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Returning 35 results for 'before been destroys core real'.
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Monsters
Acquisitions Incorporated
strange creature that had seized his sister, then created a false Auspicia in her stead. Having long attempted to simply make her peace with the loss, she was overwhelmed by the real Auspicia's dramatic
can call on her spells and abilities in times of need, and remains in constant practice with Confessor, her maul. At her core, she believes that the gods help those who help themselves, and that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
influence. Juiblex seizes the opportunity to crash the wedding, and the two demon lords do battle. When the characters sever Zuggtmoy’s link with Araumycos, Juiblex destroys her material form, leaving the adventurers to face the remaining (and weakened) demon lord in battle.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
influence. Juiblex seizes the opportunity to crash the wedding, and the two demon lords do battle. When the characters sever Zuggtmoy’s link with Araumycos, Juiblex destroys her material form, leaving the adventurers to face the remaining (and weakened) demon lord in battle.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
influence. Juiblex seizes the opportunity to crash the wedding, and the two demon lords do battle. When the characters sever Zuggtmoy’s link with Araumycos, Juiblex destroys her material form, leaving the adventurers to face the remaining (and weakened) demon lord in battle.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
real key to these great gates is the scepter from area 25. If the gold knob is inserted into the depression, the mithral doors will swing silently open. If the silver end of the scepter is touched to
halts the flow for 3 rounds. Create or destroy water turns the blood to water. Disintegrate destroys all the blood. Levitate coagulates the blood and causes it to rise up as a Huge red ochre jelly
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
real key to these great gates is the scepter from area 25. If the gold knob is inserted into the depression, the mithral doors will swing silently open. If the silver end of the scepter is touched to
halts the flow for 3 rounds. Create or destroy water turns the blood to water. Disintegrate destroys all the blood. Levitate coagulates the blood and causes it to rise up as a Huge red ochre jelly
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
real key to these great gates is the scepter from area 25. If the gold knob is inserted into the depression, the mithral doors will swing silently open. If the silver end of the scepter is touched to
halts the flow for 3 rounds. Create or destroy water turns the blood to water. Disintegrate destroys all the blood. Levitate coagulates the blood and causes it to rise up as a Huge red ochre jelly
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Abyss in chapter 9, his gemstone is hurled into the fray by Vizeran’s ritual. Unless the characters retrieve it, another demon lord steps on the gem, destroys it, and sends Fraz-Urb’luu’s spirit back to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
all-consuming core.
Death of a Star When Xaryxis is destroyed, read: The star flares, becoming a thousand times brighter. Moments later, it is gone.
The exploding star destroys everything within
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Abyss in chapter 9, his gemstone is hurled into the fray by Vizeran’s ritual. Unless the characters retrieve it, another demon lord steps on the gem, destroys it, and sends Fraz-Urb’luu’s spirit back to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Abyss in chapter 9, his gemstone is hurled into the fray by Vizeran’s ritual. Unless the characters retrieve it, another demon lord steps on the gem, destroys it, and sends Fraz-Urb’luu’s spirit back to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
all-consuming core.
Death of a Star When Xaryxis is destroyed, read: The star flares, becoming a thousand times brighter. Moments later, it is gone.
The exploding star destroys everything within
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
all-consuming core.
Death of a Star When Xaryxis is destroyed, read: The star flares, becoming a thousand times brighter. Moments later, it is gone.
