
You were adopted by a group of Dwarves as a child, and were raised as one of their own. You grew up in their stronghold until you were an adult learning their ways of life.
- Skill Proficiencies: Choose two from Athletics, Insight, History
- Tool Proficiencies: Choose one from Brewer's Supplies, Mason's Tools, Smith's Tools
- Languages: Dwarvish
- Equipment: Tools for your proficiency, a martial weapon you are proficient with, a hooded lantern with 5 flasks of oil, tinderbox, a fancy engraved rock, a set of common clothes, a miner's pick. and a purse containing 100 sp.
Stronghold Work
In a dwarven stronghold you are only a value if you are able to work. The stronghold has many areas to put one's nose to the grindstone (figuratively and literally).
d6 | Stronghold Work |
---|---|
1 | Miner |
2 | Blacksmith |
3 | Mason |
4 | Brewer |
5 | Stronghold Guard |
6 | Archivist |
Feature: This Round Is On Me!
Growing up with Dwarves you know what makes them tick and have had plenty of practice trying to get on their good side.
You have advantage of Charisma (Persuasion) checks when dealing with Dwarves.
Suggested Characteristics
The dwarves taught you that value is based on hard work and what you can provide for the community
d4 | Personality Trait |
---|---|
1 | You're a stickler on craftsmanship. You can't stand things that are poorly made. |
2 | You don't like people bringing up your Non-Dwarven heritage |
3 | You sometimes feel at home underground |
4 | You hate to drink. But pretend to because of your upbringing. |
