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Returning 25 results for 'before both demise combat reflections'.
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Backgrounds
Guildmasters’ Guide to Ravnica
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Feature: Undercity Paths
You know hidden, underground pathways that you can use to bypass crowds, obstacles, and observation as you move through the city. When you aren’t in combat, you
.
2
I like to remind people of their inevitable demise.
3
Sometimes I give voice to the whispers of the rot, which I hear but no one else does.
4
I do my best to discourage anyone from
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
chase the character. Move the monsters somewhere else. Hasten a Monster’s Demise If a combat has gone on long enough and the characters’ victory is almost certain, you can simply have the monster drop
Keeping Combat Moving Sometimes even the best-planned combat encounter can turn into a slog, where no one’s moving and neither side is hitting or dealing much damage to the other. When that happens
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
supercomputer scanned the stars for a new world to inhabit, it also observed the passengers and their interactions and misjudged their hope for callousness. Aphelion blamed them for the demise of the
. Conversely, it can plunge any room into darkness.
Robots and Androids. Aphelion can perceive through the senses of any nonmal functioning combat or worker robot that’s within 1 mile of the spaceship. It can
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Influence Iroas personifies the glory of victory, honorable combat, and physical competition. He is the unspoken bond between soldiers on the eve of battle, the courage of the standard
, Iroas urges his followers to blunt the advances of his brother, Mogis. This directive inevitably means combat, since Iroas knows of no other way to solve problems. Diplomacy isn’t an act of cowardice
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
hazards. To this end, the sahuagin are most likely to attack the characters just after the party enters combat with the undead in area 2. EXTERIOR FEATURES
The presence of Gar Shatterkeel and the rift
specific area, surrounding the coral mountain that encases the many sunken ships that recently met an untimely demise.
Current. The current here is strong and constantly shifting. This effectively
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. The characters can retreat away from the sounds of combat, but doing so means backtracking for six miles to find another route. If they continue ahead, they are confronted with a grisly scene. Though
the goristro’s demise and discovers his slain minions — and also picks up the scent of the adventurers.
Later in the adventure, Yeenoghu hunts down the characters to make them pay for their impudence
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Fhenimore and Whymsee While they’ve been voted “most likely to die before the characters even show up,” the manner of their demise may depend on whether the characters managed to befriend them. Below
combat using his claw and Wave.
Round 4. Gar swims back.
Round 5. Upon returning to the young kraken, Gar casts charm monster on the creature. It fails its saving throw and believes Gar to be a
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea god’s demise. This destiny is something Wave might not be able to avert
and your companions within range if any of you are sleeping naturally when combat begins. Cap of Water Breathing While wearing this cap underwater, you can speak its command word as an action to create
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
creator and Ruxithid can command the Construct to cast it. If this fight seems too easy for the party, add two goblin psi brawlers (see appendix A), who rush from Zorzula’s Rest to join the combat in
crystal loses its light and becomes mundane. The message that plays for the characters upon Ruxithid’s demise is the mind flayers’ last command to him: find and deliver the three other obelisk shards
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the djinni spins away on that wind if outmatched in combat. When a djinni flies, its lower body transforms into a column of swirling air. Accepting Servitors. The djinn believe that servitude is a
., passive Perception 13
Languages Auran
Challenge 11 (7,200 XP)
Elemental Demise. If the djinni dies, its body disintegrates into a warm breeze, leaving behind only equipment the djinni was wearing or
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
nonlethal combat. Without a unifying leader, a Reghed tribe is more fractured and vulnerable to its enemies. Thus, chieftains are motivated to name one among them who rules above all. A chieftain who
supernatural entity known as the Ice Witch. Her demise also spelled Wolvig’s doom, allowing the sole remaining chieftain, Günvald Halraggson, to declare himself the Bear King. He tries to be honorable
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
kender named Tasslehoff Burrfoot to capture Highmaster Bakaris. Later, in the Blue Lady’s War, Tasslehoff foresaw Fireflash’s demise at the hands of the death knight Lord Soth—and was thus able to avert
the dragon’s grim fate.
