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Returning 35 results for 'being blade distance chomp remove'.
Monsters
Spelljammer: Adventures in Space
Mercane Telepathy. The mercane can communicate telepathically with any other mercane it knows, regardless of the distance between them.Multiattack. The mercane makes three Psi-Imbued Blade attacks
.
Psi-Imbued Blade. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Psi-Imbued Blade"} to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3);{"diceNotation":"2d6+3
magic-items
can project an ectoplasmic duplicate of the gauntlet, allowing you to manipulate objects at a distance. While wearing this gauntlet, you can take a Magic action to cast Mage Hand from it.
Symbiotic
Nature. Once you attune to this symbiote, you can’t remove it unless you are targeted by a Remove Curse spell or similar magic.
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
This blade shouldn’t work; the pneumatic seals are made of earwax and leather, the sprockets’ teeth are all different sizes, and the structure itself is held together by an adhesive tape
decorated with small ducks. The only explanation is that the sheer force of the kobold mechamagicians’ belief is encapsulated within this magic sword, allowing it to chomp at its enemies
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 25 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of
magic-items
magic weapons. These weapons deal piercing damage instead of their usual damage type.
Chomp. When you engage in two-weapon fighting using these two weapons and hit the same target with both weapons
has a maximum distance of 20 feet, is a straight line, must end in an unoccupied space, does not provoke opportunity attack;opportunity attacks, and each foot you clear on the jump costs one foot of