Either selected by or born to one of three sacred Eladrin families of the Feywild. You have been subjected from early childhood to vigorous training to prepare for the Trials of Minuo Venari. A secretive clan of Blood Hunters who dedicate their lives to hunting down evil across the planes like supernatural bounty hunters.
Every day of your young life has tested your skills and survival instincts. Being schooled in the various dark arts has allowed you to recognize Evil's mark in the world and become proficient in spotting the telltale signs of it's passing. Part of every Minuo Venari’s training also includes becoming familiar with the workings and maintenance of a ChronoVectio. A clock like device that allows instant travel between the planes for those who pass the Blood Hunter Trials. Maintaining this powerful device requires years of practice in use of Tinker’s tools.
Your training has done everything possible to prepare you for the trials to become one of the respected Minuo Venari, but the trials may only be undertaken once. And not all paths lead to the same destination. A majority of those trained do not pass the trials. For those who fail the final tests, they must now venture forth into the world to find a new path. Many use their skills to become successful bounty hunters of more mundane targets to earn a living. Others choose a different path completely. Your path is still undecided.
- Skill Proficiencies: Choose two from among Survival, Perception, Arcana, and Stealth
- Tool Proficiencies: Tinker's Tools
- Equipment: A set of clothes appropriate to your current plane and a pouch containing 20 gp
You are in frequent contact and have good standing with denizens of the Feywild. In any realm your chosen quarry moves, there are frequently eyes of the Fey folk watching. once/day you may discretely gain various information about your current area and its people and possibly your targets from the local faeries.
Suggested Characteristics
Use the tables below as the basis for your traits and motivations, modifying the entries when appropriate to suit your identity.
For instance, your bond might involve other hunters, organizations or individuals that benefit you. Your ideal could be associated with your determination always to catch your quarry or your desire to maintain your reputation.
| d8 | Personality Trait |
|---|---|
| 1 | I always have a plan for what to do when things go wrong. |
| 2 | I am always calm, no matter what the situation. I never raise my voice or let my emotions control me. |
| 3 | The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. |
| 4 | I would rather make a new friend than a new enemy. |
| 5 | I am incredibly slow to trust. Those who seem the fairest often have the most to hide. |
| 6 | I don’t pay attention to the risks in a situation. Never tell me the odds. |
| 7 | The best way to get me to do something is to tell me I can’t do it. |
| 8 | I blow up at the slightest insult. |
| d6 | Ideal |
|---|---|
| 1 | Honor. I don’t steal from others in the trade. (Lawful) |
| 2 | Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic) |
| 3 | Charity. I steal from the wealthy so that I can help people in need. (Good) |
| 4 | Greed. I will do whatever it takes to become wealthy. (Evil) |
| 5 | People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) |
| 6 | Redemption. There’s a spark of good in everyone. (Good) |
| d6 | Bond |
|---|---|
| 1 | I’m trying to pay off an old debt I owe to a generous benefactor. |
| 2 | My ill-gotten gains go to support my family. |
| 3 | Something important was taken from me, and I aim to steal it back. |
| 4 | I will become the greatest thief that ever lived. |
| 5 | I’m guilty of a terrible crime. I hope I can redeem myself for it. |
| 6 | Someone I loved died because of a mistake I made. That will never happen again. |
| d6 | Flaw |
|---|---|
| 1 | When I see something valuable, I can’t think about anything but how to steal it. |
| 2 | When faced with a choice between money and my friends, I usually choose the money. |
| 3 | If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it. |
| 4 | I have a “tell” that reveals when I’m lying. |
| 5 | I turn tail and run when things look bad. |
| 6 | An innocent person is in prison for a crime that I committed. I’m okay with that. |
Contacts
All Denizens of the Feywild.
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