You were trained in the healing arts from childhood. You began as an apprentice and eventually became the Head Healer of your village or tribe. You've witnessed and treated a great variety of injuries and illnesses, and you are well-versed the the medicinal properties of nature.
- Skill Proficiencies: Medicine, Nature
- Tool Proficiencies: Herbalism kit, sewing kit
- Equipment: A leather bag, an herbalism kit, a medical journal full of handwritten notes on patients you've treated, a potion of healing, a scalpel, a sewing kit, and 10 sp
Feature: Diagnostics
You are able to tell on sight if a creature is ill or injured. You can make a Wisdom check with proficiency to determine how badly hurt they are.
Suggested Characteristics
Healers are avid protectors of life, but this does not mean all of them are peaceful. Some healers have experienced trauma which has changed their outlook on life, and they now take it upon themselves to go to battle or make sacrifices in order to prevent greater loss of life.
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