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Returning 35 results for 'being both desire curving rush'.
Other Suggestions:
being both desire cunning rest
being both decide cunning rush
being both desire churning rest
being both desire cutting rest
being both desire caring rest
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. His hoarding of both souls and the treasures the dead carry into the Underworld see him worshiped by those who desire to collect and keep wealth. Erebos’s very presence is stifling, and those who come
, secure in the knowledge that everything belongs to him in the end. Erebos most frequently appears as a slender, gray-skinned humanoid with two large, outward-curving horns, wielding an impossibly long
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. His hoarding of both souls and the treasures the dead carry into the Underworld see him worshiped by those who desire to collect and keep wealth. Erebos’s very presence is stifling, and those who come
, secure in the knowledge that everything belongs to him in the end. Erebos most frequently appears as a slender, gray-skinned humanoid with two large, outward-curving horns, wielding an impossibly long
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. His hoarding of both souls and the treasures the dead carry into the Underworld see him worshiped by those who desire to collect and keep wealth. Erebos’s very presence is stifling, and those who come
, secure in the knowledge that everything belongs to him in the end. Erebos most frequently appears as a slender, gray-skinned humanoid with two large, outward-curving horns, wielding an impossibly long
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Iroas might be titled the god of victory in all respects, but he cares less about victory in competitions than he does about victory in war. In war, both mortals and gods could be blinded by the rush to
, involving attacks on people who may seem unrelated to the initial conflict. As a campaign villain, Iroas is most likely driven by his desire to win in battle, to confront Mogis, or to avenge an insult to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Iroas might be titled the god of victory in all respects, but he cares less about victory in competitions than he does about victory in war. In war, both mortals and gods could be blinded by the rush to
, involving attacks on people who may seem unrelated to the initial conflict. As a campaign villain, Iroas is most likely driven by his desire to win in battle, to confront Mogis, or to avenge an insult to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Iroas might be titled the god of victory in all respects, but he cares less about victory in competitions than he does about victory in war. In war, both mortals and gods could be blinded by the rush to
, involving attacks on people who may seem unrelated to the initial conflict. As a campaign villain, Iroas is most likely driven by his desire to win in battle, to confront Mogis, or to avenge an insult to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
new victims, rarely sleeping and never settling down. Only a large-scale assault, such as the massacre of an entire village, can satisfy their desire even temporarily. A sated gnoll rests, knowing
in flight, the rush of the wind, and sounds of howling or cackling laughter that have no discernible source. Non-gnoll Cultists Few creatures aside from gnolls worship Yeenoghu, and those that do
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
new victims, rarely sleeping and never settling down. Only a large-scale assault, such as the massacre of an entire village, can satisfy their desire even temporarily. A sated gnoll rests, knowing
in flight, the rush of the wind, and sounds of howling or cackling laughter that have no discernible source. Non-gnoll Cultists Few creatures aside from gnolls worship Yeenoghu, and those that do
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
new victims, rarely sleeping and never settling down. Only a large-scale assault, such as the massacre of an entire village, can satisfy their desire even temporarily. A sated gnoll rests, knowing
in flight, the rush of the wind, and sounds of howling or cackling laughter that have no discernible source. Non-gnoll Cultists Few creatures aside from gnolls worship Yeenoghu, and those that do
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Raxivort’s location instead point to the nearest xvart. Although the initial rush of enemies against him has subsided, Raxivort knows that the planar powers are patient. He remains in hiding, a wretch of a
Raxivort. The desire to please Raxivort weighs heavily on all their decisions. When things aren’t going well for them, xvarts naturally assume that Raxivort is angry. To appease their troubled lord, they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Raxivort’s location instead point to the nearest xvart. Although the initial rush of enemies against him has subsided, Raxivort knows that the planar powers are patient. He remains in hiding, a wretch of a
Raxivort. The desire to please Raxivort weighs heavily on all their decisions. When things aren’t going well for them, xvarts naturally assume that Raxivort is angry. To appease their troubled lord, they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Raxivort’s location instead point to the nearest xvart. Although the initial rush of enemies against him has subsided, Raxivort knows that the planar powers are patient. He remains in hiding, a wretch of a
Raxivort. The desire to please Raxivort weighs heavily on all their decisions. When things aren’t going well for them, xvarts naturally assume that Raxivort is angry. To appease their troubled lord, they
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
character can step onto a plank bridge (see below). Knocking a slab down requires a successful DC 20 Strength check. If a slab is knocked down, the bridge collapses and packs of pigs rush into the open area
gate. North of the gate is a contact stone.
