You have become one of the rare few who have
walked the trails and trackless tangles of the largest
and wildest forest in the Border Kingdoms, and
survived its plentiful monsters long enough to gain
not just woodcraft, but a mastery of the secrets
unique to the Duskwood, its waterflows and prevalent
breezes, its topography and hidden caverns (all
of them beast-lairs, these days), and the habitual
hunting ranges of its most formidable monstrous
inhabitants. You can hunt, guide, trap and find your
way through the Duskwood with a far lower chance
of getting lost than others, and you know where
specific beasts (and types of flora) are most likely to
be found; enough to make a living from this.
- Skill Proficiencies: Nature, Survival
- Tool Proficiencies: Woodcarvers tools
- Languages: one
- Equipment: A forester’s axe, a hunting trap, a
journal containing notes on specific locations
of rare and sought-after flora and fauna, a set of
forester’s clothes, and a pouch containing 10 gp
As a Duskwood forester, you are a woodcutter who
within the canopy of the Duskwood, knows the
properties of types of woods, and how to correctly
identify trees, vines, berries, bushes, and herbs; can
recognize most plant blights and what creatures
left what marks when feeding, claw-sharpening,
or passing; knows the trails and sites of the Duskwood
(including routes to the magical pools of the
Deep Duskwood); is familiar with the perils of the
Vauntagar; has some mastery of what in the forest
is poisonous and what antidotes and remedies the
Duskwood holds; and knows something of the magic
of the forest’s fabled enchanted pools.
You have spent most of your adult life under the
broadleaf canopies of the great and wild forests of
the Border Kingdoms. As a result, you are extremely
familiar with the terrain, inhabitants, and hazards
found in these untamed and vast woods. You can
always find game, edible plants and berries, and
fresh water for yourself and up to five other people
each day while in the forest
Suggested Characteristics
The life of a duskwood forester tends to be a
solitary one. As a result, many duskwood foresters
tend to be reserved in demeanor, given to silences,
and are blunt and gruff in speech. Foresters are not
ones for many of the refinements prized by urban
society, and are more comfortable sleeping out of
doors than in a bed.
Use the tables below, either making specific
selections or rolling randomly, as the basis for your
traits and motivations, modifying the entries when
appropriate to suit your identity.
| d8 | Personality Trait |
|---|---|
| 1 | I tend to talk to myself when I am alone and walking through the forest. |
| 2 | I can stare at a gently flowing stream for hours. |
| 3 | I can be extremely impatient with tinhorns not experienced with the ways of the forest. |
| 4 | I don’t react well when someone tries to order me around. |
| 5 | I am as grumpy as a badger when I wake up each morning. |
| 6 | I am uncomfortable and feel out of place around large groups of people. |
| 7 | I am slow to trust, but loyal to a fault. |
| 8 | rather sleep in a tree than in a bed. |
| d6 | Ideal |
|---|---|
| 1 | Seasons. The only thing that is permanent in life is change. We all must accept that everything changes eventually. (Chaotic) |
| 2 | Beauty. Revel in the beauty of nature and share its gifts with those around you. (Good) |
| 3 | Protection. It is my duty to protect those who cannot protect themselves from the dangers of the forest. (Lawful) |
| 4 | Strength. As in nature, the strong rule the weak. It is the only way. (Evil) |
| 5 | Nature. The natural world offers the purest way of life. The trappings of civilization are nothing more than a burden. (Neutral) |
| 6 | Reason. Every question in life should be answered by reasoned inquiry so that we may arrive at the truth. (Any) |
| d6 | Bond |
|---|---|
| 1 | The forest is my home and I am its protector |
| 2 | I am fascinated by the beauty and grandeur of the forest. |
| 3 | It is my mission to share the wonders of nature with unfortunate and ignorant city folk. |
| 4 | When I am hired as a guide, I will lay down my life to protect my clients if need be. |
| 5 | All hunting should be for sustenance only. Killing animals is not a sport. |
| 6 | It is my duty to protect visitors to the forest |
| d6 | Flaw |
|---|---|
| 1 | I am not impressed by fancy folk and high manners. None of that will save you from a hungry owlbear. |
| 2 | Bathing is for dandies and soft city folk |
| 3 | don’t give a damn about what anyone thinks about me. |
| 4 | I loathe cheese and cannot stand to be near it. |
| 5 | I truly think that the trees are smarter than most people. |
| 6 | I don’t forgive a slight, ever. |
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