Walkabout is a rite of passage, during which druids undergo a journey during adolescence and live in the wilderness for a period as long as six months to make the spiritual and traditional transition into manhood. The term has been superseded with "temporary mobility" because its original name has sometimes been used as a derogatory term in Australian culture, demeaning its spiritual significance. [Wikipedia]
- Skill Proficiencies: Nature, Survival
- Tool Proficiencies: Cartographer’s tools
- Languages: Sylvan
- Equipment: Set of traveler’s clothes, herbalism kit, a winter blanket, some vague maps of the world with both current region and your homeland on it, and a pouch with 5 gp.
Feature: Shelter of the woods
In your travels you have gained the trust of many forest inhabitants. You can expect to receive free care at a Druid circle or fey community. These communities will also provide shelter for you and your companions.
Suggested Characteristics
Hermit or Outlander or Far Traveler
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