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Returning 35 results for 'before being divinity carved role'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.From this usurped office, he coordinates all cult activities in Ten-Towns. It's a role he carved out for himself by asserting that
Monsters
Van Richten’s Guide to Ravenloft
, his goal was achieved: he became a lich of almost godly power. Acknowledging the role that his disciples played in his ascension, Osybus gifted them with a trace of his power. Taking the form of a
, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of Osybus
Monsters
Van Richten’s Guide to Ravenloft
. Acknowledging the role that his disciples played in his ascension, Osybus gifted them with a trace of his power. Taking the form of a shadowy tattoo, this boon allows the priests to steal souls as their
deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of Osybus (Spectral);Spectral. The priest now appears wraithlike, and its
Monsters
Van Richten’s Guide to Ravenloft
demanded their worship. In time, his goal was achieved: he became a lich of almost godly power. Acknowledging the role that his disciples played in his ascension, Osybus gifted them with a trace of his
replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead
Monsters
Van Richten’s Guide to Ravenloft
. In time, his goal was achieved: he became a lich of almost godly power. Acknowledging the role that his disciples played in his ascension, Osybus gifted them with a trace of his power. Taking the form
flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of
Monsters
Van Richten’s Guide to Ravenloft
power. Acknowledging the role that his disciples played in his ascension, Osybus gifted them with a trace of his power. Taking the form of a shadowy tattoo, this boon allows the priests to steal souls
damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of Osybus (Spectral);Spectral. The priest now appears wraithlike, and
Monsters
Van Richten’s Guide to Ravenloft
shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power. Acknowledging the role that his disciples played in his ascension
appears carved into the skull’s forehead.
5
Priest of Osybus (Spectral);Spectral. The priest now appears wraithlike, and its challenge rating increases by 1. It gains resistance to all damage
Monsters
Van Richten’s Guide to Ravenloft
role that his disciples played in his ascension, Osybus gifted them with a trace of his power. Taking the form of a shadowy tattoo, this boon allows the priests to steal souls as their master did and to
necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of Osybus (Spectral);Spectral. The priest now appears wraithlike, and its challenge rating
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
means it requires a specific Material component. Level 1: Divine Order You have dedicated yourself to the following sacred role. Thaumaturge. You know one extra cantrip from the Cleric spell list
also included above.) Level 2: Channel Divinity You can channel divine energy directly from the Outer Planes to fuel magical effects. You start with two such effects: Divine Spark and Turn Undead, each
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
own secret tongue. But many of these gods have clerics as well, champions who take a more active role in advancing the interests of a particular nature god. These clerics might hunt the evil
: Animal Handling, Nature, or Survival. Bonus Proficiency Also at 1st level, you gain proficiency with heavy armor. Channel Divinity: Charm Animals and Plants Starting at 2nd level, you can use your
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
it could be rooted in the way you feel about the world and your role in it. Secrets d6 Secret 1 An imp offers you counsel. You try to ignore the creature, but sometimes its advice is helpful. 2
holy symbol that represents that divinity.
Some clerics, especially in a world like Eberron, serve a whole pantheon, rather than a single deity. In certain campaigns, a cleric might instead serve a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
with different “friends.” Brass Dragon Art Objects d10 Object
1 A finely carved bust of a long-dead human ruler, which the dragon has named Cornelius and argues with incessantly
2 An
imagine having a mate
10 An idol of an obscure minor divinity; the dragon addresses it reverently as “O mighty Froglet” (its shape is only vaguely frog-like)
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Monsters as NPCs Named monsters that play a significant role in an adventure deserve the same attention you would give to a humanoid NPC, with mannerisms as well as ideals, bonds, flaws, and secrets
. It craves powerful magic items and surrounds itself with gold, platinum, and precious gems. Its bond is to its lair — an elaborate cavern complex carved out between the twisting sewers of Waterdeep
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the mountains, set the forests aflame, and carved great furrows in the fields. Such was the role of the orcs, he proclaimed, to take and destroy all that the other races would deny them. To this day
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Glowing quartz pillars stand around the temple perimeter, carved to look like natural columns. The glowing pillars have the appearance of buttresses, but only the four stone pillars in the middle of
. (The statues are impressive-looking but harmless.)
Basalt Doors. At the back of the dais stands a set of double doors made of carved black basalt, flanked by two glowing quartz pillars. Above the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Factotum Roles table provides suggestions for functions you perform within an academy and the backgrounds frequently associated with each role. Academy Factotum Roles Role Backgrounds Student
their rightful owners. 6 Evolutionary Divinity. You dare to explore what no mortal was meant to know: the origins of divinity.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
all divine power. Faction Attire. Defiers wear geometric, starry fabrics that hint at their astral ties. They adorn their outfits with silver chains and broken holy symbols. Role in Sigil. The Athar
. Bleakers dress in gloomy, drab color schemes. Frayed clothing and weather-beaten gear are common. Role in Sigil. The Bleak Cabal’s headquarters is the Gatehouse, a fortress of healing and respite in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and resistance to fire damage. From this usurped office, he coordinates all cult activities in Ten-Towns. It’s a role he carved out for himself by asserting that he’s tight with Levistus. He rules the
roof. West of the double door are two unused merchant stalls with torn canopies. Tucked under some icy stairs in the northwest corner is a slender wooden hut with a crescent moon carved into its flimsy
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and a bridesmaid standing in for Araumycos and Zuggtmoy. Yestabrod, if alive, assumes the role of priest to preside over the vows. If Yestabrod is dead, three spore servants rise from the garden and
inside of a great tower. Spiraling stairs and balconies are carved into its walls, with the interior lit by phosphorescent patches of mold growing in whorls. In the center of the open space floats a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
carrying tomes or mysterious-looking magic devices, bustle about the immense compound. The largest building is patterned with inscribed eyes. A larger, more detailed eye is carved above the building’s
elaborately carved and decorated staffs. Some are at work sweeping or scrubbing the temple’s floors, while others gaze into scrying bowls or scrutinize tea leaves.
