These very skilled bounty Hunters have become tales of legends, given the title by the guardillion empire's ruler during the 3rd era. Most had been killed during the last few years of the most recent war, but a few had survived having never entered the many battles of the gods. In current times these bounty hunters seek employment- living day by day off of their mercenary jobs. Some become sell swords, not caring who hires them while others stick to the code of arms given to them when they became a Head Hunter.
"To protect the lands from evil intent, never giving in even when you meet death. Honor and bloodshed go hand in hand when the sake of the world is in your grasp. Never sway, Never fall, always stay in the lines of the righteous for it is I who protects this land." -The Head Hunter Code of Arms
- Skill Proficiencies: Skill Proficiencies: Survival, Insight, Athletics
- Tool Proficiencies: Tool Proficiencies: Navigator's Tools, Smith's Tools
- Languages: Languages: Draconic, one of your choic
- Equipment: A world map, a regional map, your code of arms, Kingdom crest, a shield, a torch, and a set of fine clothes.
A chart for what you did after the fall of the Head Hunters.
| d10 | Employment |
|---|---|
| 1 | Guard of a noble |
| 2 | Bandit |
| 3 | Mercenary for hire |
| 4 | Hermit |
| 5 | Vigilante |
| 6 | Town Guard |
| 7 | peaceful life- retired |
| 8 | Strieked agent |
| 9 | Thief/ Criminal |
| 10 | Sailor |
When walking into populated places, if you aren't in disguise every once-in-a-while civilians will walk up to you and try to talk to you. This is a good way to gather information.
Wanting to make a scene or gather people's attention is particularly easy for you, rolling a performance check, you begin to tell a story about one of your adventures, depending on what you rolled the crowd can be scarce or everyone has eyes on you.
Spell List
You get the spell armor of agathys and shield being able to use both once a short rest.
| Spell Level | Spells |
|---|---|
| 1st | armor of agathys, shield |
Suggested Characteristics
Surviving Head Hunters have the knowledge that they are alive because they broke their code of arms. They were trained to fight mercilessly and to win. Spending years of their life killing others has given them an immunity to death and torture. How they spend their life after the fall of the Head Hunters is up to them but they always have the weight of their dead allies weighing them down.
| d8 | Personality Trait |
|---|---|
| 1 | I have my weapon on me at all times, never know when you might get attacked |
| 2 | I have plans for every occasion even though most aren't likely to happen |
| 3 | I want to be the silent type, but I'm too much of a chatter box |
| 4 | Everything has a double standard, even the simplest of handshakes could be a knife in the back later down the road |
| 5 | I have seen my fair share of battles, I have tails from every type of experience. |
| 6 | I've been to Hell and back, and I don't plan on returning any time soon |
| 7 | I see my old friends and allies on the faces of the dead. |
| 8 | Thinking outside of the box is not for me, I've won many a fight by running head on. |
| d6 | Ideal |
|---|---|
| 1 | Greater Good. I would lay down my life to save even one small village (Good) |
| 2 | Harmony. The people of our past gave their lives to make sure our land survives. We need to show them some respect. (Good) |
| 3 | Survival. I've evaded death once, and I'll do it again. As long as I survive I'm happy. (Neutral) |
| 4 | Justice. There are laws that exist to stop corruption, don't abuse them, use them. (Lawful) |
| 5 | Independence. I've broken free from the shackles of taking orders, I will not return to that. (Chaotic) |
| 6 | Aspiration. Someday I will be free from this burden that weighs me down. (Any) |
| d6 | Bond |
|---|---|
| 1 | I always feel numb, I need to find something that will make me feel something- anything else |
| 2 | I'd do anything for a trusted friend- even murder |
| 3 | There is tale of a survivor of the battle of the gods, I must find them. |
| 4 | Death is always coming, so I might as well live life to the fullest |
| 5 | There are whispers of a war- as bad as the last- coming in our near future. I must stop it! |
| 6 | My contractor never paid me, I will find them and get my reward from their cold dead hands |
| d6 | Flaw |
|---|---|
| 1 | I can't harm anyone- not after everything I've done |
| 2 | one drink for celebration quickly becomes a night at the pub |
| 3 | Death does nothing to me- I've killed to many people for it to phase me |
| 4 | I try to avoid make friends, they all die on me |
| 5 | I don't want this power. I'd rather it be given to someone else |
| 6 | I'll do anything for a quick fix |
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