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  • Adventure Design

Adventure Design

  • Design Better Adventures Instantly with Outlines
    Sep 30, 2020 by James Haeck

    Blank page got you spooked? Whether you’re an overworked home DM or an overworked DMs Guild author, here’s one trick that’ll make your adventure-writing more efficient: start by outlining!

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  • Let’s Design an Adventure: Thinking Like a Designer
    Mar 25, 2020 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. In this final installment: thinking like a designer in order to turn your adventure into a product! 

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  • Let’s Design an Adventure: Monsters, Traps, and Other Things That Kill Adventurers
    Mar 11, 2020 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: using monsters, traps, and other hazards to challenge your adventuring party. 

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  • Let’s Design an Adventure: Putting Encounters Together
    Feb 26, 2020 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: how to string encounters together, how to pace your adventure, and how to keep your players' interest from beat to beat.

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  • Let’s Design an Adventure: Building on the Pillars
    Feb 12, 2020 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: merging the three pillars of D&D to create advanced and exciting encounters!

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  • Let’s Design an Adventure: Encounters and the Three Pillars
    Jan 8, 2020 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: utilizing the three pillars of D&D to create outstanding encounters!

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  • Let’s Design an Adventure: Encounter Basics
    Dec 4, 2019 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: creating encounters!

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  • Let’s Design an Adventure: Boxed Text
    Nov 6, 2019 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: boxed text, and how it can help or hinder your storytelling.

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  • Let’s Design an Adventure: Adventure Hooks and Opening Scenes
    Oct 23, 2019 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: adventure hooks and opening scenes!

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  • Let’s Design an Adventure: Outlines and Frameworks
    Oct 9, 2019 by Shawn Merwin

    Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: outlining your adventure!

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  • Let’s Design an Adventure!
    Sep 23, 2019 by Shawn Merwin

    Join veteran adventure designer Shawn Merwin in this series on how to design an amazing D&D adventure!

    Read More
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