Level
6th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Bludgeoning

You conjure 3 feral wolf spirits. You can then send each of them one by one outwards in a 90-foot line. Each creature in their line of attack must make a Dexterity Dc15 saving throw or take 2d8 bludgeoning damage, taking half on a successful save. If a creature dies as a result of one of the attacks, an additional wolf is conjured and you are able to send it out.

* - (a tuft of fur)

Available For: Druid (Legacy)

Rhettaronjones

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