Homebrew Zukar(Zooka) Species Details
ORIGINS
zukar are the ancestors of werewolves. they are feral 80% of the time meaning they do not understand languages other then their own
while feral. in feral mode their goal is to mate with anything and everything and assert dominance. a full grown Zukar
can take down even the most skilled alphas of normal werewolf packs. they also go into their heat much younger then a normal
werewolf. their first shift is at the age of 5 and their first heat is at the age of 16, their heat is also considered their "feral" period.
Zukar generally keep to themselves in their village hidden in the mountains of [REDACTED] as they are very territorial
the only race they allow in their village without permission is Kitsunes because they are weak to the sexual aura of kitsunes.
ABILITIES
- feral mode. +8 to intimidation if they are making the other creature submit to them in bed.
- predator. they chase their prey. do not run from a zukar for they will win and enjoy the hunt.
- resistance to silver. unlike normal werewolves silver bullets do not hurt them much. infact it irriates a feral Zukar and tickles to a normal one.
NEGATIVES
- wolfsbane. wolfbane herbs and potions weaken their wolves and cause them to cease being feral. it can also give them 1d6 of damage every round if they fail a skill check for Perception with a roll lower then 10.
- kitsunes. kitsunes only need to exude 10% of their max sex appealing aura and a Zukar will allow them full control if feral. the rates go up to 20% if the Zukar is not in heat(feral mode)
- Territorial. this is both a blessing and a curse. they can destroy anything invading their turf but in a party getting to close to their things/space make them rage and attack teammates.
Zukar(Zooka) Traits
Zukar are a more feral territorial werewolf. they are the ancestors of ōkami (狼) or wolves/werewolves. they are easily noticed by their wolf like features and unlike a normal werewolf their wolf is on the surface normally
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