Hello world! I'm Brian Perry, the new Executive Producer of D&D Beyond. I’ve been at Wizards of the Coast for 10 years. The last 2.5 years, I led the D&D franchise team on projects like Local Game Store Early Access and the release of SRD 5.2.
D&D Beyond is built by a passionate team of designers, engineers, and product managers who play, DM, homebrew, argue about house rules, and love this game as much as you do. My job is to clear the path so this team can focus on what matters most to you and them: Making the D&D Beyond experience better for players and Dungeon Masters.
In the past, we haven’t been clear about our mission or priorities—or shown up to the table to talk with you, our players. That's going to change.
Have a Question? Let Us Know!
I'll be hosting a Reddit AMA with our friends in r/dndnext on December 9 at 4 PM PT, where we’ll be talking about the future of D&D Beyond. I’ll be as open and direct as possible. Ask what you want, and I’ll answer what I can!
Back to the Table

This is the first of many times you'll hear more directly from me and the rest of the D&D Beyond team—across articles, AMAs, feedback surveys, and more.
I have two topics for today:
- Our Purpose. What drives us moving forward.
- 2025 Wrap-Up. What’s coming in the next two weeks and what’s shifting to 2026.
Our Purpose
What we build and why we build it will now be driven by two core beliefs the team and I share.
1. D&D is the Best Way to Hang Out with Friends
For most of us, we play D&D to have fun with friends and family. Whether you’re IRL around a table or streaming online across time zones, you are gaming, problem-solving, storytelling, and building genuine connections. D&D is a beloved, shared pastime that is resilient to the test of time, distance, life events, and even pandemics.
D&D Beyond can make it easier to play together by embracing—not replacing—the social experience wherever you want to play. This is something I’m personally passionate about because D&D has helped me and others I know through tough times.
2. D&D Beyond Can Make D&D Easier
Every day our team thinks about how D&D Beyond can make it easier to play, prep, and run D&D together. Digital tools should continue to break down barriers to growing the TRPG hobby.
I’ve been a DM for years and think it’s the coolest experience you can have. At the same time, a lot of burden today is put on the DM to make D&D easier and more fun to play. This is why one of our focuses is improving the DM experience: Making prep faster, rules lookup smoother, and running the game easier—at the table and online.
And for players, we are committed to streamlining the play experience and making it more fun through core improvements to the Character Builder and character sheets.
2025 Wrap-Up

We have a few more releases on D&D Beyond before we close out the year. There were also some feature promises we made to Maps VTT users that have been pushed into 2026.
Let's start with what's releasing in 2025:
Localized SRD 5.2.1 – Available NOW
SRD 5.2.1 is now available in four additional languages (French, Italian, German, and Spanish) at https://www.dndbeyond.com/srd. This gives more creators the rules they can use to publish content that is compatible with the latest Core Rulebooks.
New D&D Beyond Homepage – Coming December 11
On December 11, we plan to launch a new homepage experience that keeps everything current players need while providing a better welcome to newer players. Behind the scenes, it uses a more modular tech foundation so we can make improvements more quickly and responsively.
Art & Handout Reveals in Maps – Coming December 16
On December 16, we plan to launch a new feature in the Maps VTT that lets DMs reveal art and handouts to players. We’ll have a full walkthrough when the feature goes live.
My Library Overhaul – Coming December 17
On December 17, we plan to roll out an update to D&D Beyond’s Sources page that makes it more customizable and sortable for users. It will also transition from being called “Sources” to “My Library.”
This update will include the ability to favorite the books you use frequently and filter through your collection to find the content you need for your games faster.
Delays Into 2026
There are three features from our 2025 Maps VTT roadmap that, rather than being rushed out, we’re giving the time and thought they need.
- 3D Dice Rolling in Maps (Early 2026): We are taking extra time to rebuild our dice engine so that dice rolling appears consistent across everyone’s screens.
- Rules Assistant (Early 2026): This rules reference assistant serves as a searchable encyclopedia that helps keep your game moving. Housed within the Maps VTT tool, it is currently in internal testing. It just needs a little bit more testing time and should release in alpha soon.
- Campaign Console (TBD): Based on our own internal feedback, we realized the original concept didn’t solve enough DM pain points. The team has shifted focus to a broader, more flexible campaign tool that should solve more DM needs.
More Conversations, More Learnings
Starting now, the D&D Beyond team’s goal is to communicate with you at least once a month.
As mentioned at the top of the article, I’ll also be hosting a Reddit AMA on December 9 at 4 PM PT on r/dndnext to chat about your thoughts, concerns, and ideas for what comes next at D&D Beyond.
Additionally, Zac Cohn, the new Principal Product Manager for D&D Beyond’s Maps team, also wants to hear from you about what would help Dungeon Masters with prepping and running their games. He’ll have an update shortly this week on how you can get involved.
Next, in the new year, we’ll be back to discuss D&D Beyond’s roadmap and the big features the team is working on. Your feedback will be critical in shaping D&D Beyond along the way.
Thanks for spending time with me and talk again soon.
-Brian