If the pigs from area 19 rush into this room, they move unwittingly toward the skeletons, knocking half of them prone before retreating back into the pigpen
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
character can step onto a plank bridge (see below). Knocking a slab down requires a successful DC 20 Strength check. If a slab is knocked down, the bridge collapses and packs of pigs rush into the open area
gate. North of the gate is a contact stone.
If the pigs from area 19 rush into this room, they move unwittingly toward the skeletons, knocking half of them prone before retreating back into the pigpen
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
character can step onto a plank bridge (see below). Knocking a slab down requires a successful DC 20 Strength check. If a slab is knocked down, the bridge collapses and packs of pigs rush into the open area
gate. North of the gate is a contact stone.
If the pigs from area 19 rush into this room, they move unwittingly toward the skeletons, knocking half of them prone before retreating back into the pigpen
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
DC 15 Wisdom (Perception) check notices that the curving wall just west of the southern entrance is less smooth than the other walls, holding stair-like footholds. They go about four feet up the side
memories of their previous existence and serve the naga unwaveringly. They rush out of this area to aid the naga when they notice combat or a cry for help. Personal Effects. Among the items strewn
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
enough to hold in one hand and the hurricane has at least one hand free.
Skyweaver Skyweavers brim with rage and desire, which makes them perfect vessels for the wildly destructive magic of the Cult of
of the elements, skyweavers thrill with the rush of releasing raw elemental energy. Skyweaver
Medium humanoid (human), chaotic evil
Armor Class 12 (15 with mage armor)
Hit Points 44 (8d8 + 8
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
enough to hold in one hand and the hurricane has at least one hand free.
Skyweaver Skyweavers brim with rage and desire, which makes them perfect vessels for the wildly destructive magic of the Cult of
of the elements, skyweavers thrill with the rush of releasing raw elemental energy. Skyweaver
Medium humanoid (human), chaotic evil
Armor Class 12 (15 with mage armor)
Hit Points 44 (8d8 + 8
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
enough to hold in one hand and the hurricane has at least one hand free.
Skyweaver Skyweavers brim with rage and desire, which makes them perfect vessels for the wildly destructive magic of the Cult of
of the elements, skyweavers thrill with the rush of releasing raw elemental energy. Skyweaver
Medium humanoid (human), chaotic evil
Armor Class 12 (15 with mage armor)
Hit Points 44 (8d8 + 8
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, causing the remaining bone-houses and markers to shift and lean, while also exposing numerous crypts and tomb-tunnels to the air, prompting a fresh rush of grave robbing. Though Baldurians rarely bury their
creatures, many neighbors fear that Ubis doesn’t take security seriously enough, and that his desire to coddle such dangerous beasts could lead to them breaking free and rampaging through the district
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rush of grave robbing. Though Baldurians rarely bury their dead with valuables anymore, and many of the easier pickings have been taken, it’s common wisdom that some of the greatest treasures of past
popular with city folk who pay a few coppers to view the creatures, many neighbors fear that Ubis doesn’t take security seriously enough, and that his desire to coddle such dangerous beasts could lead to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rush of grave robbing. Though Baldurians rarely bury their dead with valuables anymore, and many of the easier pickings have been taken, it’s common wisdom that some of the greatest treasures of past
popular with city folk who pay a few coppers to view the creatures, many neighbors fear that Ubis doesn’t take security seriously enough, and that his desire to coddle such dangerous beasts could lead to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, causing the remaining bone-houses and markers to shift and lean, while also exposing numerous crypts and tomb-tunnels to the air, prompting a fresh rush of grave robbing. Though Baldurians rarely bury their
creatures, many neighbors fear that Ubis doesn’t take security seriously enough, and that his desire to coddle such dangerous beasts could lead to them breaking free and rampaging through the district
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, causing the remaining bone-houses and markers to shift and lean, while also exposing numerous crypts and tomb-tunnels to the air, prompting a fresh rush of grave robbing. Though Baldurians rarely bury their
creatures, many neighbors fear that Ubis doesn’t take security seriously enough, and that his desire to coddle such dangerous beasts could lead to them breaking free and rampaging through the district
