Level
1st
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Concentration
School
Enchantment
Attack/Save
None
Damage/Effect
Absorb raw power from your Haunted Aspect
- add and an extra d1d10 for your damage rolls and as well as the option to convert your weapon damage type to the same has your Haunted Aspects damage type.
- At Higher Levels: 5th level (2d10), 10th level (3d10), 15th level (4d10), 20th level (5d10)
-Gain an extra 10ft in speed and gain advantage on stealth and acrobatic checks (if you have disadvantage in either of these, disadvantages are removed.
- At Higher Levels: 5th level (20ft), 10th level (30ft), 15th level (40ft), 20th level (50ft)
- Effects last until the end of your next turn.
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