Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
8 Hours
School
Abjuration
Attack/Save
None
Damage/Effect
Buff
Your spell bolsters your allies with storybook plot armor. Choose a creature within range and visible. The target's hit point maximum and current hit points increase by 1d8 + your spellcasting ability modifier. When a creature hit with a melee attack or touch spell effect the shield does damage equal to the temporary hit points lost to the damage. The damage is fire or ice damage selected when the spell is cast. The spell ends if the temporary hit points are depleted or after 8 hours, whichever happens first.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the targets temporary hit points gained and hit point maximum increase by an additional 1d8 for each slot level above 1st.
* - (Small piece of Charcoal for fire. Drops of water for ice.)Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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7/10/2022 9:12:57 PM
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3
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0
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1
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Coming Soon
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7/10/2022 9:15:56 PM
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1
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0
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--
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Coming Soon
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7/10/2022 9:50:45 PM
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2
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0
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Coming Soon
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7/15/2022 1:17:37 PM
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11
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0
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1.4
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Coming Soon
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"Theod Wolffe learned magic without any institutional teaching. Self taught through reading and experimentation. He loves to read great epics full of adventure both fiction and non-fiction. The story trope of plot armor always made him chuckle. Heroes survived everything thrown at them no matter the odds. He worked his love of those stories and those heroes into his own spellcasting."
Share your thoughts on this spell! Theod Wolffe is my wizard in our gaming group and he is quite taken with making new spells!