D&D is traveling to the first layer of the Nine Hells in its latest adventure. Here’s what you can expect in the blasted wasteland of Avernus.
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Xanathar has every reason to be paranoid. Enhance your Waterdeep and Skullport campaign with this short story about infighting within the Xanathar Guild by none other than the famed author Volo! Observant players could even learn a thing or two about the organization’s weak points—where to travel to reach Xanathar’s audience chamber, who’s a traitor, and who’s weak-willed enough to be bribed or intimidated.
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Saltmarsh has come a long way since it was first created by British D&D authors in the '70s. If you plan on running the upcoming anthology adventure Ghosts of Saltmarsh, you would do well to learn about this sleepy port's sinister history.
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The Player’s Handbook gives D&D players the option to create a dark elf character, but warns them that they will face prejudice and hardship across the surface world. How do you play a drow character?
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Drow make excellent villains, but are also a popular choice for players to create an unlikely hero. Are the drow truly all evil, or is their villainy merely a misconception of the surface world?
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Waterdeep: Dragon Heist is all about hunting down half a million gold pieces. Even if the players find it, they probably won’t be able to keep it all… but let’s fantasize a bit. If you got your hands on 500,000 gold, what on Toril could you even spend it on?
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“Modrons are beings of absolute law that adhere to a hive-like hierarchy. They inhabit the plane of Mechanus and tend its eternally revolving gears, their existence a clockwork routine of perfect order.” Perfect order is nice and all, but things get really fun when you force modrons to deal with a little bit of chaos!
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This Sunday, Acquisitions Incorporated will be live at Benaroya Hall in Seattle as they go on another explosive adventure. Whether you’ll be there in person or tuning in on Twitch, you need to know the identities of the four adventuresome weirdos played by Jerry Holkins, Mike Krahulik, Holly Conrad, and Patrick Rothfuss.
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The latest Drizzt novel from R.A. Salvatore, Timeless, debuts on September 4th. This novel goes back to the famed dark elf’s Underdark roots, and we’re remembering the history and legacy of the much-imitated ranger in anticipation of its release.
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Learn the story of imagination, drama, and tragedy at the heart of D&D's creation!
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The Eberron campaign setting is here! Learn the basics of the setting on D&D Beyond before you dive in.
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The Xanathar is one of the four modular antagonists of Waterdeep: Dragon Heist. We've seen a lot of this famous beholder over the past few years, but where did this creature come from? Why has it become active in the underworld of Waterdeep once more?
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Manshoon is one of the four modular antagonists of Waterdeep: Dragon Heist. Why is one of the world's greatest dark wizards hiding in Waterdeep, and why is he seeking the vast sum of gold hidden within its walls?
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The Cassalanters are just one of the four modular antagonist factions in Waterdeep: Dragon Heist. Who are these newcomers to Forgotten Realms lore, and how can a pair of coddled nobles stand up to your characters and villains like the Xanathar Guild?
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Jarlaxle is one of the four modular antagonists of Waterdeep: Dragon Heist. Who is this roguish rapscallion? Where did he come from, and why is he after the vast sum of gold hidden within the City of Splendors?
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Waterdeep awaits. Learn all about the City of Splendors and plan your campaign before the release of Waterdeep: Dragon Heist this fall!
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Eladrin are an exciting race full of flavor and panache. But depending on what kind of campaign you're playing, you may want to ban your players from playing one.
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Demons have fought devils since the Multiverse was created, and they'll fight 'til long after it's destroyed. The Blood War is so massive, how can you possibly use it in your home game?
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Learn more about the Sha'sal Khou and the rest of the Gith in a new adventure by Chris Lindsay.
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We talks to Mike Mearls about how the D&D team is approaching the lore of Dungeons & Dragons.