Is there anyway to take a player character beyond level 20? I know this is mentioned briefly in several of the books. I am wondering because some of my players have wondered about taking their character is beyond character level 20 by multi classing beyond level 10 in two different classes. However, this is currently not possible with the character builder.
You may want to look into Matt Colville's new Strongholds and Followers book which is a great way to go with characters who want to have regional impact. It gives new motivations and possibilities for very powerful characters.
RAW does cap your power at 20th level, but pulling away from stats to story-based roleplay can offer further options.
Consider the possibility of 20+ level characters becoming an exarch or other agent of a divine power or patron or extra-planar ruler(s). All those boons the players tried to win getting to 20th level had to be judged and doled out by somebody...
@davedamon RAW actually has an unlimited epic levels in the dungeons masters guide.
by raw going from 20 and higher does the following things... - Your stats may now go up from 20 to maximum 30. - Each levels beyond 20 can decide if they want ASI or BOONs or FEATS.
this is in the actual dungeons masters guide ! so it is RAW, this is not an optionnal ruling either. it is only for those who want to go beyond level 20.
heres the actual page it is on. its the EPIC BOON section. more importantly int he square at the bottom !
for ease of practice, heres what the square says...
ALTERNATIVES TO EPIC BOONS
You might decide to grant one of the following rewards to a 20th-level character, instead of awarding an epic boon. These two options can be awarded to a character more than once.
Ability Score Improvement. The character can increase one ability score by 2 or increase two ability scores by 1 each. The ability score can now be increased above 20, up to a maximum of 30.
New Feat. The character gains a new feat chosen by the player, but subject to your approval.
Knowing this, i'd want the character builder to reflect this and be able to just go in levels higher then level 20. in my games, my gods, or lesser gods, have actual above level 20 stats and i truly wish to them in character builder because i do not want to create a monster for them. in my games, lesser deities, including players who get to godhood, have about 20 to 30 levels. and i would like to be able to do those 10 more levels in the builder. now i'm not asking them to allow classes to be taken up to 30. but if they could it would be the best for me.
after all, going above level 20 "IS" in the dungeons masters guide and "IS" RAW !
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Doesnt matter. The fact is. The current system doesnt allow it. Which is weird cause it is raw. Also the fact they say xp continues to go on means more levels. It would be much easier to them to just allow more levels.
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Doesnt matter. The fact is. The current system doesnt allow it. Which is weird cause it is raw. Also the fact they say xp continues to go on means more levels. It would be much easier to them to just allow more levels.
Epic boons are planned to be supported. For now you can homebrew feats for them.
More xp, does not mean more levels. The official level cap in 5e is 20.
@DndPaladin They've said that they're working on supporting boons and boon like features (such as continued ASIs) as part of the general features system. There are no levels beyond 20, but boons and the like are optional rules which DDB have said are on the road map to be implemented but unfortunately take a back seat behind core game feature development. Same with things like spell points, there's a lot of non-core rules still be to be supported.
This may be a bit off topic but I do miss the paragon paths and epic destinies from 4e. I know that edition is rather controversial but I for one enjoyed it and wish they would implement some of those options.
@davedamon thanks for that reply... But the feature is core. Not optionnal. If it was it would be in the section of optionnal ruling in the dmg specifically designed for that.
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This might be off topic from what’s being discussed, or possibly a necro-post. But i may have an idea for this (and any staff reading this, feel free to pass it along to programmers). If they had a check toggle option in the home tab of the character builder to separate class level caps from the core 20 level limit system, that could work to let players exceed 20 levels.
Im not suggesting exceed 20 levels in a SOLITARY class, but letting players go to level 20 in MULTIPLE classes at once as an optional feature for the character builder may offer some extra “epic” playability for parties that like more advanced encounters. It could even have an increased ASI cap to go to 30 thrown in as a bonus (call it “advanced multiclassing or something, lol).
