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Returning 26 results for 'both being druid consort remote'.
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Backgrounds
Guildmasters’ Guide to Ravnica
spore druid responsible for a large rot farm.
5
There’s a troll in a remote area of the undercity who seems to find me interesting — and who knows more than you’d think.
6
An
stole something valuable.
8
I found a baby beast and sold it to a Rakdos wrangler who remains grateful to me.
9
A Selesnya druid and I share an interest in the same garden, and we have
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Humanoids Abjurer wizard
Apprentice wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer wizard
Diviner wizard
Drow arachnomancer
Drow favored consort
Drow house captain
monger
Swashbuckler
Tortle
Tortle druid
Transmuter wizard
War priest
Warlock of the Archfey
Warlock of the Fiend
Warlock of the Great Old One
Warlord
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Humanoids Abjurer wizard
Apprentice wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer wizard
Diviner wizard
Drow arachnomancer
Drow favored consort
Drow house captain
monger
Swashbuckler
Tortle
Tortle druid
Transmuter wizard
War priest
Warlock of the Archfey
Warlock of the Fiend
Warlock of the Great Old One
Warlord
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Humanoids Abjurer wizard
Apprentice wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer wizard
Diviner wizard
Drow arachnomancer
Drow favored consort
Drow house captain
monger
Swashbuckler
Tortle
Tortle druid
Transmuter wizard
War priest
Warlock of the Archfey
Warlock of the Fiend
Warlock of the Great Old One
Warlord
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
kith’rak
Githyanki supreme commander
Githzerai anarch
Githzerai enlightened
Gloom weaver
Meazel
Nagpa
Shadow dancer
Skulk
Soul monger
Tortle
Tortle druid
Monstrosities Adult
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
kith’rak
Githyanki supreme commander
Githzerai anarch
Githzerai enlightened
Gloom weaver
Meazel
Nagpa
Shadow dancer
Skulk
Soul monger
Tortle
Tortle druid
Monstrosities Adult
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
kith’rak
Githyanki supreme commander
Githzerai anarch
Githzerai enlightened
Gloom weaver
Meazel
Nagpa
Shadow dancer
Skulk
Soul monger
Tortle
Tortle druid
Monstrosities Adult
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Springarden Springarden is a sprawling, forested garden in the heart of the Springwood (a forest located somewhere on the Material Plane) and home to the Blossom Union, a group of druid-monks. It is
leaves and creates pleasing, delicate ripples on the water’s surface. In its remote, forested domain, Springarden is typically a destination for pilgrims of nature deities, those who seek sanctuary, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hammerer
Duergar kavalrachni
Duergar mind master
Duergar stone guard
Duergar xarrorn
Ogre bolt launcher
Ogre howdah
Rutterkin
Tortle druid
Challenge 3 (700 XP) Bulezau
Deathlock wight
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hammerer
Duergar kavalrachni
Duergar mind master
Duergar stone guard
Duergar xarrorn
Ogre bolt launcher
Ogre howdah
Rutterkin
Tortle druid
Challenge 3 (700 XP) Bulezau
Deathlock wight
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the King’s Guard, the leader of a powerful druid circle, a quirky monk who lives in a remote mountaintop pagoda, a barbarian chieftain, a warlock living among nomads as a fortune-teller, or an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the King’s Guard, the leader of a powerful druid circle, a quirky monk who lives in a remote mountaintop pagoda, a barbarian chieftain, a warlock living among nomads as a fortune-teller, or an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the King’s Guard, the leader of a powerful druid circle, a quirky monk who lives in a remote mountaintop pagoda, a barbarian chieftain, a warlock living among nomads as a fortune-teller, or an
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hammerer
Duergar kavalrachni
Duergar mind master
Duergar stone guard
Duergar xarrorn
Ogre bolt launcher
Ogre howdah
Rutterkin
Tortle druid
Challenge 3 (700 XP) Bulezau
Deathlock wight
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
masked knight relentlessly hunting an adult red dragon is, in fact, the dragon’s half-dragon offspring bent on vengeance.
7 An adult red dragon owes a debt of service to an elderly druid
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cult’s
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
masked knight relentlessly hunting an adult red dragon is, in fact, the dragon’s half-dragon offspring bent on vengeance.
7 An adult red dragon owes a debt of service to an elderly druid
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cult’s
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
masked knight relentlessly hunting an adult red dragon is, in fact, the dragon’s half-dragon offspring bent on vengeance.
7 An adult red dragon owes a debt of service to an elderly druid
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cult’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Astral Plane with the Dragon Queen’s red dragon consort Ephelomon, who proclaimed that his kind would forever act as allies to the githyanki. Not all red dragons honor the alliance kindled so long ago
, but most at least don’t consider the githyanki their enemies.
Outposts in the Mortal Realm. Since creatures that dwell on the Astral Plane don’t age, the githyanki establish creches in remote
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Astral Plane with the Dragon Queen’s red dragon consort Ephelomon, who proclaimed that his kind would forever act as allies to the githyanki. Not all red dragons honor the alliance kindled so long ago
, but most at least don’t consider the githyanki their enemies.
Outposts in the Mortal Realm. Since creatures that dwell on the Astral Plane don’t age, the githyanki establish creches in remote
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Astral Plane with the Dragon Queen’s red dragon consort Ephelomon, who proclaimed that his kind would forever act as allies to the githyanki. Not all red dragons honor the alliance kindled so long ago
, but most at least don’t consider the githyanki their enemies.
Outposts in the Mortal Realm. Since creatures that dwell on the Astral Plane don’t age, the githyanki establish creches in remote
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
without guardians. Beasts, plants, and nymphs are always on the lookout for intruders. Forest Shrine Adventures A forest shrine is a remote place with inhabitants who are difficult to impress. Simply
the path of a hydra on a destructive rampage.
4 A druid who lost her spouse in a hunting accident attacks any hunters who come to the shrine.
5 A giant boar affected by the awaken spell
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
without guardians. Beasts, plants, and nymphs are always on the lookout for intruders. Forest Shrine Adventures A forest shrine is a remote place with inhabitants who are difficult to impress. Simply
the path of a hydra on a destructive rampage.
4 A druid who lost her spouse in a hunting accident attacks any hunters who come to the shrine.
5 A giant boar affected by the awaken spell
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
without guardians. Beasts, plants, and nymphs are always on the lookout for intruders. Forest Shrine Adventures A forest shrine is a remote place with inhabitants who are difficult to impress. Simply
the path of a hydra on a destructive rampage.
4 A druid who lost her spouse in a hunting accident attacks any hunters who come to the shrine.
5 A giant boar affected by the awaken spell
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
protect themselves and their property, or they simply enjoy the isolation a remote island affords. The creatures on sanctum islands usually live in permanent structures like abbeys, fortresses
provide what aid they can and might even put themselves in harm’s way for the characters if a friendship is established. Welcoming Island Leader d6 Leader 1 Bard (see appendix C) 2 Druid 3 Guardian
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
protect themselves and their property, or they simply enjoy the isolation a remote island affords. The creatures on sanctum islands usually live in permanent structures like abbeys, fortresses
provide what aid they can and might even put themselves in harm’s way for the characters if a friendship is established. Welcoming Island Leader d6 Leader 1 Bard (see appendix C) 2 Druid 3 Guardian
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
protect themselves and their property, or they simply enjoy the isolation a remote island affords. The creatures on sanctum islands usually live in permanent structures like abbeys, fortresses
provide what aid they can and might even put themselves in harm’s way for the characters if a friendship is established. Welcoming Island Leader d6 Leader 1 Bard (see appendix C) 2 Druid 3 Guardian