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Returning 19 results for 'being both directing could range'.
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Monsters
Netheril’s Fall
":"Mind Lash"}, reach 10 ft. or range 120 ft. Hit: 32 (6d8 + 4);{"diceNotation":"6d8+4", "rollType":"damage", "rollAction":"Mind Lash", "rollDamageType":"Psychic"} Psychic damage.
Vicious Stinger. Melee
casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.Phaerimm elders are generals of phaerimm forces, directing covert and direct
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the cult consists of three people who range from fanatical to deluded in serving the Demon Prince of Undeath. Talking to Cultists Three non-Undead cultists inhabit the temple, serving as
main temple (area T13). (The set disappeared shortly after being placed before the statue of Orcus.) By directing the cultists to steal supplies from the nearby town for their renovation work, Nezzarum hopes to attract attention to the cult.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the cult consists of three people who range from fanatical to deluded in serving the Demon Prince of Undeath. Talking to Cultists Three non-Undead cultists inhabit the temple, serving as
main temple (area T13). (The set disappeared shortly after being placed before the statue of Orcus.) By directing the cultists to steal supplies from the nearby town for their renovation work, Nezzarum hopes to attract attention to the cult.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the cult consists of three people who range from fanatical to deluded in serving the Demon Prince of Undeath. Talking to Cultists Three non-Undead cultists inhabit the temple, serving as
main temple (area T13). (The set disappeared shortly after being placed before the statue of Orcus.) By directing the cultists to steal supplies from the nearby town for their renovation work, Nezzarum hopes to attract attention to the cult.
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
prepared when Gar casts charm person as a 2nd level spell, charming them both.
Round 2. Gar and the two priests swim to area 6, outside the range of the young kraken’s telepathy.
Round 3 (and 4). If
Legendary Resistance feature to save on the other. Gar takes 28 hit points lightning damage.
Round 2. Gar casts conjure animals as a 7th level spell, summoning six swarms of quippers and directing them to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
hats, scarves, tunics, robes, gloves, and other apparel embroidered with the Strixhaven star or with the sigil of any of Strixhaven’s colleges. Costs range from 5 cp to 5 gp or more, at your discretion
versus Behirs. Rosie Wuzfeddlims (chaotic good gnome first-year student; see the “Fellow Students” section) is directing students as they cobble together beholder and behir costumes, as well as visual
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
prepared when Gar casts charm person as a 2nd level spell, charming them both.
Round 2. Gar and the two priests swim to area 6, outside the range of the young kraken’s telepathy.
Round 3 (and 4). If
Legendary Resistance feature to save on the other. Gar takes 28 hit points lightning damage.
Round 2. Gar casts conjure animals as a 7th level spell, summoning six swarms of quippers and directing them to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
hats, scarves, tunics, robes, gloves, and other apparel embroidered with the Strixhaven star or with the sigil of any of Strixhaven’s colleges. Costs range from 5 cp to 5 gp or more, at your discretion
versus Behirs. Rosie Wuzfeddlims (chaotic good gnome first-year student; see the “Fellow Students” section) is directing students as they cobble together beholder and behir costumes, as well as visual
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
prepared when Gar casts charm person as a 2nd level spell, charming them both.
Round 2. Gar and the two priests swim to area 6, outside the range of the young kraken’s telepathy.
Round 3 (and 4). If
Legendary Resistance feature to save on the other. Gar takes 28 hit points lightning damage.
Round 2. Gar casts conjure animals as a 7th level spell, summoning six swarms of quippers and directing them to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
hats, scarves, tunics, robes, gloves, and other apparel embroidered with the Strixhaven star or with the sigil of any of Strixhaven’s colleges. Costs range from 5 cp to 5 gp or more, at your discretion
versus Behirs. Rosie Wuzfeddlims (chaotic good gnome first-year student; see the “Fellow Students” section) is directing students as they cobble together beholder and behir costumes, as well as visual
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of the Chamber try to take the fulfillment of the Prophecy into their own talons, directing the future toward outcomes they desire. Marks of Prophecy. The dragons of the Chamber recognize the
, bringing particular abilities and perspective to bear on the group’s goal. Likewise, a lauth’s dragons cover a range of ages, ensuring that the lauth’s traditions outlive its oldest members. Engraved
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
lanterns hang above each desk from chains anchored to the ceiling.
Manager. A hobgoblin wearing cracked half-moon spectacles sits behind a stone lectern and greets all those who enter, directing each new
call upon to bolster his defenses. She keeps these undead warriors locked in area 21q. Preeta is a mage, with these changes: Preeta is chaotic neutral. She has darkvision out to a range of 120 feet, and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of the Chamber try to take the fulfillment of the Prophecy into their own talons, directing the future toward outcomes they desire. Marks of Prophecy. The dragons of the Chamber recognize the
, bringing particular abilities and perspective to bear on the group’s goal. Likewise, a lauth’s dragons cover a range of ages, ensuring that the lauth’s traditions outlive its oldest members. Engraved
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
can hear and see through the sensors as if they were there, but they can’t move them. In addition to their observation capabilities, the sensors extend the range of each nothic’s Weird Insight action
, directing them to the scene. F11: Private Rooms These lavish rooms are used for private meetings or exclusive table games. In one room, three hound archons (see Morte’s Planar Parade) are playing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
lanterns hang above each desk from chains anchored to the ceiling.
Manager. A hobgoblin wearing cracked half-moon spectacles sits behind a stone lectern and greets all those who enter, directing each new
call upon to bolster his defenses. She keeps these undead warriors locked in area 21q. Preeta is a mage, with these changes: Preeta is chaotic neutral. She has darkvision out to a range of 120 feet, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
can hear and see through the sensors as if they were there, but they can’t move them. In addition to their observation capabilities, the sensors extend the range of each nothic’s Weird Insight action
, directing them to the scene. F11: Private Rooms These lavish rooms are used for private meetings or exclusive table games. In one room, three hound archons (see Morte’s Planar Parade) are playing
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
can hear and see through the sensors as if they were there, but they can’t move them. In addition to their observation capabilities, the sensors extend the range of each nothic’s Weird Insight action
, directing them to the scene. F11: Private Rooms These lavish rooms are used for private meetings or exclusive table games. In one room, three hound archons (see Morte’s Planar Parade) are playing
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of the Chamber try to take the fulfillment of the Prophecy into their own talons, directing the future toward outcomes they desire. Marks of Prophecy. The dragons of the Chamber recognize the
, bringing particular abilities and perspective to bear on the group’s goal. Likewise, a lauth’s dragons cover a range of ages, ensuring that the lauth’s traditions outlive its oldest members. Engraved
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
lanterns hang above each desk from chains anchored to the ceiling.
Manager. A hobgoblin wearing cracked half-moon spectacles sits behind a stone lectern and greets all those who enter, directing each new
call upon to bolster his defenses. She keeps these undead warriors locked in area 21q. Preeta is a mage, with these changes: Preeta is chaotic neutral. She has darkvision out to a range of 120 feet, and