Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that aren’t being worn or carried start burning.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.
* - (a ball of bat guano and sulfur)






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Posted Oct 13, 2025The 2014 version did not require this either.
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Posted Nov 22, 2025From a military definition, there is a difference between cover and concealment. Cover will stop/slow projectiles, concealment impacts visibility.
Smoke? Concealment, not cover.
Security glass? Cover, not concealment.
Brick wall? Both.
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Posted Dec 10, 2025It’s nice.