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rush of grave robbing. Though Baldurians rarely bury their dead with valuables anymore, and many of the easier pickings have been taken, it’s common wisdom that some of the greatest treasures of past
popular with city folk who pay a few coppers to view the creatures, many neighbors fear that Ubis doesn’t take security seriously enough, and that his desire to coddle such dangerous beasts could lead to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the mayhem and roleplaying opportunity created by their NPCs’ goals, some might have trouble reconciling these goals with their desire to accomplish their franchise mission. Downplaying a secret goal
characters to explore their NPCs’ personalities and backstories as things get heated. By focusing on the humor of potential conflicts, you can avoid having the guards rush in as a first response. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the mayhem and roleplaying opportunity created by their NPCs’ goals, some might have trouble reconciling these goals with their desire to accomplish their franchise mission. Downplaying a secret goal
characters to explore their NPCs’ personalities and backstories as things get heated. By focusing on the humor of potential conflicts, you can avoid having the guards rush in as a first response. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
you desire). The containers in the room hold the personal gear of King Snurre, consisting of clothing, footwear, and bits of armor. Arrayed on the table are several small items including pieces of
Keeper’s Quarters Herein dwell the Keeper and his mate, two fire giants who will rush to the aid of their charges if they hear a commotion outside. Their chamber contains a large bed, a table, two chairs
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the mayhem and roleplaying opportunity created by their NPCs’ goals, some might have trouble reconciling these goals with their desire to accomplish their franchise mission. Downplaying a secret goal
characters to explore their NPCs’ personalities and backstories as things get heated. By focusing on the humor of potential conflicts, you can avoid having the guards rush in as a first response. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
you desire). The containers in the room hold the personal gear of King Snurre, consisting of clothing, footwear, and bits of armor. Arrayed on the table are several small items including pieces of
Keeper’s Quarters Herein dwell the Keeper and his mate, two fire giants who will rush to the aid of their charges if they hear a commotion outside. Their chamber contains a large bed, a table, two chairs
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
you desire). The containers in the room hold the personal gear of King Snurre, consisting of clothing, footwear, and bits of armor. Arrayed on the table are several small items including pieces of
Keeper’s Quarters Herein dwell the Keeper and his mate, two fire giants who will rush to the aid of their charges if they hear a commotion outside. Their chamber contains a large bed, a table, two chairs
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
characters don’t learn the password, and all other kobolds are hostile toward the party. Development. If combat occurs in this chamber, the kobolds in the nearby area 16 are alerted, and they rush out to meet
rats, and in the meantime the rodents have chewed away the fastenings of the barrier. One round after someone opens the door, the rats knock the barrier over and rush out, attacking as a swarm of rats
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
characters don’t learn the password, and all other kobolds are hostile toward the party. Development. If combat occurs in this chamber, the kobolds in the nearby area 16 are alerted, and they rush out to meet
rats, and in the meantime the rodents have chewed away the fastenings of the barrier. One round after someone opens the door, the rats knock the barrier over and rush out, attacking as a swarm of rats
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
characters don’t learn the password, and all other kobolds are hostile toward the party. Development. If combat occurs in this chamber, the kobolds in the nearby area 16 are alerted, and they rush out to meet
rats, and in the meantime the rodents have chewed away the fastenings of the barrier. One round after someone opens the door, the rats knock the barrier over and rush out, attacking as a swarm of rats
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Its curving, segmented horns are bone-colored near the base and darken to dead black at the tips. As a black dragon ages, the flesh around its horns and cheekbones deteriorates as though eaten by
with no provocation, especially when dealing with potential threats to its territory. When dealing with sentient creatures, a green dragon demonstrates a lust for power that rivals its draconic desire