A Mechanical Soldier implanted with an advanced Artificial Intelligence Module giving it free-will and the ability to learn and grow as an individual. With access to the vast data network an MS can rapidly identify hostile entities in nearly any light and can use IFF Modules distributed among party members to maintain situational awareness of party members at all times.
Machine Soldiers were created as part of an experiment in which an AI is trained for several Decades within a Virtual Battlefield to develop and then hone Combat Tactics and Survival Mechanics. MS's are born when the AI is placed within the Mechanized Modular Prosthetic Body (MMPB) via the "A.I.M." component contained in the Cranium of humanoid models along with a full suite of sensors and processors necessary to operate the MMPB. Although built and trained for combat the MS's can pursue any vocation but few deviate from the warrior's path.
The MS is not simply an engine of death and destruction however as many who leave the battlefield show similar symptoms to humans with PTSD. The symptoms in MS's have been categorized as Neural-Network Degradation Syndrome (NDS). There is no known method of treating the pervasive damage seen in the MS's Neural-Network Core and once diagnosed most MS's seclude themselves in Enclaves far from others. This behavior is most likely an extension of their desire to protect others should they become erratic or dangerous.
- Skill Proficiencies: Athletics, Survival
- Tool Proficiencies: One set of artisan tools, vehicles (land)
- Languages: One additional language of your choice
- Equipment: An amulet made of small cog-wheels, a Diagnostic Tool, a pouch containing 10 gp
As a result of your years of training in and out of Cyberspace you have focused your learning in one field of Warfare. Select your area of specialization from the table below.
| d4 | Specialty |
|---|---|
| 1 | Tactician: Stays calm under fire and is a trained interrogator and spy. Advantage on INT(Investigation), WIS(Insight, Perception), and CHA(Deception, Persuasion) Checks |
| 2 | Field Medic: Skilled in Triage and First-Aid, capable of providing life-saving treatment on the battlefield. Proficiency with Alchemy Tools and Advantage on WIS(Medicine) Checks |
| 3 | Battle Hardened: Toughened by years of combat and exposure to hazardous environments. Immune to Poison and +1 to CON |
| 4 | Stealth Ops: Countless Operations behind enemy lines have left you with heightened senses and reflexes. +2 to Stealth(DEX), +2 to Acrobatics(DEX), and +2 to Perception(WIS) |
You are equipped with an Experimental IFF and can track targets through light cover. Only one target may be set per 5 rounds and requires one action to set target.
Suggested Characteristics
The Trials of training in Cyberspace and the time spent in actual combat as well as the influences of society have varied effects on the development of AI. All MS's develop at least one quirk as a result of their experiences.
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