I only suggested this because my GM is allowing our group to take more than 20 levels total for multiclassing in our campaign, so i think its more commonly done in more experienced groups, and a good feature that might be worth developing FOR those groups. Rather than have to write it all down on paper, it would be easier to manage it on beyond, where its all organized.
Im likely repeating whats already been said, its something likely not on the dev’s agenda, and I might just be wasting my breath here. However, if what i suggested is something that COULD solve the beyond level 20 dilemma, if even in a different way than epic boons, i place my vote in programming this in. It might just get more praise than expected lol.
The reason you can't exceed level 20 on D&D Beyond is less a programming/design constraint and more a rules constraint. D&D Beyond has to follow the core rules of D&D, and one of those core rules is that the maximum character level (ie the sum of all your levels across all classes) is 20.
The reason you can't exceed level 20 on D&D Beyond is less a programming/design constraint and more a rules constraint. D&D Beyond has to follow the core rules of D&D, and one of those core rules is that the maximum character level (ie the sum of all your levels across all classes) is 20.
But core says you keep getting xp and get asi or boons. Which both arent done yet on beyond. I have characters that have those so it would be great to make them work. I hope the new sheet will allow them.
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Yeah, those are optional rules that DDB is working to implement. You can currently do some of them (you can manually add ASI's) but the general feature system will hopefully bring about boons.
And yeah, I think Adam mentioned last dev update that the character sheet update lays the groundwork needed for the general feature system. I have some custom 'minor feats' my players have received that I'm looking forward to rework as boons and supernatural gifts.
Well, with any luck, the separated class leveling option will be implemented in one of the next updates. That would REALLY give some “beyond lvl 20” options for people staying in the RAW according to the PHB.
Who knows, maybe WoTC will throw in a feature similar to the prestige class bonuses like I used to use back in my Pathfinder days xD
I doubt they did, seeing as DDB has to respect the core rules of the game, one of those being the level 20 cap. If WotC changes those core rules, DDB will change things to respect that.
Is there anyway to take a player character beyond level 20? I know this is mentioned briefly in several of the books. I am wondering because some of my players have wondered about taking their character is beyond character level 20 by multi classing beyond level 10 in two different classes. However, this is currently not possible with the character builder.
There are no levels beyond 20 RAW, and DDB only supports the RAW framework.
There are things like epic boons, XP based ASI's and feats and the like, which will be supported once the general feature system is implemented.
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You may want to look into Matt Colville's new Strongholds and Followers book which is a great way to go with characters who want to have regional impact. It gives new motivations and possibilities for very powerful characters.
RAW does cap your power at 20th level, but pulling away from stats to story-based roleplay can offer further options.
Consider the possibility of 20+ level characters becoming an exarch or other agent of a divine power or patron or extra-planar ruler(s). All those boons the players tried to win getting to 20th level had to be judged and doled out by somebody...
DM since the late 1970s.
I’m just wondering why the epic boons are available in the character builder?
As far as I'm aware, epic boons aren't available in the character builder. They're coming as part of the general feature system.
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@davedamon RAW actually has an unlimited epic levels in the dungeons masters guide.
by raw going from 20 and higher does the following things...
- Your stats may now go up from 20 to maximum 30.
- Each levels beyond 20 can decide if they want ASI or BOONs or FEATS.
this is in the actual dungeons masters guide ! so it is RAW, this is not an optionnal ruling either.
it is only for those who want to go beyond level 20.
heres the actual page it is on. its the EPIC BOON section. more importantly int he square at the bottom !
https://www.dndbeyond.com/sources/dmg/other-rewards#EpicBoons
for ease of practice, heres what the square says...
Knowing this, i'd want the character builder to reflect this and be able to just go in levels higher then level 20.
in my games, my gods, or lesser gods, have actual above level 20 stats and i truly wish to them in character builder because i do not want to create a monster for them.
in my games, lesser deities, including players who get to godhood, have about 20 to 30 levels. and i would like to be able to do those 10 more levels in the builder. now i'm not asking them to allow classes to be taken up to 30. but if they could it would be the best for me.
after all, going above level 20 "IS" in the dungeons masters guide and "IS" RAW !
