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Returning 35 results for 'both becoming down contained rage'.
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Classes
Player’s Handbook
as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil.
Some Barbarians
personify their Rage as a fierce spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own
Monsters
Curse of Strahd
contained in a cavity in the stump, beneath the rotted floorboards of the hut. The floorboards can be ripped up with a successful DC 14 Strength check or smashed by dealing 10 damage to them. Once the
floorboards are out of the way, a creature can reach into the cavity and snatch the gem. But if someone attempts this while the hut is alive, the cavity sprouts wooden teeth, becoming a mouth that bites
Monsters
Van Richten’s Guide to Ravenloft
relentless killers began life as innocents, any semblance of who they were is washed away in a tide of gore and rage. These killers’ grisly work swiftly becomes the stuff of legends,striking
disguise, its visage becoming a symbol of its crimes.
6
Penitent. The killer can’t help itself from committing crimes and seeks help to thwart its own continuing violence.
7
Ritualist
Monsters
Van Richten’s Guide to Ravenloft
is washed away in a tide of gore and rage. These killers’ grisly work swiftly becomes the stuff of legends,striking fear into innocents across lands and over ages.
Creating a Relentless Killer
dissects victims or harvests their organs for the sake of medical understanding.
5
Mask. The killer wears a distinctive disguise, its visage becoming a symbol of its crimes.
6
Penitent. The
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Barbarian DENMAN ROOKE A Fierce Warrior of Primal Rage Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, 4 Handaxes, Explorer’s Pack, and 15 GP; or (B) 75 GP Barbarians are mighty warriors who are powered by primal forces of the multiverse that manifest as a Rage. More than a mere emotion—and not
limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce spirit or revered forebear. Others see it as a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Akroan soldiers are warned that to give in to his seductive battle rage is to risk becoming an androphage—a bloodthirsty killer wholly consumed by Mogis’s fury. Mogis cuts a terrifying figure
. Soldiers fear succumbing to his blood lust lest they dishonor themselves, but the vengeful and forsaken call to him for the gift of his rage. He is the brother of Iroas, god of victory, and his
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spellcasting power that makes him a particularly dangerous foe. More than a century ago, during one of the cyclical periods of draconic violence known as the Rage of Dragons, Arauthator joined with a
the Cult of the Dragon. When the proud, ambitious Maccath the Crimson arrived in Arauthator’s lair, the dragon enticed her with the prospect of becoming Arveiaturace’s master and rider.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
body, but in spirit. Even the consuming rage of the Abyss and the devious plotting of the Nine Hells are subjugated to hopelessness in the Gray Wastes of Hades. The plane slowly kills dreams and
. Adventurers might pursue a hag, a lich, or another evil spellcaster who comes to Hades to collect larvae for vile purposes. Once they are in the Three Glooms, the adventurers risk becoming trapped by the overwhelming despair of the place.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
is ordained by the gods themselves, and you embrace that destiny by mastering the ways of business and adventuring, becoming the best you can be. Draconic Bloodline You know those people who seem to
of rage and your proclivity for blowing things up first and asking questions later. But you take it all in stride, because it’s not like you have a temper or anything. Wild Magic In business, an
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
spellcasting power that makes him a particularly dangerous foe. More than a century ago, during one of the cyclical periods of draconic violence known as the Rage of Dragons, Arauthator joined with a
the Cult of the Dragon. When the proud, ambitious Maccath the Crimson arrived in Arauthator’s lair, the dragon enticed her with the prospect of becoming Arveiaturace’s master and rider.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, outlander, soldier Most champions of Mogis are antiheroes motivated by rage and a thirst for war. Many are tortured souls with a thirst for vengeance. Mogis’s Favor Mogis’s favor isn’t difficult to earn for
dramatically (and perhaps violently) worthy in a contest of strength, a feat of endurance, or a similar accomplishment.
5 You called on Mogis’s power to settle old scores by becoming an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Intelligence (Arcana) check made while investigating the tunnel confirms that it is wholly contained within a pocket dimension. Because the characters have been in possession of the orrery housing and some
air becoming hot and heavy with the scent of sulfur. Glowing vents of magma fill a huge cavern with a dull red glow. From somewhere ahead, you hear a deep, echoing caw, sounding like the call of some
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
was in its infancy. Some surviving myths speak of a personified “destiny” in a way that vaguely suggests the possibility of an actual god’s involvement.
Rage of Titans. The greatest threat to the
young world of Theros was the godlike race of titans, born from the same swirling chaos as the world itself. Before any order could be imposed on the world, the titans had to be contained. Kruphix and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Courage. You seek to prove that the bravest heart can be contained within the smallest of packages. 2 Companionship. You’re pretty sure you can be friends with anyone or anything. 3 Hopeful. You will
becoming a wandering rogue for hire. 4 You talked to a nice faerie in the woods, and all of a sudden you were a thousand miles from home. 5 Your village elder told you so many stories about being a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fits of serenity or rage. It can affect the environment around it by its mood. When an empyrean is unhappy, the clouds might cry tears of salt water, the wildflowers in surrounding meadows might wilt
footsteps, and birds fill the sky with their pleasing songs. Evil Empyreans. A few empyreans have turned to evil after venturing to the Lower Planes and becoming corrupted, or as the result of being cursed
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
points and doesn’t regenerate.
