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Player’s Handbook
Move in Harmony with the Cosmos
Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial
bodies and flow through the motions of the smallest creatures. These Bards practice a way of being in harmony with the whirling cosmos that emphasizes agility, speed, and grace.
classes
Tasha’s Cauldron of Everything
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
the Song of Creation. The bards of the College of Creation draw on that primeval song through dance, music, and poetry, and their teachers share this lesson: “Before the sun and the moon, there
classes
Tasha’s Cauldron of Everything
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That creative work included harmonies that continue to resound through existence today, a power known as
the Song of Creation. The bards of the College of Creation draw on that primeval song through dance, music, and poetry, and their teachers share this lesson: “Before the sun and the moon, there
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
classes
Basic Rules (2014)
still resound throughout the cosmos. The music of bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers.
The greatest strength of bards is their sheer
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation still resound throughout the cosmos. The music of
bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Domains of Dread In remote corners of the Shadowfell, it is easy to reach horrific demiplanes ruled over by accursed beings of terrible evil. The best known of these is the valley of Barovia
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Domains of Dread In remote corners of the Shadowfell, it is easy to reach horrific demiplanes ruled over by accursed beings of terrible evil. The best known of these is the valley of Barovia
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Domains of Dread In remote corners of the Shadowfell, it is easy to reach horrific demiplanes ruled over by accursed beings of terrible evil. The best known of these is the valley of Barovia
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
demon sees itself as the rightful inheritor of the cosmos. It is driven to destroy all other living creatures, or at least command their absolute loyalty. In due time, the laws of the universe will
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
demon sees itself as the rightful inheritor of the cosmos. It is driven to destroy all other living creatures, or at least command their absolute loyalty. In due time, the laws of the universe will
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Evil Inchoate I will be the last creature when I am done. The cosmos will then be perfect, free of the braying abominations that are all other living things.
— Orcus
As beings of utter chaos and
demon sees itself as the rightful inheritor of the cosmos. It is driven to destroy all other living creatures, or at least command their absolute loyalty. In due time, the laws of the universe will
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Amber Temple Once a haven of virtuous wizards, the Amber Temple was long ago corrupted by evil. It was here that Strahd made his pact with the Dark Powers to become a vampire, with the blessing
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Amber Temple Once a haven of virtuous wizards, the Amber Temple was long ago corrupted by evil. It was here that Strahd made his pact with the Dark Powers to become a vampire, with the blessing
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Amber Temple Once a haven of virtuous wizards, the Amber Temple was long ago corrupted by evil. It was here that Strahd made his pact with the Dark Powers to become a vampire, with the blessing
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
communicate with far-off individuals. Regional Effects Observatories are places of wonder that bridge the known world and the cosmos, so observatories and their environs are often affected by supernatural
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
communicate with far-off individuals. Regional Effects Observatories are places of wonder that bridge the known world and the cosmos, so observatories and their environs are often affected by supernatural
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
communicate with far-off individuals. Regional Effects Observatories are places of wonder that bridge the known world and the cosmos, so observatories and their environs are often affected by supernatural
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
through the motions of the smallest creatures. These Bards practice a way of being in harmony with the whirling cosmos that emphasizes agility, speed, and grace. Level 3: Dazzling Footwork While you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
through the motions of the smallest creatures. These Bards practice a way of being in harmony with the whirling cosmos that emphasizes agility, speed, and grace. Level 3: Dazzling Footwork While you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
through the motions of the smallest creatures. These Bards practice a way of being in harmony with the whirling cosmos that emphasizes agility, speed, and grace. Level 3: Dazzling Footwork While you
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and the creatures that live within it. She is seen as a remote and spiritual deity — less human-like than many other gods. She’s not unmindful of people, but her attention and favor are difficult to
attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and the creatures that live within it. She is seen as a remote and spiritual deity — less human-like than many other gods. She’s not unmindful of people, but her attention and favor are difficult to
attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and the creatures that live within it. She is seen as a remote and spiritual deity — less human-like than many other gods. She’s not unmindful of people, but her attention and favor are difficult to
attract. She is the patron of rangers in the same way that Milil is the patron of bards, but even rangers rarely pray to her directly. They instead pray to Gwaeron Windstrom, who they believe will
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
societies. They’re more interested in remote forests, lonely valleys, high mountains, and other natural places than in cities. Traveling elves want to meet people, but not too many. A small fraction of
existence the most satisfying experience possible for an elf’s later years. Nevertheless, this fear is immune to logic when it arises in adult elves. To avoid the fate they dread, consciously or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
societies. They’re more interested in remote forests, lonely valleys, high mountains, and other natural places than in cities. Traveling elves want to meet people, but not too many. A small fraction of
existence the most satisfying experience possible for an elf’s later years. Nevertheless, this fear is immune to logic when it arises in adult elves. To avoid the fate they dread, consciously or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
societies. They’re more interested in remote forests, lonely valleys, high mountains, and other natural places than in cities. Traveling elves want to meet people, but not too many. A small fraction of
existence the most satisfying experience possible for an elf’s later years. Nevertheless, this fear is immune to logic when it arises in adult elves. To avoid the fate they dread, consciously or
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vistani Known throughout the Land of the Mists, Vistani (singular: Vistana) are a people with a unique understanding of the Domains of Dread and the hidden paths between them. Following itinerant
Vistani travelers have a holistic perspective on the Domains of Dread and know the following secrets: The Mists are more than weather and are manipulated by forces that seem fickle and often cruel
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vistani Known throughout the Land of the Mists, Vistani (singular: Vistana) are a people with a unique understanding of the Domains of Dread and the hidden paths between them. Following itinerant
Vistani travelers have a holistic perspective on the Domains of Dread and know the following secrets: The Mists are more than weather and are manipulated by forces that seem fickle and often cruel
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
College of Creation One bard’s song of creation is the score to another person’s nightmares.
Tasha
Bards believe the cosmos is a work of art—the creation of the first dragons and gods. That
creative work included harmonies that continue to resound through existence today, a power known as the Song of Creation. The bards of the College of Creation draw on that primeval song through dance