After the wars, Fireflash faded from public view, but rumor holds that he continues his lifelong fight against evil, using his legendary skill in aerial combat to assist the Knights of Solamnia.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
to the village’s demise. The following locations are keyed to the map of Vermeillon. Map 5.1: vermeillon View Player Version V1. The Wand and Hammer Tormun and Blenyss’s shop displays a sign
ornate platinum signet ring embossed with a snowdrop blossom (75 gp). The characters can recover the ring upon the meenlock’s death or notice it during combat with a successful DC 18 Wisdom
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
chapter). Endelyn believes her own demise will occur during an eclipse. Because there is no moon in the sky over Yon, the hag assumes the eclipse will be a symbolic display, rather than a literal one
sweet nothings to Pollenella. In combat, you can have these supporting characters take the Dodge action or, as circumstances dictate, the Help action. Doing so has the added benefit of making the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
.
Three Bugbear Warriors make taffy in this room. The bugbears work for Uncle Nibblecheek and are Hostile toward intruders. In combat, they attempt to shove characters into the taffy puller (described
compel it to disobey Uncle Nibblecheek’s orders.
If Bubba Wugga defeats the characters in combat, they awaken as prisoners in the dungeon (area C15) with 1 Hit Point each. Only candy can make Bubba
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
his demise. She honors no such deal. In combat, Vanifer commands the elementals to engage the characters while she casts spells. If the fight seems to be going badly, Vanifer flees to the shaft (area
talk their way past the hobgoblins, two hobgoblins escort the party to area E2. Reinforcements. Sounds of combat here attract the guards in area E2. Treasure The hobgoblin captain has a belt pouch
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
of the approaching Tammeraut, resulting in Oloran’s desperate prayer to Procan and the ship’s resulting demise. The wizard’s gull familiar spied the ship at sea and brought word back to him. Archais
already faced it, or if it is feeding on one of the party members after besting that character in combat (see “Look Out Above”). 25. Bolt-Hole A rickety ladder leads down from the larder into a musty
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
breath. Dreck has secretly pledged his allegiance to Grandolpha Muzgardt, for he longs to be rid of Xardorok Sunblight and now sees the characters as instruments of Xardorok’s demise. He fights only in
pledged their loyalty to her. Before entering combat, Grandolpha casts stoneskin on herself. Once her guards come to her rescue, she withdraws from combat and uses her faerie fire spell to make enemies
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
room. It booms in a hollow voice, “Prove yourself in single combat and be rejuvenated!”
The creature is an elemental composed of comet ice and dust. It uses the stat block of an air elemental but
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
feigned his demise to trick his attackers. If the characters search the bodies, they notice Seltern open his eyes. If the characters treat him kindly, Seltern tells of how forces of devils assaulted
, hellish tune erupts from the organ instead. Inspired by this cacophony, each devil the characters face in the next combat encounter in the cathedral has advantage on attack rolls during its first turn. H8
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
bejeweled necklaces are conjured above it and immediately attack any creatures in the room. On their first turn in combat, the genies target intruders with their phantasmal killer spells, maintaining
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
bonus action on its first turn in combat, each helmed horror drops its glass lance (which shatters on the floor) and conjures a longsword-sized blade of fire, which appears in its free hand. The helmed
to Ghalasine’s demise.’” If King Jhaeros’s heart is taken from the city of Ghalasine or if Charmayne is killed, Jalynvyr reverts to his true form (that of a lawful neutral, drow mage) and is no
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
the third round of combat. Green moss grows over the remains of three headless ghouls stuffed into an alcove in the south. GNAWBONES DRUIDS
The Gnawbones are lawful evil female human druids who speak
powerful being would almost surely result in your demise.
Claugiyliamatar is an ancient green dragon of immense power. You can find her stats in Appendix A: Creatures. Roleplaying Claugiyliamatar
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apart. They produce eerie, ghostlike reflections off the water. As you take in the scene, an empty sailboat drifts into view from farther down the hall and makes its way toward you.
The sailboat
doesn’t change, but it is free to go where it pleases. It shuns combat and fights only in self-defense. Killing one or more dretches causes an upswell of dark emotions in Iggwilv, which can have
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
risk getting caught. On their first turns in combat, Draac and Taal cast Evard’s black tentacles spells. The tentacles erupt from the floor in front of the characters, filling the two 20-foot squares
was broken in combat and is now missing a large piece. What remains of it weighs 250 pounds. The shield is made of red dragon scales bolted to a beaten copper frame. Its leather arm straps are long