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Posted Dec 8, 2025Thanks so much for this update! I’m very exited to use maps vtt and I’m about to start a campaign. It’s always nice to know what’s going on! (Also, I’m very exited for the new Home Screen)
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Posted Dec 8, 2025The inventory management for character and party inventory needs some love. If you loot 6 goblins and get 6 sets of Leather armor I should have 1 entry of Leather armor with quantity 6. Not 6 individual entries.
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Posted Dec 8, 2025Nice to see this! Are we going to get a 2026 road map of products anytime soon?
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Posted Dec 8, 2025I would love for a way to hide individual homebrew creations from my players. And please expand the default character settings, it has become really annoying having to change HP to manual every single time.
Keep up the good work
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Posted Dec 8, 2025Where can we submit our AMA questions, because I have a bevy of general ones about the platform and more knife edged ones about the company and leadership direction. Some of them very basic and normal, others accusatory and unkind in regard to the prior controversy of the parent company attempting some anti-consumer and anti-competitive practices and the as yet unfulfilled promises made to placate we who complained and canceled subscriptions in its wake.
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Posted Dec 8, 2025Hey!
Great job with communicating. Thank you for the clarity and commitment. I use DDB exclusively for running all of my games, and I have loved all of the effort pt into the Maps VTT.
Happy Holidays to you and the team, please enjoy the well deserved break!
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Posted Dec 8, 2025Thanks for a look into what is coming for D&D Beyond. There are still many official features that are unsupported by the character sheet due to existing coding limitations, and the current homebrew tools have many questions where the answer is simply "There is no way to do that."
One of the core draws of D&D has always been that it is a game of nearly limitless potential - where we can make our own house rules that change the fundamental nature of how the game is run. There is no shortage of players and GMs waiting to create free content for D&D Beyond (improving its value to everyone) who cannot currently do so due to the technical limitations of the tools.
Third-party programs like Beyond20 and GhostElder's character sheet upgrades do as much as they can, but what if these types of improvements and a true championing of custom classes, settings, equipment, and abilities were supported by the platform itself?
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Posted Dec 8, 2025On the 6 sets of leather armor … And let you split them
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Posted Dec 8, 2025So.. any chance of a dice roller without physics simulation, for the potato tablets user who still prefer to roll using the character sheet.
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Posted Dec 8, 2025I really hope this means more focus on updating tge builder as well. It is rough.
We still cannot even input homebrew classes, and there are common functions the program doesnt do at all like trinkets.
Not to mention how janky homebrewing is in general.
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Posted Dec 8, 2025Honestly, what would make the biggest difference for me is to get the Encounter Builder improved.
I'd like it to be swappable from 5e.14 and 5e.24. I'd like it to be filterable only to books I own. The filters need to be dramatically improved.
I'd love to be able to use my own or homebrew in my collection. I'd also like to be able to add notes to the encounter other than a name. I'd also like to be able to provide tweaks to the monsters without having to homebrew an entire copy of the monster -- ie "set this one monster's hp to max" or "this monster gets +1 AC & save from ring of protection it is wearing".
I play at a physical table. Needing to try to design the encounter in the VTT is a lot of extra work; and the actual interface for it is bad enough that its harder than doing it on paper.
With that said, an initiative & hp tracker could also be useful -- though I generally do those on a whiteboard (so players can see) and a google doc (respectively).
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Posted Dec 8, 2025Maybe y'all could finally fix the homebrew replace weapon damage feature.
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Posted Dec 8, 2025Why does the first picture look like AI?
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Posted Dec 8, 2025Maps is great, looking forward to the tweaks to it as well as the website.
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Posted Dec 8, 2025It definitely is. I brought it up in photoshop to get a closer look and there's a ton of weird small details that make no sense and wouldn't be included by any person making it by hand
EDIT: Because the comment system on here doesn';t display who you're replying to, this is in reference to the first image being AI
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Posted Dec 8, 2025I'd really love the mascot of the Rules Assistant to be an Arcanaloth or Quasit
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Posted Dec 8, 2025Would love not just a 2026 roadmap but another 2025 data/statistics dump 😃