
You were enslaved for a good portion for your life, forced to do grueling work for a usually cruel master.
- Skill Proficiencies: You gain proficiency in the Athletics, and Medicine skills.
- Tool Proficiencies: You become proficient with two additional tools of your choice.
- Languages: You learn one additional language.
- Equipment: You have a set of clothes that fit your enslavement, and 5 gold pieces.
If you're having trouble deciding who your former masters were, or just want the spice of randomness roll on this table to determine who you were enslaved by.
1. You were put into a Drow labor camp and worked days on end.
2. You were enthralled by a Mind Flayer colony, and were lucky not to have had your brain eaten.
3. You were one of the very few entertainers of a Marid, and were treated like a royal servant.
4. You were held captive by a group of bandits and your days mostly consisted of cleaning after them.
You learned a secret about your masters during your enslavement, perhaps it is a weakness that they all share, or maybe even their existence is unknown to the common folk. Work with your DM to determine what this secret is.
Suggested Characteristics
Use the Hermit or Urchin background for suggested characteristics.
Previous Versions
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4/19/2020 3:18:22 AM
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7/12/2020 7:20:19 AM
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1.1
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