I think the top info of the character sheet (the header with the character portrait and HPs) should stick on top when the user scrolls down to the spells section for example, so it's always in sight.
Two bugs I've just found (or maybe two expressions of the same bug)...
Both the Ritual Caster feat and Magic Initiate feat need to show the Spells tab on the digital character sheet (I'm uncertain if this is the same for Spell Sniper). This doesn't show on non-caster characters currently (on mobile devices anyway, I assume it's the same on PC).
Also, the Ritual Caster feat does not allow you to select rituals. (On a level 10 Rogue).
So am I going to need to purchase the PHB again to unlock things like the other divine domains for clerics? It does not show up with the hero subscription.
So am I going to need to purchase the PHB again to unlock things like the other divine domains for clerics? It does not show up with the hero subscription.
Yes.
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Just some feedback/feature suggestion for you folks: I think it'd be a great idea to have an ever-expanding list of class options as new books come out that lets people know which books to buy to unlock that specific content, starting as soon as you can update it!
As an example of what I'm talking about, I think it would be a great addition to the main Classes page if the class archetypes/traditions/domains/etc from other sources were all listed by name for people who don't have them with the source listed and/or a link to where you can buy it. I think just having a number per class and increasing that number as new options come out isn't as smart as providing people a link right there to buy the content with a teaser of the name of the option so people get an idea what kind of archetypes are in each source!
My extensive "Notes - Other" text does not export to the PDF character sheet at all, not even in truncated form. (I'm using Chrome.) That's where all my Adventurers League story awards are, so it's rather critical that it shows up on my PDF character sheet.
Paladin's divine smite isn't really listed anywhere "useable" so that we can track it.
I would expect it to be under the "Limited Use" section linked to remaining spell slots, or in the "Attacks" section or at least in the "Spells" section. If it goes in the limited use section i'd like to see come kind of Use button, with spellslot level and letting us know how many extra d8 that is, then use up a spells slot from spells.
Another thing: spell lists being split on a class base isn't really useful.
I'd think it would be more useful to think in terms of effect for sorting: damage spells, area of effect spells, buffing spells, misc spells, etc. Maybe making our own categories and put spells in there? Right now its still a bit of slog, when multiclassing, to try and find a spell you're thinking of using, or even have an overview of what you have to make some decisions.
In the character sheet I'm seeing a few instances where the description provided is from the book but not actually useful. Example: Paladin channel divinity in the "Limited Use" section doesn't actually tell me what my two options are and describes channel divinity. To see what I can actually use it for I have to go to Features > Class Features > Paladin > Channel divinity and scroll a lot.
The features is a great section to have full descriptions of stuff, but the "use" sections should be too the point. If I expand Channel Divinity there I should see what my two options are as i'm about to use it / decide to use it.
Another thing: spell lists being split on a class base isn't really useful.
I'd think it would be more useful to think in terms of effect for sorting: damage spells, area of effect spells, buffing spells, misc spells, etc. Maybe making our own categories and put spells in there? Right now its still a bit of slog, when multiclassing, to try and find a spell you're thinking of using, or even have an overview of what you have to make some decisions.
Hi Leempi,
there are many options for sorting and filtering spells available in the spells list, especially if you click the SHOW ADVANCED FILTERS. Picking up on your example, you could select the DAMAGE tag within the SPELL TAGS filter.
there are many options for sorting and filtering spells available in the spells list, especially if you click the SHOW ADVANCED FILTERS. Picking up on your example, you could select the DAMAGE tag within the SPELL TAGS filter.
Hey - I'm looking at my character sheet in the SPELLS box, and can't see anywhere obvious there is a "filter" there. Just: Spell Slots, Pact Magic, Paladin > Prepared Spells / Known Spells, Warlock > Known Spells / Add Spells. Am I missing something?
there are many options for sorting and filtering spells available in the spells list, especially if you click the SHOW ADVANCED FILTERS. Picking up on your example, you could select the DAMAGE tag within the SPELL TAGS filter.
Hey - I'm looking at my character sheet in the SPELLS box, and can't see anywhere obvious there is a "filter" there. Just: Spell Slots, Pact Magic, Paladin > Prepared Spells / Known Spells, Warlock > Known Spells / Add Spells. Am I missing something?
If you have a complex multi-class character, then you may find that using the main spell list search that I linked is a better way of viewing your options.
Due to the amount of screen-space available, the dialogue in the character sheet for spells selection is always going to have fewer features for filtering.
This isn't to say that there won't be improvements to that part of the character sheet - the staff team are working on the character builder & character sheet currently, to deliver further improvments.
Any plans to add an option where we can flag character sheets to be visible to others outside of the DDB campaign structure? I'm in a PbP game and I'd like that group to be able to see my DDB character sheet easily.
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Eshuvenniel Kazander Ravid,Valor Bard and Acolyte of the Goddess of Luck Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions! I'm not looking for heaven or hell... just someone to listen to stories I tell...
Can the material components that have a gold value be added to spells when they're on the character sheet? I need to be reminded when I need a certain component, it's in the regular spell listing but it doesn't show on the sheet for some reason. Thanks.
I understand the "Spell Attack" section is for cantrips that require an attack (d20) roll, however it really should included damage cantrips that force a saving throw as well (acid splash, sacred flame, poison spray, etc). Considering how often cantrips are used (and the intent of these specific spells is to "attack" and do damage), it would make sense to have them right up there.
In addition, damage cantrips learned via the "Magic Initiate" feat really should be up there as well. I know they are under the "Other Spell Attacks" section, but it's not really intuitive to have to keep scrolling, then click through 2 more boxes just to get to the information on the spell you want to use. Not only that, but the layout is very different as there is no current "to hit" bonus, or "damage dice" reference like the normal spell attacks. If someone picked this feat to get an attack cantrip, they picked it to use it and use it frequently. It took me longer than I care to admit to find those spells, and I've gotten feedback from my players that it's a bit confusing.
