You have spent years studying the physiology of the different races on this plane. You strive for a better understanding of the body and the properties of the world around you.
- Skill Proficiencies: Insight, Medicine
- Tool Proficiencies: Healer's kit
- Equipment: Healers kit, medical journal, small knife, common clothes, and a pouch containing 10 gold pieces.
Feature: Healing Wounds
- When you use a healer's kit to stabilize a dying creature, that creature also regains 1 hit point.
- As an action, you can spend one use of a healer's kit to tend to a creature and restore 1d6 + 4 hit points to it. The creature can't regain hit points from this feature again until it finishes a short or long rest.
Suggested Characteristics
As a doctor, you are a healer by trade. However, not all doctors are compassionate and kind. Some are motivated by the need for knowledge, some by the ability to help people, and others for a much crueler, more sinster purpose.
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