Base Class: Monk
Monks of the Way of the Street Dancer have mastered a style of combat that is different than any other. They move around the battlefield with balance and grace, incorporating jumping and spinning kicks into combat, they appear almost as though they were dancing. These monks may be the most daring of all the traditions, but when fighting, they are certainly the most beautiful to behold.
Bonus Proficiencies
When you choose this tradition at 3rd level, you gain proficiency in the Performance skill if you don’t already have it. Your martial arts technique mixes combat training with the precision of a dancer and the antics of a jester.
The Dance of Many Leaves
At 3rd level when you choose this tradition, your fighting style is now a spinning dance in order to take advantage of unbalanced foes. After a creature within 5 feet of you hits or misses you with an opportunity attack, you may spend a Ki Point to make an unarmed attack against that creature.
Spinning Steps
At 6th level, your combat style is even more stunning to behold. You gain a bonus to your AC against opportunity attacks, equal to your Wisdom modifier (minimum 1)
Spinning Kicks
At 6th level you learn to harness the momentum generated by your constant movement to bolster your next strike. If you move 10 ft before an attack, you may add your wisdom modifier to the attack's damage. You can only use this feature once per turn.
Goading Movement
By 11th level, your movements seem to charm your opponents into striking you. Whenever a target has not used its reaction and could make an opportunity attack against you, it must use its reaction to make an opportunity attack against you if it is able.
Additionally when you would be hit by an attack from a creature within 5 feet of you, you can use your reaction to give that attack disadvantage. You may impose this disadvantage a number of times equal to your proficiency bonus. You gain all expended uses back on a long rest.
Sweeping Stride
At 17th level, your fighting movements are so refined they confuse and disorient your enemies. Whenever a creature misses you with an opportunity attack, that creature falls prone.







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