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One of Pathfinder’s most exciting campaigns comes to D&D Beyond! Abomination Vaults is here!
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    • Class Guides

    Class Guides

    • Monk 101: Way of Shadows
      Sep 28, 2020 by James Haeck

      Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Way of Shadows, a monk who can dissolve into darkness and fight and escape unseen.

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    • Fighter 101: Eldritch Knight
      Sep 4, 2020 by James Haeck

      Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is the Eldritch Knight, a fighter who can hurl fire just as easily as they can swing a sword.

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    • Druid 101: Circle of Spores
      Aug 28, 2020 by James Haeck

      Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a new subclass from Guildmaster’s Guide to Ravnica: a flourishing creator of decay, the fungal Circle of Spores druid!

      Read More
    • Cleric 101: Light Domain
      Aug 24, 2020 by James Haeck

      Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a radiant warrior of the gods, the brilliant Light Domain cleric!

      Read More
    • Bard 101: College of Eloquence
      Aug 14, 2020 by James Haeck

      Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a brand-new subclass from Mythic Odysseys of Theros: a silver-tongued orator from the bardic College of Eloquence!

      Read More
    • Barbarian 101: Path of the Battlerager
      Aug 7, 2020 by James Haeck

      Let’s take it from the top! Become a master of every subclass in D&D with Class 101. This week’s entry is a lesser-known warrior; the spikiest, angriest, dwarfiest warrior around: the Battlerager!

      Read More
    • Artificer 101: A Beginner’s Guide to Making Magical Marvels
      Jul 30, 2020 by James Haeck

      Class 101 returns with a vengeance with this TRIPLE-SIZED guide to the Artificer class and all of its subclasses from Eberron: Rising from the Last War. Let this be your one-stop guide to playing and creating a fun, low-level artificer character.

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    • New Player’s Guide: Selecting Your First Spells
      Apr 10, 2020 by James Haeck

      Choosing your spells is the most daunting parts of creating a spellcasting character. How do you pick the right spells at 1st level, and moving forward? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.

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    • Wizard 101: School of Abjuration
      Jan 24, 2020 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the School of Abjuration, a wizard subclass from the Player’s Handbook that creates arcane wards to protect rather than to destroy.

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    • Warlock 101: The Archfey
      Jan 17, 2020 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Archfey, a warlock patron from the Player’s Handbook that grants their followers powers of glamour and subterfuge.

      Read More
    • Sorcerer 101: Wild Magic
      Jan 10, 2020 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Wild Magic sorcerer, a magic-user from the Player’s Handbook that wields unpredictable arcana.

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    • Rogue 101: Assassin
      Dec 6, 2019 by James Haeck

       It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Assassin, a rogue subclass from the Player’s Handbook that has mastered the art of silent death.

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    • Ranger 101: Beast Master
      Nov 22, 2019 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Beast Master ranger, the most controversial (and misunderstood) subclass in the Player’s Handbook.

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    • Paladin 101: Oath of the Ancients
      Nov 15, 2019 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Oath of the Ancients, a sacred oath from the Player’s Handbook that wields sylvan power.

      Read More
    • Monk 101: Way of the Four Elements   
      Nov 8, 2019 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Way of the Four Elements, a mystical and magical monastic tradition from the Player’s Handbook.

      Read More
    • Fighter 101: Battle Master
      Oct 25, 2019 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Battle Master, a cunning and tactical fighter archetype from the Player’s Handbook.

      Read More
    • Druid 101: Wild Shape Guide
      Oct 18, 2019 by James Haeck

      Let's take a look at the druid's most unique feature, Wild Shape, and which beasts are the best options to transform into in specific scenarios!

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    • Druid 101: Circle of the Moon
      Oct 11, 2019 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Circle of the Moon, a wild shaping druid subclass from the Player’s Handbook.

      Read More
    • Cleric 101: Knowledge Domain
      Oct 4, 2019 by James Haeck

      It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the Knowledge Domain, an enlightened cleric subclass from the Player’s Handbook.

      Read More
    • Bard 101: College of Valor
      Sep 27, 2019 by James Haeck

       It’s time to go beyond the Basic Rules. In this week’s Class 101, we examine the College of Valor, a bard subclass from the Player’s Handbook.

      Read More
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