The more I think about, the more I want the spells to just be hyperlinked words (with hover tooltip) arranged much like they are in a stat block, instead a "card" for each spell. This would be especially helpful for higher level spellcasters.
I understand the "Spell Attack" section is for cantrips that require an attack (d20) roll, however it really should included damage cantrips that force a saving throw as well (acid splash, sacred flame, poison spray, etc). Considering how often cantrips are used (and the intent of these specific spells is to "attack" and do damage), it would make sense to have them right up there.
If you expand the spell in the "Spells" section, you should see an expanding section called "customize" that reveals an unchecked box labelled "Display as Attack". Check it and the spell will appear in the "Spell Attack" section.
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Just a little feedback:
I think the top info of the character sheet (the header with the character portrait and HPs) should stick on top when the user scrolls down to the spells section for example, so it's always in sight.
Two bugs I've just found (or maybe two expressions of the same bug)...
Both the Ritual Caster feat and Magic Initiate feat need to show the Spells tab on the digital character sheet (I'm uncertain if this is the same for Spell Sniper). This doesn't show on non-caster characters currently (on mobile devices anyway, I assume it's the same on PC).
Also, the Ritual Caster feat does not allow you to select rituals. (On a level 10 Rogue).
Thanks,
Youngy
Thank you. I guess I just don't understand why they didn't make this part of the character building process like stats and such.
So am I going to need to purchase the PHB again to unlock things like the other divine domains for clerics? It does not show up with the hero subscription.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Add the range distances to ranged weapons, e.g. ranged (80/320).
Add the reach distance to reach weapons, e.g. reach (10 ft).
Just some feedback/feature suggestion for you folks: I think it'd be a great idea to have an ever-expanding list of class options as new books come out that lets people know which books to buy to unlock that specific content, starting as soon as you can update it!
As an example of what I'm talking about, I think it would be a great addition to the main Classes page if the class archetypes/traditions/domains/etc from other sources were all listed by name for people who don't have them with the source listed and/or a link to where you can buy it. I think just having a number per class and increasing that number as new options come out isn't as smart as providing people a link right there to buy the content with a teaser of the name of the option so people get an idea what kind of archetypes are in each source!
My extensive "Notes - Other" text does not export to the PDF character sheet at all, not even in truncated form. (I'm using Chrome.) That's where all my Adventurers League story awards are, so it's rather critical that it shows up on my PDF character sheet.
Totem Warrior Barbarian Page, is missing the Elk and Tiger options from SCAG when you bought the book.
https://www.dndbeyond.com/characters/classes/barbarian#PathoftheTotemWarrior
Paladin's divine smite isn't really listed anywhere "useable" so that we can track it.
I would expect it to be under the "Limited Use" section linked to remaining spell slots, or in the "Attacks" section or at least in the "Spells" section. If it goes in the limited use section i'd like to see come kind of Use button, with spellslot level and letting us know how many extra d8 that is, then use up a spells slot from spells.
Another thing: spell lists being split on a class base isn't really useful.
I'd think it would be more useful to think in terms of effect for sorting: damage spells, area of effect spells, buffing spells, misc spells, etc. Maybe making our own categories and put spells in there? Right now its still a bit of slog, when multiclassing, to try and find a spell you're thinking of using, or even have an overview of what you have to make some decisions.
In the character sheet I'm seeing a few instances where the description provided is from the book but not actually useful. Example: Paladin channel divinity in the "Limited Use" section doesn't actually tell me what my two options are and describes channel divinity. To see what I can actually use it for I have to go to Features > Class Features > Paladin > Channel divinity and scroll a lot.
The features is a great section to have full descriptions of stuff, but the "use" sections should be too the point. If I expand Channel Divinity there I should see what my two options are as i'm about to use it / decide to use it.
https://www.dndbeyond.com/compendium/rules/scag/classes#Barbarians
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Any plans to add an option where we can flag character sheets to be visible to others outside of the DDB campaign structure? I'm in a PbP game and I'd like that group to be able to see my DDB character sheet easily.
Eshuvenniel Kazander Ravid, Valor Bard and Acolyte of the Goddess of Luck
Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions!
I'm not looking for heaven or hell... just someone to listen to stories I tell...
Can the material components that have a gold value be added to spells when they're on the character sheet? I need to be reminded when I need a certain component, it's in the regular spell listing but it doesn't show on the sheet for some reason. Thanks.
I understand the "Spell Attack" section is for cantrips that require an attack (d20) roll, however it really should included damage cantrips that force a saving throw as well (acid splash, sacred flame, poison spray, etc). Considering how often cantrips are used (and the intent of these specific spells is to "attack" and do damage), it would make sense to have them right up there.
In addition, damage cantrips learned via the "Magic Initiate" feat really should be up there as well. I know they are under the "Other Spell Attacks" section, but it's not really intuitive to have to keep scrolling, then click through 2 more boxes just to get to the information on the spell you want to use. Not only that, but the layout is very different as there is no current "to hit" bonus, or "damage dice" reference like the normal spell attacks. If someone picked this feat to get an attack cantrip, they picked it to use it and use it frequently. It took me longer than I care to admit to find those spells, and I've gotten feedback from my players that it's a bit confusing.
The more I think about, the more I want the spells to just be hyperlinked words (with hover tooltip) arranged much like they are in a stat block, instead a "card" for each spell. This would be especially helpful for higher level spellcasters.
I'm on the DM's Guild: click here