Vaprak’s Rage (Recharges after a Short or Long Rest). As a bonus action, the giant can enter a rage at the start of its turn. The rage lasts for 1 minute or until the
other creatures are within its reach, the giant flies into a rage and gains advantage on all attack rolls until the end of its next turn.
4–5. The giant makes one attack with its fist against every
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
exist only to indulge their endless bloodlust. While some who become relentless killers began life as innocents, any semblance of who they were is washed away in a tide of gore and rage. These killers
medical understanding.
5 Mask. The killer wears a distinctive disguise, its visage becoming a symbol of its crimes.
6 Penitent. The killer can’t help itself from committing crimes and seeks
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Ruinous Citadel, battles between demonic forces loyal to Miska and Lolth still rage The door to this chamber has an invisible glyph inscribed upon it. Each time a creature other than a Fiend opens the
, chitin, and gnashing teeth presses against the stones from the other side.
The circle of stones shudders, and you realize the monstrous thing contained on the other side is expanding the circle
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
than done, however. The glowing green gem is contained in a cavity in the stump, beneath the rotted floorboards of the hut. The floorboards can be ripped up with a successful DC 14 Strength check or
sprouts wooden teeth, becoming a mouth that bites anything that tries to remove the gem; a creature trying to remove the gem must make a DC 20 Dexterity saving throw. On a successful save, the creature
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
becoming a brain in a jar (see appendix C). The three wizards have been driven mad by their undead existence. Dispelling the illusion drives them into a furious rage. Visitors who ruin the ball in any
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
all who dare desecrate my resting place.”
This tomb once contained a treasure trove, which the surviving Cynidiceans plundered long ago. As an action, a character can try to pry open the lid of the
, so her melee attacks deal bludgeoning damage instead of slashing damage.
The queen’s mind is clouded by rage. As she lashes out at the characters, Queen Zanobis decries them as “ungrateful looters
Equipment
and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash when
.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice.
57
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash when
.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s choice
Equipment
well as slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into
next 1d6 days.
55–56
A randomly determined mundane item worn or carried by the triggering creature flashes with brilliant energy, becoming an Uncommon magic item of the Game Master’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
beginning a great work. The best carvers are honored as the leaders and shamans of the tribe, and their hands are seen as holy — literally becoming the hands of Skoraeus Stonebones as they work. Of course
forced out from underground risks becoming lost in the realm of dreams, living ever after as a twisted version of its former self that the giants call a dreamwalker (see chapter 3 for more information on
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
contained in each figurine can be turned against Charmayne. Specifically, each figurine can be used as a spellcasting focus once before it turns to ash. When used as the focus for a spell that targets
me rage, terror, righteous fury! Snarl at me so that I may savor it! Sustain me until the city is no more!” She then affixes her raging gaze upon you. “I can smell your soul-fires! They will be mine
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. A character who tastes the wine must succeed on a DC 15 Constitution or Wisdom saving throw (drinker’s choice) to keep from becoming intoxicated. (One quart is enough to make a giant reel, while a
to serve as guards for his treasure. Fed kitchen garbage dumped down a chute from above, these monsters are wild with rage at their captivity and attack any creature if the opportunity presents itself
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
might target such characters as easy marks in future adventures. Trap D. The area of trap D appears as normal stone, and its trigger is contained in the double door. It takes a successful DC 20
encouraged Gorkoh to expand his Common vocabulary, with inconsistent results. Since becoming separated from Caerhan during a carrion crawler attack, Gorkoh has hidden here waiting for his mentor to return. He
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
leads to a hidden exit in the hillside. Suggested Encounter As fire giants scour the Evermoors for fragments of the Vonindod, trolls native to the area are fleeing to avoid becoming enslaved by the
feast on the horses inside. The trolls are hungry and fight to the death. Once the trolls are dealt with, Tamalin reveals to the characters that troll attacks are becoming more common, and she offers to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sickly ethereal light. With a horrid slurping sound, writhing tentacles spill forth through the open doorway and lash toward you.
This self-contained dimension is fueled by the power of the Far Realm
beast pacifying spray (incites rage in any beast exposed to the spray) Wisdom (Animal Handling) or Charisma (Persuasion)
Triceratops action figure (has four or more horns) Intelligence (Nature
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pursue knowledge indefinitely. Having feasted on the brains of people when alive, a mind flayer has no compunction about feeding souls to a phylactery. The only hindrance to a mind flayer becoming a
contents of its skull to their master, which absorbs the illithid’s brain and all the knowledge and experience contained therein. In this way the elder brain continually increases its knowledge, uniting






