volcano, and the awakened cradle defies all their expectations
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the grapple.
Rolling Hills (Recharge 6). The cradle magically creates a wave of dirt that extends from a point on the ground within 120 feet of itself. The wave is up to 30 feet long, up to 30 feet
their lives to find rich veins of ore in a scion’s volcano, or misguided fire cultists offer sacrifices meant to appease or awaken the volcano, and the awakened cradle defies all their expectations