Homebrew Yuan-ti Freak Species Details

When a counsel of Yuan-ti Purebloods experiments in creating new forms for their subjects, dark rituals take place. These rituals can last anywhere from one week to several years, and they do these to control the outcome of their offspring's subspecies. Typically, the longer one of these rituals takes, the more powerful the hatchling will become. However, some Yuan-ti lose themselves in this process. Reports of encountering visages of Dendar herself have been recalled. When this happens, the ritual casters remain in a dormant state for several years. If they wake up before Dendar pleases, then the egg will die. However, on the slim chance that none of the casters wake up, the fuel of their greatest nightmares and even their life force all transfer into a single egg. This egg will become something known as a Yuan-ti Freak. 

Sporting anywhere from 4 to 10 arms, these creatures have the body of a snake and the torso of some humanoid. Their generally cobra-inspired faces strike awe and fear in anyone that gazes upon them. These Yuan-ti freaks are typically trained to be sentinels, prophets, or even vessels for Dendar herself to inhabit in the material plane. 

Yuan-ti Freak Traits

Your Yuan-ti Freak character has the following traits:

Ability Score Increase

Your Strength score increases by 2, and your Wisdom score increases by 1.

Age

Yuan-ti Freaks reach maturity at age 5, and typically live for two centuries.

Size

Yuan-ti Freaks grow anywhere from 6 to 9 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet. In addition, you gain a swimming speed of 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Poison Immunity

You are immune to poison damage and the poisoned condition.

Languages

You can speak, read, and write Common, Abyssal, and Draconic.

Ghastly Creation

You may choose one of the following traits for your character.

Devil's Sight. 

Magical darkness does not impede your darkvision.

Powerful Build.

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Shapechanger.

You can use your action to polymorph into a Large snake, or back into your true form. Your statistics are the same in each form. Any equipment you are wearing or carrying isn’t transformed. You don't change form if you die.

Spell Resistance.

You have advantage on saving throws made against spells. 

Sseth's Blessing.

When you reduce an enemy to 0 hit points, you gain a number of temporary hit points equal to your proficiency bonus.

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