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Returning 35 results for 'before bless divine curious received'.
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Monsters
Lorwyn: First Light
"} Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.In Lorwyn, giants are curious colossi who roam vast plains, bathe in salty lagoons, and nap against
Lorwyn-Shadowmoor sleeps, it often has vivid, dramatic dreams. Giants see their dreams as powerful augurs or important messages that border on divine inspiration. These giants mark their resting spots
Monsters
Mythic Odysseys of Theros
, requiring no material components:
At will: guidance, light, thaumaturgy
3/day each: bless, guiding bolt, healing word, hold person
1/day each: augury, scryingEldritch Touch. Melee Spell Attack: +5
for insights.
Divine Influence. Just as oracles seek insights from interpreting the divine, so too do gods occasionally seek to manipulate the world through oracles. Sometimes a god might speak
Monsters
Acquisitions Incorporated
spells prepared:
Cantrips (at will): guidance, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold
Divine Strike. Once on each of his turns when he hits a creature with a weapon attack, Omin can cause the attack to deal an extra 4 (1d8);{"diceNotation":"1d8","rollType":"roll","rollAction":"Divine
Monsters
Mythic Odysseys of Theros
personality.
Aquatic Collectors. Curious by nature, naiads often seek out what the seas and rivers claim. As a result, they might be found among sunken ruins and shipwrecks, sifting through the remains
know for sure.
Nymphs
Divine servants that inhabit unspoiled corners of the world, nymphs protect places of natural power and infuse their surroundings with the magic of Nyx. Some are benevolent
classes
blow. Clerics of these gods might bless nobles before a hunt, work as mercenaries tracking dangerous monsters through the wilderness, or be employed as scouts within armies. They are adept at finding
gods’ blessing during the next foray into the wilds.
You gain domain spells at the cleric levels listed in the Hunt Domain Spells table. See the Divine Domain class feature for how domain
races
Mordenkainen Presents: Monsters of the Multiverse
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
Monsters
Fizban's Treasury of Dragons
of eel favored by a local topaz dragon is “haunted,” and shipments of the eel vanish every time the ghost appears.
4
Legends claim that a gauntlet imbued with divine power rests in a
. The dragon adds a feather to a necklace for each harpy slain.
4
A curious water elemental supplies a young topaz dragon with aquatic delicacies so as to learn more about the dragon.
5
A
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Paladin Spells 1st Level
Bless
Command
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and Good
Purify Food and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Paladin Spells 1st Level
Bless
Command
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and Good
Purify Food and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Paladin Spells 1st Level
Bless
Command
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and Good
Purify Food and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding the Book The characters have been hired by Ryllia (a female human archmage) on behalf of the Harpers to administer the newfound cure to Quill. They received directions on how to find The
Curious Tale of Wisteria Vale in Candlekeep and a promise of 5,000 gp if they successfully complete their task. The Avowed of Candlekeep furnish the characters with the book and a private room in which to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding the Book The characters have been hired by Ryllia (a female human archmage) on behalf of the Harpers to administer the newfound cure to Quill. They received directions on how to find The
Curious Tale of Wisteria Vale in Candlekeep and a promise of 5,000 gp if they successfully complete their task. The Avowed of Candlekeep furnish the characters with the book and a private room in which to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding the Book The characters have been hired by Ryllia (a female human archmage) on behalf of the Harpers to administer the newfound cure to Quill. They received directions on how to find The
Curious Tale of Wisteria Vale in Candlekeep and a promise of 5,000 gp if they successfully complete their task. The Avowed of Candlekeep furnish the characters with the book and a private room in which to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
), Greater Restoration, Raise Dead, Zone of Truth
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Archpriest By forging connections with divine beings and mastering mystical truths, archpriests become conduits for godly intentions and other supernatural forces. Their magic allows them to work
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Paladin Spells 1st Level Bless
Command
Compelled Duel
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Paladin Spells 1st Level Bless
Command
Compelled Duel
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the spellcasting ability (spell save DC 13):
At Will: Light, Thaumaturgy
1/Day: Spirit Guardians
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Priest Priests draw on their beliefs to heal the needful and smite their foes. They can channel their faith as spells and empower their weapons with divine might. Priest Medium or Small Humanoid
