D&D Beyond 2025 Wrap-Up

Hello world! I'm Brian Perry, the new Executive Producer of D&D Beyond. I’ve been at Wizards of the Coast for 10 years. The last 2.5 years, I led the D&D franchise team on projects like Local Game Store Early Access and the release of SRD 5.2.

D&D Beyond is built by a passionate team of designers, engineers, and product managers who play, DM, homebrew, argue about house rules, and love this game as much as you do. My job is to clear the path so this team can focus on what matters most to you and them: Making the D&D Beyond experience better for players and Dungeon Masters.

In the past, we haven’t been clear about our mission or priorities—or shown up to the table to talk with you, our players. That's going to change.

Have a Question? Let Us Know!

I'll be hosting a Reddit AMA with our friends in r/dndnext on December 9 at 4 PM PT, where we’ll be talking about the future of D&D Beyond. I’ll be as open and direct as possible. Ask what you want, and I’ll answer what I can!

Back to the Table

Luca BanconeA magical D&D table

This is the first of many times you'll hear more directly from me and the rest of the D&D Beyond team—across articles, AMAs, feedback surveys, and more.

I have two topics for today:

  • Our Purpose. What drives us moving forward.
  • 2025 Wrap-Up. What’s coming in the next two weeks and what’s shifting to 2026.

Our Purpose

What we build and why we build it will now be driven by two core beliefs the team and I share.

1. D&D is the Best Way to Hang Out with Friends

For most of us, we play D&D to have fun with friends and family. Whether you’re IRL around a table or streaming online across time zones, you are gaming, problem-solving, storytelling, and building genuine connections. D&D is a beloved, shared pastime that is resilient to the test of time, distance, life events, and even pandemics.

D&D Beyond can make it easier to play together by embracing—not replacing—the social experience wherever you want to play. This is something I’m personally passionate about because D&D has helped me and others I know through tough times.

2. D&D Beyond Can Make D&D Easier

Every day our team thinks about how D&D Beyond can make it easier to play, prep, and run D&D together. Digital tools should continue to break down barriers to growing the TRPG hobby.

I’ve been a DM for years and think it’s the coolest experience you can have. At the same time, a lot of burden today is put on the DM to make D&D easier and more fun to play. This is why one of our focuses is improving the DM experience: Making prep faster, rules lookup smoother, and running the game easier—at the table and online.

And for players, we are committed to streamlining the play experience and making it more fun through core improvements to the Character Builder and character sheets.

2025 Wrap-Up

Olly LawsonAdventurers and a fantasy horizon

We have a few more releases on D&D Beyond before we close out the year. There were also some feature promises we made to Maps VTT users that have been pushed into 2026.

Let's start with what's releasing in 2025:

Localized SRD 5.2.1 – Available NOW

SRD 5.2.1 is now available in four additional languages (French, Italian, German, and Spanish) at https://www.dndbeyond.com/srd. This gives more creators the rules they can use to publish content that is compatible with the latest Core Rulebooks.

New D&D Beyond Homepage – Coming December 11

On December 11, we plan to launch a new homepage experience that keeps everything current players need while providing a better welcome to newer players. Behind the scenes, it uses a more modular tech foundation so we can make improvements more quickly and responsively.

Art & Handout Reveals in Maps – Coming December 16

On December 16, we plan to launch a new feature in the Maps VTT that lets DMs reveal art and handouts to players. We’ll have a full walkthrough when the feature goes live.

My Library Overhaul – Coming December 17

On December 17, we plan to roll out an update to D&D Beyond’s Sources page that makes it more customizable and sortable for users. It will also transition from being called “Sources” to “My Library.”

This update will include the ability to favorite the books you use frequently and filter through your collection to find the content you need for your games faster.

Delays Into 2026

There are three features from our 2025 Maps VTT roadmap that, rather than being rushed out, we’re giving the time and thought they need.

  • 3D Dice Rolling in Maps (Early 2026): We are taking extra time to rebuild our dice engine so that dice rolling appears consistent across everyone’s screens.
  • Rules Assistant (Early 2026): This rules reference assistant serves as a searchable encyclopedia that helps keep your game moving. Housed within the Maps VTT tool, it is currently in internal testing. It just needs a little bit more testing time and should release in alpha soon.
  • Campaign Console (TBD): Based on our own internal feedback, we realized the original concept didn’t solve enough DM pain points. The team has shifted focus to a broader, more flexible campaign tool that should solve more DM needs.

More Conversations, More Learnings

Starting now, the D&D Beyond team’s goal is to communicate with you at least once a month.

As mentioned at the top of the article, I’ll also be hosting a Reddit AMA on December 9 at 4 PM PT on r/dndnext to chat about your thoughts, concerns, and ideas for what comes next at D&D Beyond.

Additionally, Zac Cohn, the new Principal Product Manager for D&D Beyond’s Maps team, also wants to hear from you about what would help Dungeon Masters with prepping and running their games. He’ll have an update shortly this week on how you can get involved.

Next, in the new year, we’ll be back to discuss D&D Beyond’s roadmap and the big features the team is working on. Your feedback will be critical in shaping D&D Beyond along the way.

Thanks for spending time with me and talk again soon.

-Brian

Welcome Back to the Table: D&D's New Direction
by Dan Ayoub
Gather Your Party in the Official D&D Communities!
by LaTia Jacquise
You Can Now Publish Your Own Creations Using the New Core Rules
by D&D Staff

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