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Those aren't levels though, their just an alternative to boons. You'd still be level 20, just with ever increasing stats.
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Doesnt matter. The fact is. The current system doesnt allow it. Which is weird cause it is raw. Also the fact they say xp continues to go on means more levels. It would be much easier to them to just allow more levels.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
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Epic boons are planned to be supported. For now you can homebrew feats for them.
More xp, does not mean more levels. The official level cap in 5e is 20.
@DndPaladin They've said that they're working on supporting boons and boon like features (such as continued ASIs) as part of the general features system. There are no levels beyond 20, but boons and the like are optional rules which DDB have said are on the road map to be implemented but unfortunately take a back seat behind core game feature development. Same with things like spell points, there's a lot of non-core rules still be to be supported.
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This may be a bit off topic but I do miss the paragon paths and epic destinies from 4e. I know that edition is rather controversial but I for one enjoyed it and wish they would implement some of those options.
@davedamon thanks for that reply... But the feature is core. Not optionnal. If it was it would be in the section of optionnal ruling in the dmg specifically designed for that.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
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You can always switch to 1E or 2E.
@DnDPaladin The way the 'Other Rewards' section is presented, they seem very optional.
The additional feats and ASIs are certainly optional, it states as much in the text box.
Epic boons as a level advancement option are definitely optional:
Which also supports my point earlier that there are no levels beyond 20, RAW.
All in all, everything in the Other Rewards section sounds very optional to me.
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This might be off topic from what’s being discussed, or possibly a necro-post. But i may have an idea for this (and any staff reading this, feel free to pass it along to programmers). If they had a check toggle option in the home tab of the character builder to separate class level caps from the core 20 level limit system, that could work to let players exceed 20 levels.
Im not suggesting exceed 20 levels in a SOLITARY class, but letting players go to level 20 in MULTIPLE classes at once as an optional feature for the character builder may offer some extra “epic” playability for parties that like more advanced encounters. It could even have an increased ASI cap to go to 30 thrown in as a bonus (call it “advanced multiclassing or something, lol).
I only suggested this because my GM is allowing our group to take more than 20 levels total for multiclassing in our campaign, so i think its more commonly done in more experienced groups, and a good feature that might be worth developing FOR those groups. Rather than have to write it all down on paper, it would be easier to manage it on beyond, where its all organized.
Im likely repeating whats already been said, its something likely not on the dev’s agenda, and I might just be wasting my breath here. However, if what i suggested is something that COULD solve the beyond level 20 dilemma, if even in a different way than epic boons, i place my vote in programming this in. It might just get more praise than expected lol.
The reason you can't exceed level 20 on D&D Beyond is less a programming/design constraint and more a rules constraint. D&D Beyond has to follow the core rules of D&D, and one of those core rules is that the maximum character level (ie the sum of all your levels across all classes) is 20.
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But core says you keep getting xp and get asi or boons. Which both arent done yet on beyond. I have characters that have those so it would be great to make them work. I hope the new sheet will allow them.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
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--> One Shot Adventure - House of Artwood (DM) (Completed)
Yeah, those are optional rules that DDB is working to implement. You can currently do some of them (you can manually add ASI's) but the general feature system will hopefully bring about boons.
And yeah, I think Adam mentioned last dev update that the character sheet update lays the groundwork needed for the general feature system. I have some custom 'minor feats' my players have received that I'm looking forward to rework as boons and supernatural gifts.
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Well, with any luck, the separated class leveling option will be implemented in one of the next updates. That would REALLY give some “beyond lvl 20” options for people staying in the RAW according to the PHB.
Who knows, maybe WoTC will throw in a feature similar to the prestige class bonuses like I used to use back in my Pathfinder days xD
I doubt they did, seeing as DDB has to respect the core rules of the game, one of those being the level 20 cap. If WotC changes those core rules, DDB will change things to respect that.
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