After realizing the nomadic life of fear and paranoia wasn't for you anymore. You abandoned your clan's ideals and started a life of wandering and drifting, hoping to find a residence in a human City. But Alienage life is hard, the humans are racist. The living arrangements are poor. It's all around like living your nomadic life but instead stationary. But at least the politics of the clan don't control your life anymore.
Elf Only
- Skill Proficiencies: Nature, Survival
- Tool Proficiencies: Herbalism kit
Musical Instrument - Languages: One of your choice
- Equipment: A scroll case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 10 gold, a small case of elf root;(enough for 2 potions.) Explorers Kit;backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.
What was the reason for your isolation, and what changed to allow you to end your solitude? You can work with your DM to determine the exact nature of your seclusion, or you can choose or roll on the table below to determine the reason behind your seclusion.
| d8 | Disowned. |
|---|---|
| 1 | I was a mage in a clan with to many mages |
| 2 | I was partaking of communal living in accordance with the dictates of a religious order that I dont believe anymore |
| 3 | I was exiled for a crime I didn’t commit. |
| 4 | I retreated from The clan after a life-altering event. |
| 5 | I needed a quiet place to work on my art, literature, music, or manifesto. |
| 6 | I needed to commune with nature, far from civilization. |
| 7 | I was the caretaker of an ancient ruin or relic that I lost and brought disgrace to my clan |
| 8 | I wanted to live in one place instead of traveling anymore |
You realized that the Dalish racism is what causes so much friction between you and the humans. Wanting no longer to live in fear of being attacked you realized the problems were only inside the clans so you left and made your way to the city.
Suggested Characteristics
Some elves are okay with the disownment of their clan and find comfort in the freedom from the clan. Others find it mind breaking and are driven to chaos and rage and madness from the abandonment of the people.
| d8 | Personality Trait |
|---|---|
| 1 | I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt. |
| 2 | I am utterly serene, even in the face of disaster. |
| 3 | The leader of my community had something wise to say on every topic, and I am eager to share that wisdom. |
| 4 | I feel tremendous empathy for all who suffer. |
| 5 | I’m oblivious to etiquette and social expectations. |
| 6 | I connect everything that happens to me to a grand, cosmic plan. |
| 7 | I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings. |
| 8 | I am working on a grand philosophical theory and love sharing my ideas. |
| d6 | Ideal |
|---|---|
| 1 | Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good) |
| 2 | Logic. Emotions must not cloud our sense of what is right and true, or our logical thinking. (Lawful) |
| 3 | Free Thinking. Inquiry and curiosity are the pillars of progress. (Chaotic) |
| 4 | Power. Solitude and contemplation are paths toward mystical or magical power. (Evil) |
| 5 | Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral) |
| 6 | Self-Knowledge. If you know yourself, there’s nothing left to know. (Any) |
| d6 | Bond |
|---|---|
| 1 | Nothing is more important than the other members of my hermitage, order, or association. |
| 2 | I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them. |
| 3 | I’m still seeking the enlightenment I pursued in my seclusion, and it still eludes me. |
| 4 | I entered seclusion because I loved someone I could not have. |
| 5 | Should my discovery come to light, it could bring ruin to the world. |
| 6 | My isolation gave me great insight into a great evil that only I can destroy. |
| d6 | Flaw |
|---|---|
| 1 | Now that I’ve returned to the world, I enjoy its delights a little too much. |
| 2 | I harbor dark, bloodthirsty thoughts that my isolation and meditation failed to quell. |
| 3 | I am dogmatic in my thoughts and philosophy. |
| 4 | I let my need to win arguments overshadow friendships and harmony. |
| 5 | I’d risk too much to uncover a lost bit of knowledge. |
| 6 | I like keeping secrets and won’t share them with anyone. |
This Dalish background assumes a contemplative sort of seclusion that allows room for study and prayer. If you want to play a rugged wilderness recluse who lives off the land while shunning the company of other people, look at the outlander background. On the other hand, if you want to go in a more religious direction, the acolyte might be what you’re looking for. Or you could even be a charlatan, posing as a wise and holy person and letting pious fools support you.
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