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the spellcasting ability (spell save DC 13):
At Will: Light, Thaumaturgy
1/Day: Spirit Guardians
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Priest Priests draw on their beliefs to heal the needful and smite their foes. They can channel their faith as spells and empower their weapons with divine might. Priest Medium or Small Humanoid
Compendium
- Sources->Dungeons & Dragons->Monster Manual
), Greater Restoration, Raise Dead, Zone of Truth
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Archpriest By forging connections with divine beings and mastering mystical truths, archpriests become conduits for godly intentions and other supernatural forces. Their magic allows them to work
Compendium
- Sources->Dungeons & Dragons->Monster Manual
), Greater Restoration, Raise Dead, Zone of Truth
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Archpriest By forging connections with divine beings and mastering mystical truths, archpriests become conduits for godly intentions and other supernatural forces. Their magic allows them to work
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Paladin Spells 1st Level Bless
Command
Compelled Duel
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
wounds Evil inflict wounds Law bless Chaos bane Neutrality protection from evil and good Favored by the Gods Starting at 1st level, divine power guards your destiny. If you fail a saving throw or
Divine Soul Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the spellcasting ability (spell save DC 13):
At Will: Light, Thaumaturgy
1/Day: Spirit Guardians
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Priest Priests draw on their beliefs to heal the needful and smite their foes. They can channel their faith as spells and empower their weapons with divine might. Priest Medium or Small Humanoid
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tabaxi Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live
like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxi’s
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tabaxi Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live
like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxi’s
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
messengers to nearby communities seeking help from adventurers. The characters might all have dreamed about a lush valley threatened by wildfires or received a divine message directing them to the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
wounds Evil inflict wounds Law bless Chaos bane Neutrality protection from evil and good Favored by the Gods Starting at 1st level, divine power guards your destiny. If you fail a saving throw or
Divine Soul Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
wounds Evil inflict wounds Law bless Chaos bane Neutrality protection from evil and good Favored by the Gods Starting at 1st level, divine power guards your destiny. If you fail a saving throw or
Divine Soul Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tabaxi Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live
like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxi’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
single god, interpreting their intentions for the wider world. Others aren’t aligned with a god and observe the night sky, reading Nyx like a vast, cryptic scroll for insights. Divine Influence. Just
as oracles seek insights from interpreting the divine, so too do gods occasionally seek to manipulate the world through oracles. Sometimes a god might speak directly, be it with dramatic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
single god, interpreting their intentions for the wider world. Others aren’t aligned with a god and observe the night sky, reading Nyx like a vast, cryptic scroll for insights. Divine Influence. Just
as oracles seek insights from interpreting the divine, so too do gods occasionally seek to manipulate the world through oracles. Sometimes a god might speak directly, be it with dramatic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
single god, interpreting their intentions for the wider world. Others aren’t aligned with a god and observe the night sky, reading Nyx like a vast, cryptic scroll for insights. Divine Influence. Just
as oracles seek insights from interpreting the divine, so too do gods occasionally seek to manipulate the world through oracles. Sometimes a god might speak directly, be it with dramatic
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Level 1 Paladin Spells Spell School Special Bless Enchantment C, M Command
Enchantment — Compelled Duel Enchantment C Cure Wounds Abjuration — Detect Evil and Good Divination C Detect Magic Divination C, R Detect Poison and Disease Divination C, R Divine Favor Transmutation
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Level 1 Paladin Spells Spell School Special Bless Enchantment C, M Command
Enchantment — Compelled Duel Enchantment C Cure Wounds Abjuration — Detect Evil and Good Divination C Detect Magic Divination C, R Detect Poison and Disease Divination C, R Divine Favor Transmutation
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Level 1 Paladin Spells Spell School Special Bless Enchantment C, M Command
Enchantment — Compelled Duel Enchantment C Cure Wounds Abjuration — Detect Evil and Good Divination C Detect Magic Divination C, R Detect Poison and Disease Divination C, R Divine Favor Transmutation