Now that D&D Beyond has launched with the basic skeleton for Campaign Management, we would love to receive some focused feedback on what features the community would want to see as part of the system going forward.
Although I have tried to make it clear from the beginning what we were launching with, I have seen a great deal of differing opinions on what "campaign management" means.
With that in mind, we want to hear from you!
Feature Suggestions
We are looking for feature suggestions in this thread - not discussion - in order to make it more easily digestible by the team.
Any comments in this thread that are not feature suggestions will be moved to the discussion thread by the moderators. Please post each campaign management idea in a new post - so that users can rate them (as per below).
Please keep the feature suggestions succinct and to the point. It's completely fine if you write a wall of text - just make sure that text is relevant and meaningful.
Rating the Suggestions
We also want to get an idea of how others in the community feel about the feature suggestions shared here.
If you like or want to see that suggestion, then use the upvote area at the bottom of post to let us know:
We will collect all the feedback here and do a more focused pass of feedback via a poll.
All of this is an attempt to clarify what the community wants to see - please understand that some things are easier to do than others. The feedback here will be used to inform our roadmap going forward.
As part of my campaign I would like to see the integration of Adventurers League logs.
Personal Views:
DM creates an adventure log in campaign. Ticks the characters that played. This shows in the campaign in full detail on a players character sheet and in brief detail on their DNDBeyond profile attached to their DCI #.
This can be as simple as the ability to lock chapters of adventures, classes, races, spells, monster blocks, and magic items I realize that if my players buy the content that they can just view it themselves, but if they can't do it directly through the campaign, I'm making it harder on them to "cheat"
For the notes section, having a private and a public separate is a great idea, but add the ability to have collapsible sections as others have suggested -- I want to be able to note things that happened in the visit to Neverwinter separate from the visit to Waterdeep, separate from fighting the Red Dragon in it's lair, but be able to see the large headings, and click them to expand to the notes there.
A section for NPCs, each with its own subsection; that subsection having places to put things like name, description, personality (traits, ideals, etc.), and a link to the NPC's stat block (which will be tooltipped automatically); the ability to set exactly how much information the PCs see (and set different information for each PC), including details as major as the NPC's existence and as minor as a single subclause of one of the NPC's personality traits, as well as the ability to show some or all PCs false information; the ability to manage the NPC's resources, such as HP and spell slots; and location, which would of course be integrated with the maps you've promised us.
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
A calendar/scheduler. I want to be able to schedule a session on a calendar (date/time/place, and notes i.e. who is bringing the snacks?, meeting at table 3 in Room A at the D&D gamer's lounge, don't forget your spell cards!, etc)), and have the Players maybe check a box on if they can attend or not, and even have a "proposed new time" option for them to suggest a time that works better
The ability to hover and link to the shared homebrewed items and monsters in the campaign (similar to how magic items and monsters have that hover box)
Ability to upload a campaign image and/or background image/wallpaper. This would be to help distinguish between my campaigns listed -- right now they look the same aside from the Name -- if I just had a small icon I can upload even on the "Active Campaigns" page I would be ok with that.
A place to write a homebrew adventure with the option to keep the players from seeing it. Bonus points if it looks like the WotC adventures on D&D Beyond.
And the ability to publish said homebrew adventures to the forums.
Campaign Assets - NPCs, Locations, Shops, Monsters, Gods, ETC.
Ability to create assets within a campaign and link to them to each other. With separate fields for DM only information and for Player Information (when toggled on, see below)
Ability to toggle which PCs in a campaign can see which assets (including an everyone option)
Assets created from existing adventure modules
Ability for Players to create assets (Default only they and the DM could see but DM could toggle others as need be)
Ability to put more than one photo on an asset (even if it's just a text field like this would be great)
I just rolled a second surprise round against a party that has a weapon of warning. When you put together the party overview several people have mentioned, I want to include information like that.
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
A campaign wiki to allow for public and DM-only content. This would be, essentially, a campaign setting wiki but could also represent adventure locations, events, etc. The goal is to publish information for my players to reference or for me to reference.
"As a DM I want a wiki so that I can share setting information with the players and make notes for myself."
An adventure log. This is geared towards keeping a narrative flow and record of things that were discovered/done during play. Should be linkable with wiki (assuming one exists), but separate.
Hello everyone!
Now that D&D Beyond has launched with the basic skeleton for Campaign Management, we would love to receive some focused feedback on what features the community would want to see as part of the system going forward.
Although I have tried to make it clear from the beginning what we were launching with, I have seen a great deal of differing opinions on what "campaign management" means.
With that in mind, we want to hear from you!
Feature Suggestions
We are looking for feature suggestions in this thread - not discussion - in order to make it more easily digestible by the team.
