Hometown Hero Image

In your earlier days, you came learned how to make friends from every walk of life. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this skill.

Even if you are no longer active in the groups that gave you your start in life, your relationships with your former fellows can be an advantage for you and your adventuring comrades. You might undertake missions with your new companions that further the interest of the organization that gave you your start in life. In any event, the abilities that you developed over time will keep you in good stead as an adventurer.

Whenever you return to your hometown, you are greeted with open arms.

 
Skill Proficiencies: Athletics, Persuasion
Tool Proficiencies: One Gaming set of your choice and One set of Trade Tools of your choice
Equipment: A set of fine clothes, A Gaming set of your choice, a Flask or Tankard, and a pouch containing 10 gp
 
Feature: Life of the Party

Everyone knows you, by reputation if nothing else, and no party or social gathering really starts until you arrive. You can usually secure an invite to any party or event. 

When trying to gain access to an event, roll a d100; the results below will determine your invitation status:

1-15     You cannot get a formal invitation

16-40   You are able to secure an invitation for yourself only

41-65   You secure an invitation for yourself and a +1

66-80   You secure an invitation for yourself and two others

81-100 You secure an invitation for your full party

 

 
Spell List

Your magnetic personality usually has people agreeing with you. As long as you already have the Spellcasting and/or Pact Magic feature, you gain access to the Friends spell and can cast it without Material Components

Spell Level Spells
Cantrip friends
 
Suggested Characteristics

The notable families in your hometown are directly or indirectly associated with your bond (which could pertain to certain individuals in the group, such as your sponsor or mentor). Your ideal might be concerned with the prevailing philosophy of your family or organization.

d8 Personality Trait
1 I believe that anything worth doing is worth doing right. I can’t help it—I’m a perfectionist.
2 I’m a snob who looks down on those who can’t appreciate fine art.
3 I always want to know how things work and what makes people tick.
4 I’m full of witty aphorisms and have a proverb for every occasion.
5 I’m rude to people who lack my commitment to hard work and fair play.
6 I like to talk at length about my profession.
7 I don’t part with my money easily and will haggle tirelessly to get the best deal possible.
8 I’m well known for my work, and I want to make sure everyone appreciates it. I’m always taken aback when people haven’t heard of me.
d6 Ideal
1 Community. It is the duty of all civilized people to strengthen the bonds of community and the security of civilization. (Lawful)
2 Generosity. My talents were given to me so that I could use them to benefit the world. (Good)
3 Freedom. Everyone should be free to pursue his or her own livelihood. (Chaotic)
4 Greed. I’m only in it for the money. (Evil)
5 People. I’m committed to the people I care about, not to ideals. (Neutral)
6 Aspiration. I work hard to be the best there is at my craft. (Any)
d6 Bond
1 The workshop where I learned my trade is the most important place in the world to me.
2 I created a great work for someone, and then found them unworthy to receive it. I’m still looking for someone worthy.
3 I owe my guild a great debt for forging me into the person I am today.
4 I pursue wealth to secure someone’s love.
5 One day I will return to my guild and prove that I am the greatest artisan of them all.
6 I will get revenge on the evil forces that destroyed my place of business and ruined my livelihood.
d6 Flaw
1 I’ll do anything to get my hands on something rare or priceless.
2 I’m quick to assume that someone is trying to cheat me.
3 No one must ever learn that I once stole money from guild coffers.
4 I’m never satisfied with what I have—I always want more.
5 I would kill to acquire a noble title.
6 I’m horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I’m surrounded by rivals.
 
Hometown Hero Image

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