You have spent several years training to fight, kill, and steal to get whatever you want. You got this training from the Bounty Hunter's Guild. But you don't use your skills to get things for yourself, at least not usually, you do it for other people. In return they give you payment, whether it's money, or something of value.
Your training has not only trained your body, but trained not to care about others to complete your job. You can be a heartless person that doesn't care for anyone whenever you want, but you can still feel emotions like a normal person whenever you want.
- Skill Proficiencies: Skill Proficiencies: Survival, Perception
Tool Proficiencies: Thieves tools
Languages: Two of your choice
Equipment: 10 Daggers, grappling hook, small chunk of silver, thieves tools, guild badge giving you proof that you are part of the Bounty Hunters Guild, guild beacon allowing you to be able to contact the guild, and a pouch containing 20 gp.
- Equipment: The Guild Beacon is a magical item that only guild members should have. It can send a message to another guild beacon within 100 miles. you can only send 5 messages a day, and after sunrise it regains all charges.
The Bounty Hunter's Guild has secret locations everywhere, with special signs only known of people from the guild showing where they are. If you find a Guild Base, you only need to show your guild badge and they may give you a safe place to stay, and sometimes a job. If you cannot find a Guild Base, then you can use your guild beacon.
Suggested Characteristics
Personality Trait: 1: I judge people by their actions not their words 2: I am confident in my abilities, and will do what i can to instill my confident in others.
Ideal: 1: Might. If I become strong, I can take what I want—what I deserve. (Evil) 2: Destiny. Nothing and no one can steer me away from my higher calling. (Any)
Bond: 1: I wish my childhood sweetheart had come with me to pursue my destiny. 2: A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
Flaw: 1: I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure. 2: I have trouble trusting in my allies.
| d2 | Personality Trait |
|---|---|
| 1 | I judge people by their actions not their words |
| 2 | I am confident in my abilities, and will do what i can to instill my confident in others. |
| d2 | Ideal |
|---|---|
| 1 | Might. If I become strong, I can take what I want—what I deserve. ( |
| 2 | Destiny. Nothing and no one can steer me away from my higher calling. |
| d2 | Bond |
|---|---|
| 1 | I wish my childhood sweetheart had come with me to pursue my destiny. |
| 2 | A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter. |
| d2 | Flaw |
|---|---|
| 1 | I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure. |
| 2 | I have trouble trusting in my allies. |







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