If you want to discuss the suggestions in this thread, you can do so in the following thread that is designated for it: Campaign Management - Features Wish List - Discussion
Any comments in this thread that are not feature suggestions will be moved to the discussion thread by the moderators. Please post each campaign management idea in a new post - so that users can rate them (as per below).
Please keep the feature suggestions succinct and to the point. It's completely fine if you write a wall of text - just make sure that text is relevant and meaningful.
Rating the Suggestions
We also want to get an idea of how others in the community feel about the feature suggestions shared here.
If you like or want to see that suggestion, then use the upvote area at the bottom of post to let us know:
We will collect all the feedback here and do a more focused pass of feedback via a poll.
All of this is an attempt to clarify what the community wants to see - please understand that some things are easier to do than others. The feedback here will be used to inform our roadmap going forward.
Thanks!
As part of my campaign I would like to see the integration of Adventurers League logs.
Personal Views:
DM creates an adventure log in campaign. Ticks the characters that played. This shows in the campaign in full detail on a players character sheet and in brief detail on their DNDBeyond profile attached to their DCI #.
Give the players their own note tabs. This seems pretty basic and is pretty must have if they are going fully digital.
How do you get a one-armed goblin out of a tree?
Wave!
The ability to mask the content from my players.
This can be as simple as the ability to lock chapters of adventures, classes, races, spells, monster blocks, and magic items
I realize that if my players buy the content that they can just view it themselves, but if they can't do it directly through the campaign, I'm making it harder on them to "cheat"
How do you get a one-armed goblin out of a tree?
Wave!
For the notes section, having a private and a public separate is a great idea, but add the ability to have collapsible sections as others have suggested -- I want to be able to note things that happened in the visit to Neverwinter separate from the visit to Waterdeep, separate from fighting the Red Dragon in it's lair, but be able to see the large headings, and click them to expand to the notes there.
How do you get a one-armed goblin out of a tree?
Wave!
Suggestions for NPC management:
A section for NPCs, each with its own subsection; that subsection having places to put things like name, description, personality (traits, ideals, etc.), and a link to the NPC's stat block (which will be tooltipped automatically); the ability to set exactly how much information the PCs see (and set different information for each PC), including details as major as the NPC's existence and as minor as a single subclause of one of the NPC's personality traits, as well as the ability to show some or all PCs false information; the ability to manage the NPC's resources, such as HP and spell slots; and location, which would of course be integrated with the maps you've promised us.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
A calendar/scheduler. I want to be able to schedule a session on a calendar (date/time/place, and notes i.e. who is bringing the snacks?, meeting at table 3 in Room A at the D&D gamer's lounge, don't forget your spell cards!, etc)), and have the Players maybe check a box on if they can attend or not, and even have a "proposed new time" option for them to suggest a time that works better
How do you get a one-armed goblin out of a tree?
Wave!
How do you get a one-armed goblin out of a tree?
Wave!
The "DM Screen" as described in this thread here
How do you get a one-armed goblin out of a tree?
Wave!
The ability to assign a player a character that I have made.
A campaign forum -- so everyone in the campaign can communicate
How do you get a one-armed goblin out of a tree?
Wave!
The ability to hover and link to the shared homebrewed items and monsters in the campaign (similar to how magic items and monsters have that hover box)
How do you get a one-armed goblin out of a tree?
Wave!
A stopwatch/hourglass/timer
How do you get a one-armed goblin out of a tree?
Wave!
Ability to upload a campaign image and/or background image/wallpaper. This would be to help distinguish between my campaigns listed -- right now they look the same aside from the Name -- if I just had a small icon I can upload even on the "Active Campaigns" page I would be ok with that.
How do you get a one-armed goblin out of a tree?
Wave!
A place to write a homebrew adventure with the option to keep the players from seeing it. Bonus points if it looks like the WotC adventures on D&D Beyond.
And the ability to publish said homebrew adventures to the forums.
I'm on the DM's Guild: click here
The most memorable stories always begin with failure.
I just rolled a second surprise round against a party that has a weapon of warning. When you put together the party overview several people have mentioned, I want to include information like that.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
A campaign wiki to allow for public and DM-only content. This would be, essentially, a campaign setting wiki but could also represent adventure locations, events, etc. The goal is to publish information for my players to reference or for me to reference.
"As a DM I want a wiki so that I can share setting information with the players and make notes for myself."
(breaking up ideas for better upvote-ability)
An adventure log. This is geared towards keeping a narrative flow and record of things that were discovered/done during play. Should be linkable with wiki (assuming one exists), but separate.
Ability to post maps and similar media. Ideally integrated into the wiki, but could be useful even if implemented before/after/separate.