The Escaped One Image

You were always fascinated with exploration and adventure. You were raised to know how to hunt and fend for yourself by your care takers. One day, at the young age of, while on a hunt you came across a bandit camp, where you were captured and taken into slavery. At an age in your teens, you managed to get a dagger from the bandit leader. Quickly taking the leaders life then running into the wilderness, you escaped from your captivity. You managed to make it on your own in the wild with your hunting experience, hoping one day to return home. Some years later, you find your home, destroyed and burnt to the ground. Graves already laid out for the dead, your home had been gone long before you escaped your slavers. You lived in a small camp you had set up by your old village, once again living off the wild. Until one day, you were visited by a passing traveler, one that spoke of danger, excitement and treasure. The stories traded from the traveler sparked the old flame you had for such adventures. You decided you would build yourself up for such a life. Using the next few years, exercising, training to be quicker, learning how to better wield your weapon. Until, once you felt truly ready to takle the world, you set out to be an adventurer.

 
 
Feature: Surviving Captivity

As you have servived the cruel treatment from these bandits, you've developed an emotional numbness to abuse, and seeing others die.

 
Suggested Characteristics

Chaotic Neutral
Chaotic Evil

 
The Escaped One Image

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