Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
90 ft.
Components
V, S, M *
Duration
1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
Piercing (...)

You coat the ammunition used in the spell's casting with homing blood and fire it at a creature within range. Make a ranged spell attack. On a hit, the target takes 1d10 piercing damage, and the next spell attack made against the target before the end of your next turn has advantage.

Blood Magic. This spell can be cast without its material component. However, doing so causes its caster to take damage equal to twice their proficiency bonus.

This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

* - (Ruby dust worth 1 gp, which the spell consumes, a piece of ammunition)

Previous Versions

Name Date Modified Views Adds Version Actions
4/15/2021 3:32:50 PM
26
0
1
Coming Soon
7/23/2024 5:57:56 AM
119
7
1.1
Coming Soon
7/23/2024 4:49:08 PM
69
1
1.2
Coming Soon
11/5/2024 2:23:26 AM
65
1
1.3
Coming Soon

Spell Tags: Buff Debuff Utility

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

MilestoGo_24

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