Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 7 results for 'before both deflection carried recluse'.
Other Suggestions:
before both deflecting carved reclusive
before both deflecting carved refuse
before both deflection carved reclusive
before both deflection carved refuse
before both deflecting carved recluse
Monsters
Van Richten’s Guide to Ravenloft
;t being worn or carried in the sphere automatically take the damage and are similarly moved.Telekinetic Deflection. In response to being hit by an attack roll, the inquisitor increases its AC by 4
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
damage, have the prone condition, and be moved to the unoccupied space closest to the sphere’s center. Large and smaller objects in the sphere that aren’t being worn or carried automatically take the
(spell save DC 15):
At will: Detect Magic, Dispel Magic, Levitate, Mage Armor, Mage Hand, Sending
1/day each: Otiluke’s Resilient Sphere, Telekinesis
Reactions
Telekinetic Deflection. In response
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
damage, have the prone condition, and be moved to the unoccupied space closest to the sphere’s center. Large and smaller objects in the sphere that aren’t being worn or carried automatically take the
(spell save DC 15):
At will: Detect Magic, Dispel Magic, Levitate, Mage Armor, Mage Hand, Sending
1/day each: Otiluke’s Resilient Sphere, Telekinesis
Reactions
Telekinetic Deflection. In response
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
damage, have the prone condition, and be moved to the unoccupied space closest to the sphere’s center. Large and smaller objects in the sphere that aren’t being worn or carried automatically take the
(spell save DC 15):
At will: Detect Magic, Dispel Magic, Levitate, Mage Armor, Mage Hand, Sending
1/day each: Otiluke’s Resilient Sphere, Telekinesis
Reactions
Telekinetic Deflection. In response
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
saving throw or take 31 (6d8 + 4) force damage and be knocked prone and moved to the unoccupied space closest to the sphere’s center. Large and smaller objects that aren’t being worn or carried in the
sphere automatically take the damage and are similarly moved.
Reactions
Telekinetic Deflection. In response to being hit by an attack roll, the inquisitor increases its AC by 4 against the attack. If this causes the attack to miss, the attacker is hit by the attack instead.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
saving throw or take 31 (6d8 + 4) force damage and be knocked prone and moved to the unoccupied space closest to the sphere’s center. Large and smaller objects that aren’t being worn or carried in the
sphere automatically take the damage and are similarly moved.
Reactions
Telekinetic Deflection. In response to being hit by an attack roll, the inquisitor increases its AC by 4 against the attack. If this causes the attack to miss, the attacker is hit by the attack instead.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
saving throw or take 31 (6d8 + 4) force damage and be knocked prone and moved to the unoccupied space closest to the sphere’s center. Large and smaller objects that aren’t being worn or carried in the
sphere automatically take the damage and are similarly moved.
Reactions
Telekinetic Deflection. In response to being hit by an attack roll, the inquisitor increases its AC by 4 against the attack. If this causes the attack to miss, the attacker is hit by the attack instead.