
Tasha’s Cauldron of Everything is here, and it’s time to get familiar with the dozens of new subclasses found within—starting with the Circle of Stars, a druidic order that uncovers the magical mysteries hidden within the constellations.
Tasha’s Cauldron of Everything is here, and it’s time to get familiar with the dozens of new subclasses found within—starting with the Circle of Stars, a druidic order that uncovers the magical mysteries hidden within the constellations.
Tasha’s Cauldron of Everything is here, and it’s time to get familiar with the dozens of new subclasses found within—starting with the Order Domain, a cleric that creates law from chaos. Are they good? Are they evil? They are law, and that's all that matters to them.
Tasha’s Cauldron of Everything is here, and it’s time to get familiar with the dozens of new subclasses found within—starting with the College of Creation, a bard that uses magic and song to breathe life into the lifeless.
Tasha’s Cauldron of Everything is here, and it’s time to get familiar with the dozens of new subclasses found within. This week we examine the Path of the Beast, a barbarian whose rage transforms their body into animalistic new forms!
Tasha’s Cauldron of Everything is here, and it’s time to get familiar with the dozens of new subclasses found within—starting with the Armorer, an artificer that creates arcane armor.
Become a master of every subclass in D&D with Class 101, starting with the artificer! This week’s entry is the Alchemist, an artificer that can create elixirs and compounds to help their allies and harm their enemies.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the School of Conjuration, an arcane tradition that grants wizards power to summon creatures, animate the elements, and even teleport others!
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Great Old One, a warlock patron that grants you eldritch and unknowable power.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is Storm Sorcery, a sorcerous origin that channels the untamed power of the storm from your soul through your fingertips.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Arcane Trickster, a rogue that can conjure illusions and enchantments just as easily as they can pick a pocket.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Gloom Stalker, a ranger that lurks in realms of shadow, striking from the darkness like an ambush predator.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Oath of Vengeance, a paladin oath that channels wrath into divine retribution.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Way of Shadows, a monk who can dissolve into darkness and fight and escape unseen.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Eldritch Knight, a fighter who can hurl fire just as easily as they can swing a sword.
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a new subclass from Guildmaster’s Guide to Ravnica: a flourishing creator of decay, the fungal Circle of Spores druid!
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a radiant warrior of the gods, the brilliant Light Domain cleric!
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a brand-new subclass from Mythic Odysseys of Theros: a silver-tongued orator from the bardic College of Eloquence!
Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a lesser-known warrior; the spikiest, angriest, dwarfiest warrior around: the Battlerager!
Class 101 returns with a vengeance with this TRIPLE-SIZED guide to the Artificer class and all of its subclasses from Eberron: Rising from the Last War. Let this be your one-stop guide to playing and creating a fun, low-level artificer character.
It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the School of Abjuration, a wizard subclass from the Player’s Handbook that creates arcane wards to protect rather than to destroy.