The priest who sits at the largest table has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
often fights for money above all else, whether focusing on a primary role as a combat specialist or providing martial backup for the franchise as needs be. Mission Accomplished Whether your intention is
it
8 A hammer forged to resemble a giant’s fist on one side and a dragon’s head on the other
9 A helmet shaped like the head of a hare, with tiny diamonds for eyes
10 A bow carved
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Simulation Chambers Each simulation chamber is a broad circular space with a domed ceiling, its stone walls carved with arcane runes that fill the area with bright light. Each chamber is equipped
. Taking Off Once the illusion begins, the crew must take off and ascend into Wildspace. This requires the character in the Spelljammer role to succeed on a DC 13 ability check using their spellcasting
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Northern Wastes joined the community and carved dwellings into the cavern’s walls, gradually creating a unique hidden village. If the characters meet Kennah in Camp Carrionclay or Rone in the Sunward
Fortress, they might seek Heart’s Hollow themselves. Otherwise, use the encounter in the following section whenever you please. Make sure the characters meet Clystran, as he plays a role in later
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
carved in the floating sphere, which serves as her home. On the rare occasions when she wants to meet with city folk (typically to purchase odd substances for magical purposes), she appears unannounced
statue.” It stood at the foot of Mount Waterdeep near the head of Julthoon Street. Then, after its critical role in defending the city against an invasion of sahuagin in 1370 DR, Khelben Blackstaff
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Silent Sound Lighthouse Silent Sound lighthouse is a seventy-foot-tall cylindrical tower of mortared stone, with a square base carved into the rock it stands on. The lantern room is enclosed within
inside. In the center of this square room carved into the base of the promontory, a circular staircase spirals upward. The area has been emptied of furniture, but a number of parchments and maps are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Seldarine The pantheon of elven deities, called the Seldarine, includes Corellon and the group of primal elves whom he graced with divinity. These gods were the ones who brought word to Corellon
where carved or painted stars cover the ceiling of a cave. On the planes that have hosted one of these rare events, elf priests consecrate and maintain temples devoted to the Mysteries. Often these
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Acknowledging the role that his disciples played in his ascension, Osybus gifted them with a trace of his power. Taking the form of a shadowy tattoo, this boon allows the priests to steal souls as their master
retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5 Spectral. The priest now appears
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
consider them a form of vermin, unsuitable even as servants. The Aghar in Thorbardin have carved out living space for themselves from the massive piles of tailings left over from the excavations of the Daergar. They have no role in sustaining the city.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Foundry Durgeddin’s followers lived and worked in a series of carved halls and chambers beyond the Glitterhame. Most of this part of the complex was thoroughly ransacked when the dwarven citadel
warns the duergar guards in area 36. 36. The Great Hall At the top of the stairs from area 35 is a stone door carved with a glowering dwarf’s face. It opens easily. This enormous hall is lined with ten
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Stairs The 5-foot-wide stairs that descend from area 1 are roughly carved. They aren’t dangerous to traverse, however, except that combat while on the narrow path can be risky. Three small landings lie
collapsed, filling the southern section with rubble. The western wall is in much better shape than the other walls, and it holds a stone door with a rearing dragon carved in relief on it. The door has
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Adventure Models Giants serve as adversaries in many D&D adventures, but that’s not the only possible role for them in your game. This section outlines five broad categories of adventures, including
the sigil sequence for a teleportation circle. 4 An enormous stone archway is carved with symbols that, when touched in the correct sequence, activate a portal. 5 A strange map shows a road where no
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
houses built into its sides. Fog obscures the details, but you can see that these buildings feature elegantly carved woodwork and have decorative lanterns hanging from their sculpted eaves. Atop the hill
, and he forgets about Alexei long enough to play the role of host—until such time as the characters become tiresome or threatening. Alexei blames himself for not watching the little brat more closely and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
) score of 15 or higher detect a cool, fresh breeze from the east. P14e. The words “Knock First” have been carved in Common into a heavy plank door. The bandits in the room beyond (see area P16) wrote
adventurers’ appearances. The doppelgangers play the role of grieving elves who have just found the bones of their long-lost kin, reading the characters’ thoughts to gain their pity and trust. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
break it, but they’ve carved gouges into the iron spheres with their claws. Dead Tadpoles. Far Realm energy sustains the slaadi tadpoles in Spawn Hollow without the usual need for Humanoid hosts. The
elsewhere, pieces of the God-Brain sloughed away and awoke to sentience. This is Ilvaash, the Dissonant Psyche, which Gulguush considers to be true heir to the Far Realm and Ilsensine’s divinity. Godlet’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
represent mortals whom Zybilna aided in her role as fairy godmother. A glass scullery maid dances with a glass princess, a glass farmer carries a glass pot filled with glass coins, and so on. Each statue
-foot-long, curved wooden pole with a mobile consisting of three ornaments dangling at the top of it. Each ornament appears to be a triangular piece of white wood with an Elvish letter carved into it






