Mercenary Image

You have traveled town to town, location to location and done anything for enough money no matter the cost to others.

 
Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: One type of gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or small emblem), a set of bone dice or deck of cards, a set of common clothes, and a pouch containing 10 gp
 
Specialty

During your time as a mercenary, you had a specific job to do. Roll a d8 or choose from the options in the table below to determine your role:

d8 Specialty
1 Leader
2 Scout
3 Infantry
4 Cavalry
5 Healer
6 Distraction
7 Standard bearer
8 Assassin or spy
 
Feature: Mercenary apperance

You dominate with your distinctive stench of blood money and hardened stance. People involved in your kind of work respect you, others may fear what you are.

 
Suggested Characteristics

The horrors you have seen combined with the desperation to get to your level of expertise leave their mark on anyone, shaping their ideals, creating strong bonds, and often leaving them scarred and cold.

d8 Personality Trait
1 I’m always brash and unfeeling.
2 I’m haunted by memories of what i've done. I can’t get the images of violence out of my mind.
3 I’ve lost too many friends, and I’m slow to make new ones.
4 I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5 I can stare down a hell hound without flinching.
6 I enjoy being strong and like breaking things.
7 I have a crude sense of humor.
8 I face problems head-on. A simple, direct solution is the best path to success.
d6 Ideal
1 Greater Good. Our lot is to lay down our lives in defense of others. (Good)
2 Responsibility. I do what I must and obey just authority. (Lawful)
3 Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
4 Might. In life as in battle, the stronger force wins. (Evil)
5 Live and Let Live. Ideals aren’t worth killing over or going to war for but money is. (Neutral)
6 Nation. My city, nation, or people are all that matter. (Any)
d6 Bond
1 I would still do anything, for a price.
2 Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
3 My honor is my life.
4 I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
5 Those who fight beside me are those worth dying for.
6 I fight for coin and only coin.
d6 Flaw
1 The monstrous enemy we faced in battle still leaves me quivering with fear.
2 I have little respect for anyone who is not a proven warrior.
3 I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret.
4 My hatred of my enemies is blind and unreasoning.
5 I go to the flow of coin, even if it causes misery.
6 I’d rather eat my armor than admit when I’m wrong.
 
Mercenary Image

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