The exploding star destroys everything within
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The dragon destroys every structure in town, including the docks, in 30 minutes. It leaves the Twenty Stones of Thruun untouched. (It was always Xardorok’s intention to study this ancient site to see
possessions and some of their livestock. Dragon Damage. The dragon takes no damage. Target 2: Good Mead The dragon spares the Mead Hall, but it destroys every other structure in town in 1 hour. Casualties
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The dragon destroys every structure in town, including the docks, in 30 minutes. It leaves the Twenty Stones of Thruun untouched. (It was always Xardorok’s intention to study this ancient site to see
possessions and some of their livestock. Dragon Damage. The dragon takes no damage. Target 2: Good Mead The dragon spares the Mead Hall, but it destroys every other structure in town in 1 hour. Casualties
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The dragon destroys every structure in town, including the docks, in 30 minutes. It leaves the Twenty Stones of Thruun untouched. (It was always Xardorok’s intention to study this ancient site to see
possessions and some of their livestock. Dragon Damage. The dragon takes no damage. Target 2: Good Mead The dragon spares the Mead Hall, but it destroys every other structure in town in 1 hour. Casualties
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Stealing that, in addition to its usual properties, allows the vampire to draw sustenance from a soul trapped within a Soul Coin. Feeding off a Soul Coin in this way irrevocably destroys both the coin
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Stealing that, in addition to its usual properties, allows the vampire to draw sustenance from a soul trapped within a Soul Coin. Feeding off a Soul Coin in this way irrevocably destroys both the coin
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Stealing that, in addition to its usual properties, allows the vampire to draw sustenance from a soul trapped within a Soul Coin. Feeding off a Soul Coin in this way irrevocably destroys both the coin
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
enough kuo-toa believe that a god is real, the energy of their collective subconscious can cause that god to manifest as a physical entity. The form a kuo-toa god takes depends on the inspiration for its
Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
enough kuo-toa believe that a god is real, the energy of their collective subconscious can cause that god to manifest as a physical entity. The form a kuo-toa god takes depends on the inspiration for its
Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
enough kuo-toa believe that a god is real, the energy of their collective subconscious can cause that god to manifest as a physical entity. The form a kuo-toa god takes depends on the inspiration for its
Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creatures do not know why Lottie did this. “It is best not to cross Lottie. She destroys all who dare rise against her.” If the creatures believe the characters’ cause is just (or at least coincidentally
be moved or manipulated by magic. When any creature attempts to physically seize the component, it reveals itself as an illusion. As the illusion dissolves, it is replaced by a small (real) leather
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creatures do not know why Lottie did this. “It is best not to cross Lottie. She destroys all who dare rise against her.” If the creatures believe the characters’ cause is just (or at least coincidentally
be moved or manipulated by magic. When any creature attempts to physically seize the component, it reveals itself as an illusion. As the illusion dissolves, it is replaced by a small (real) leather
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creatures do not know why Lottie did this. “It is best not to cross Lottie. She destroys all who dare rise against her.” If the creatures believe the characters’ cause is just (or at least coincidentally
be moved or manipulated by magic. When any creature attempts to physically seize the component, it reveals itself as an illusion. As the illusion dissolves, it is replaced by a small (real) leather
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
winter. She is delighted when mortals make petty, pathetic attempts to survive, such as eating boots and leather scraps when no real food is to be found. Awful to Behold. When a bheur hag is fully in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
winter. She is delighted when mortals make petty, pathetic attempts to survive, such as eating boots and leather scraps when no real food is to be found. Awful to Behold. When a bheur hag is fully in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
winter. She is delighted when mortals make petty, pathetic attempts to survive, such as eating boots and leather scraps when no real food is to be found. Awful to Behold. When a bheur hag is fully in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nonfunctional unless the power core is fixed, which is beyond the ceremorphs’ capability. N4. Battle Deck This middle deck has an open cowl. Mounted to the deck is a forward-facing ballista. The walls are lined
to 0 hit points or tearing it from the wall destroys it. Crystal Sphere. The crystal sphere is a cryogenic stasis pod, identical to the ones in area N3 and similarly nonfunctional. Worktable. Amid the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nonfunctional unless the power core is fixed, which is beyond the ceremorphs’ capability. N4. Battle Deck This middle deck has an open cowl. Mounted to the deck is a forward-facing ballista. The walls are lined
to 0 hit points or tearing it from the wall destroys it. Crystal Sphere. The crystal sphere is a cryogenic stasis pod, identical to the ones in area N3 and similarly nonfunctional. Worktable. Amid the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nonfunctional unless the power core is fixed, which is beyond the ceremorphs’ capability. N4. Battle Deck This middle deck has an open cowl. Mounted to the deck is a forward-facing ballista. The walls are lined
to 0 hit points or tearing it from the wall destroys it. Crystal Sphere. The crystal sphere is a cryogenic stasis pod, identical to the ones in area N3 and similarly nonfunctional. Worktable. Amid the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
entertaining hallmark of assignments handed down from Head Office, and plausible deniability is one of the core competencies of any successful Acquisitions Incorporated franchise.) The Backstory
of the gems are real diamonds (5,000 gp each), eight are actually finely cut smoky quartz (10 gp each). Omin knows that Oppal mixed the fakes with the real diamonds to throw off would-be thieves