Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

You target one object within range and summon it into your grasp. If the object is magical and currently being worn or carried by a creature, the creature can make a charisma saving throw to prevent the object from being summoned. If the object is currently attuned to another creature, the spell simply fails.

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Hollowin

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